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Author Topic: issues when creating orthos + influenced by the point-of-view?  (Read 822 times)

JorgeF

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issues when creating orthos + influenced by the point-of-view?
« on: October 19, 2018, 04:21:47 PM »
I'm having issues when creating orthos, and I cannot find neither the reason nor the logic.
I have a 3D model of a bastion, and using markers, i was trying to get the orthos of the main facades. It didnt work, so i keep it simple and tested ortho creation using current view.


Having the 3d model well textured, the reprojectrion of texture when creating orthos seems to be influenced by the point of render, I made a collection of print-screens under the same conditions (same bounding box,same model, same configuration for ortho creation), only varying the point of view.
DO you have any hint on what is happening here?
Thank you!