Agisoft Metashape > Bug Reports

Bad allocation

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tywoky:
Hi,

New to PS and having problems.
I'm getting Bad allocation when trying to build texture. Searched a bit here and many say its lack of memory.
Really dont think this is a problem. 32Gb Ram, 2 x 4Gb RX 570 GPU. Alot of virtual memory allocated.
Is there some settings i'm missing?

Thanks for looking/replying

tywoky:
Script from one such failure:

2018-11-16 11:27:53 BuildTexture: mapping mode = Generic, texture count = 1, blending mode = Disabled, texture size = 4096, fill holes = 0, ghosting filter = 0
2018-11-16 11:27:53 Parameterizing texture atlas...
2018-11-16 11:28:33 Packing 31 charts
2018-11-16 11:28:44 Parameterizing done in 50.579 sec
2018-11-16 11:28:44 Blending textures...
2018-11-16 11:28:44 blending textures... ?????????*******Finished processing in 55.001 sec (exit code 0)
2018-11-16 11:28:48 Error: bad allocation

Not a big model. 108 cameras, 147228 points

Alexey Pasumansky:
Hello tywoky,

Can you please also post the first lines from the Console pane that are shown when you just open a new PhotoScan instance?

tywoky:
Hi Alexey,

Seems to be self solved. I've just reinstalled PS and now everythings good.

Thanks for your reply.

Dave

Alexey Pasumansky:
Hello Dave,

Probably you have got 32-bit version of PhotoScan installed previously.

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