Agisoft Metashape

Agisoft Metashape => General => Topic started by: Mr.Vain on December 16, 2018, 08:41:07 PM

Title: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 16, 2018, 08:41:07 PM
Hi!

I have a huge problem, the last week i have tried everything (i think) when genereating a pointcloud in a sertain project and it crashes every time. I have dine 6 other projects this week and none of them has crashed, but this one does not work.  :(
Here is the crash report, can anyone see the problem?

ARB_texture_non_power_of_two: Yes
ARB_vertex_buffer_object: Yes
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
OpenGLMaxTextureSize: 16384
OpenGLRenderer: ANGLE (NVIDIA Quadro M2000M Direct3D9Ex vs_3_0 ps_3_0)
OpenGLStereo: No
OpenGLVendor: Google Inc.
OpenGLVersion: OpenGL ES 2.0 (ANGLE 2.1.99f075dade7c)
ProductName: PhotoScan Pro
System: Windows 64bit
SystemMemory: 39.9 GB
Throttleable: 1
URL:
Vendor: Agisoft
Version: 1.4.2.6205
XLog: imings: rectify: 0.005 disparity: 0.029 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 228x304x96 disparity using 228x304x8u tiles
timings: rectify: 0.002 disparity: 0.043 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 247x245x96 disparity using 247x245x8u tiles
timings: rectify: 0.003 disparity: 0.044 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 191x215x96 disparity using 191x215x8u tiles
timings: rectify: 0.003 disparity: 0.057 borders: 0.008 filter: 0.007 fill: 0
[GPU] estimating 227x307x96 disparity using 227x307x8u tiles
timings: rectify: 0.003 disparity: 0.052 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 248x149x96 disparity using 248x149x8u tiles
timings: rectify: 0.002 disparity: 0.058 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 176x296x96 disparity using 176x296x8u tiles
[GPU] estimating 115x228x96 disparity using 115x228x8u tiles
timings: rectify: 0.002 disparity: 0.046 borders: 0.005 filter: 0.005 fill: 0
[GPU] estimating 132x287x96 disparity using 132x287x8u tiles
timings: rectify: 0.002 disparity: 0.052 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 238x159x96 disparity using 238x159x8u tiles
timings: rectify: 0.002 disparity: 0.081 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 131x283x96 disparity using 131x283x8u tiles
timings: rectify: 0.002 disparity: 0.036 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.045 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 167x291x96 disparity using 167x291x8u tiles
[GPU] estimating 135x264x96 disparity using 135x264x8u tiles
timings: rectify: 0.02 disparity: 0.334 borders: 0.003 filter: 0.007 fill: 0
timings: rectify: 0.002 disparity: 0.088 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 160x165x96 disparity using 160x165x8u tiles
timings: rectify: 0.003 disparity: 0.039 borders: 0.001 filter: 0.005 fill: 0
timings: rectify: 0.002 disparity: 0.046 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 228x307x96 disparity using 228x307x8u tiles
[GPU] estimating 143x166x96 disparity using 143x166x8u tiles
[CPU] estimating 243x248x96 disparity using 243x248x8u tiles
timings: rectify: 0.001 disparity: 0.092 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 80x48x96 disparity using 80x48x8u tiles
timings: rectify: 0.002 disparity: 0.04 borders: 0 filter: 0.003 fill: 0
[GPU] estimating 165x207x96 disparity using 165x207x8u tiles
timings: rectify: 0.002 disparity: 0.045 borders: 0.001 filter: 0.005 fill: 0
[GPU] estimating 210x306x96 disparity using 210x306x8u tiles
timings: rectify: 0.006 disparity: 0.087 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 170x163x96 disparity using 170x163x8u tiles
timings: rectify: 0.001 disparity: 0.046 borders: 0.001 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.033 borders: 0.005 filter: 0.004 fill: 0
[GPU] estimating 213x215x96 disparity using 213x215x8u tiles
timings: rectify: 0.002 disparity: 0.046 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 214x278x96 disparity using 214x278x8u tiles
timings: rectify: 0.001 disparity: 0.052 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 287x296x96 disparity using 287x296x8u tiles
timings: rectify: 0.004 disparity: 0.033 borders: 0.007 filter: 0.007 fill: 0
timings: rectify: 0.003 disparity: 0.046 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 211x227x96 disparity using 211x227x8u tiles
timings: rectify: 0.001 disparity: 0.033 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 211x213x96 disparity using 211x213x8u tiles
timings: rectify: 0.001 disparity: 0.025 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 258x169x96 disparity using 258x169x8u tiles
timings: rectify: 0.002 disparity: 0.126 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 241x218x96 disparity using 241x218x8u tiles
timings: rectify: 0.001 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 104x152x96 disparity using 104x152x8u tiles
timings: rectify: 0.002 disparity: 0.073 borders: 0 filter: 0.003 fill: 0
[GPU] estimating 232x183x96 disparity using 232x183x8u tiles
[GPU] estimating 82x232x96 disparity using 82x232x8u tiles
timings: rectify: 0.02 disparity: 0.351 borders: 0.02 filter: 0.011 fill: 0
timings: rectify: 0.001 disparity: 0.017 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 128x275x96 disparity using 128x275x8u tiles
[GPU] estimating 52x185x96 disparity using 52x185x8u tiles
timings: rectify: 0.001 disparity: 0.051 borders: 0.002 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.018 borders: 0 filter: 0.005 fill: 0
[CPU] estimating 179x221x96 disparity using 179x221x8u tiles
[GPU] estimating 121x275x96 disparity using 121x275x8u tiles
timings: rectify: 0.002 disparity: 0.032 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 66x161x96 disparity using 66x161x8u tiles
[GPU] estimating 141x179x96 disparity using 141x179x8u tiles
timings: rectify: 0.001 disparity: 0.085 borders: 0.001 filter: 0.008 fill: 0
[GPU] estimating 65x229x96 disparity using 65x229x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 155x269x96 disparity using 155x269x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 131x176x96 disparity using 131x176x8u tiles
timings: rectify: 0.031 disparity: 0.051 borders: 0 filter: 0.001 fill: 0
[GPU] estimating 174x214x96 disparity using 174x214x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.039 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 225x252x96 disparity using 225x252x8u tiles
[GPU] estimating 206x209x96 disparity using 206x209x8u tiles
timings: rectify: 0.001 disparity: 0.058 borders: 0.006 filter: 0.002 fill: 0
[GPU] estimating 131x287x96 disparity using 131x287x8u tiles
timings: rectify: 0.001 disparity: 0.047 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.049 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 148x208x96 disparity using 148x208x8u tiles
[GPU] estimating 243x230x96 disparity using 243x230x8u tiles
timings: rectify: 0.002 disparity: 0.09 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 258x255x96 disparity using 258x255x8u tiles
timings: rectify: 0.001 disparity: 0.043 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.046 borders: 0.003 filter: 0.001 fill: 0
[GPU] estimating 142x157x96 disparity using 142x157x8u tiles
[GPU] estimating 196x214x96 disparity using 196x214x8u tiles
timings: rectify: 0.009 disparity: 0.206 borders: 0.005 filter: 0.006 fill: 0
timings: rectify: 0.002 disparity: 0.105 borders: 0.001 filter: 0.012 fill: 0
timings: rectify: 0.001 disparity: 0.025 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 143x166x96 disparity using 143x166x8u tiles
[GPU] estimating 210x306x96 disparity using 210x306x8u tiles
timings: rectify: 0.002 disparity: 0.041 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 169x167x96 disparity using 169x167x8u tiles
[CPU] estimating 91x186x96 disparity using 91x186x8u tiles
timings: rectify: 0.006 disparity: 0.037 borders: 0.004 filter: 0.003 fill: 0
[GPU] estimating 210x227x96 disparity using 210x227x8u tiles
timings: rectify: 0.002 disparity: 0.031 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 152x150x96 disparity using 152x150x8u tiles
timings: rectify: 0.002 disparity: 0.136 borders: 0.001 filter: 0.012 fill: 0
[GPU] estimating 265x234x96 disparity using 265x234x8u tiles
timings: rectify: 0.001 disparity: 0.037 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.002 disparity: 0.035 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 220x231x96 disparity using 220x231x8u tiles
[GPU] estimating 121x213x96 disparity using 121x213x8u tiles
timings: rectify: 0.023 disparity: 0.101 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.038 borders: 0.001 filter: 0.004 fill: 0
[CPU] estimating 78x182x96 disparity using 78x182x8u tiles
timings: rectify: 0.002 disparity: 0.042 borders: 0.006 filter: 0.002 fill: 0
[GPU] estimating 274x225x96 disparity using 274x225x8u tiles
[GPU] estimating 165x207x96 disparity using 165x207x8u tiles
timings: rectify: 0.012 disparity: 0.158 borders: 0.002 filter: 0.011 fill: 0
[GPU] estimating 270x313x96 disparity using 270x313x8u tiles
timings: rectify: 0.006 disparity: 0.039 borders: 0.005 filter: 0.005 fill: 0
[GPU] estimating 202x299x96 disparity using 202x299x8u tiles
timings: rectify: 0.002 disparity: 0.049 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 210x213x96 disparity using 210x213x8u tiles
timings: rectify: 0.004 disparity: 0.074 borders: 0 filter: 0 fill: 0
[CPU] estimating 134x217x96 disparity using 134x217x8u tiles
timings: rectify: 0.001 disparity: 0.039 borders: 0.005 filter: 0.005 fill: 0
[GPU] estimating 147x273x96 disparity using 147x273x8u tiles
timings: rectify: 0.003 disparity: 0.046 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 265x226x96 disparity using 265x226x8u tiles
timings: rectify: 0.002 disparity: 0.166 borders: 0.013 filter: 0.003 fill: 0
[GPU] estimating 219x187x96 disparity using 219x187x8u tiles
timings: rectify: 0.003 disparity: 0.031 borders: 0.002 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.048 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 239x241x96 disparity using 239x241x8u tiles
timings: rectify: 0.005 disparity: 0.121 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 181x276x96 disparity using 181x276x8u tiles
timings: rectify: 0.001 disparity: 0.038 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 202x299x96 disparity using 202x299x8u tiles
timings: rectify: 0.002 disparity: 0.188 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 219x231x96 disparity using 219x231x8u tiles
[CPU] estimating 195x275x96 disparity using 195x275x8u tiles
timings: rectify: 0.012 disparity: 0.039 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 117x155x96 disparity using 117x155x8u tiles
timings: rectify: 0.002 disparity: 0.049 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.133 borders: 0.002 filter: 0.008 fill: 0
[GPU] estimating 191x286x96 disparity using 191x286x8u tiles
[GPU] estimating 134x264x96 disparity using 134x264x8u tiles
timings: rectify: 0.007 disparity: 0.021 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 53x91x96 disparity using 53x91x8u tiles
timings: rectify: 0.001 disparity: 0.04 borders: 0.001 filter: 0.004 fill: 0
timings: rectify: 0.004 disparity: 0.029 borders: 0.001 filter: 0 fill: 0
[GPU] estimating 64x127x96 disparity using 64x127x8u tiles
timings: rectify: 0.001 disparity: 0.011 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 117x148x96 disparity using 117x148x8u tiles
timings: rectify: 0.001 disparity: 0.131 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 266x226x96 disparity using 266x226x8u tiles
timings: rectify: 0.001 disparity: 0.021 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 213x175x96 disparity using 213x175x8u tiles
timings: rectify: 0.001 disparity: 0.024 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 285x239x96 disparity using 285x239x8u tiles
timings: rectify: 0.002 disparity: 0.118 borders: 0.003 filter: 0.008 fill: 0
[GPU] estimating 214x278x96 disparity using 214x278x8u tiles
timings: rectify: 0.001 disparity: 0.037 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 260x231x96 disparity using 260x231x8u tiles
timings: rectify: 0.021 disparity: 0.226 borders: 0.004 filter: 0.005 fill: 0
timings: rectify: 0.001 disparity: 0.029 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 110x132x96 disparity using 110x132x8u tiles
[CPU] estimating 208x291x96 disparity using 208x291x8u tiles
timings: rectify: 0.004 disparity: 0.13 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 185x237x96 disparity using 185x237x8u tiles
timings: rectify: 0.001 disparity: 0.017 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 120x169x96 disparity using 120x169x8u tiles
timings: rectify: 0 disparity: 0.017 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 167x144x96 disparity using 167x144x8u tiles
timings: rectify: 0.001 disparity: 0.019 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 148x112x96 disparity using 148x112x8u tiles
timings: rectify: 0.002 disparity: 0.153 borders: 0.002 filter: 0.007 fill: 0
[GPU] estimating 269x313x96 disparity using 269x313x8u tiles
timings: rectify: 0.001 disparity: 0.014 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 154x55x96 disparity using 154x55x8u tiles
timings: rectify: 0.001 disparity: 0.011 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 160x256x96 disparity using 160x256x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 213x215x96 disparity using 213x215x8u tiles
timings: rectify: 0.001 disparity: 0.148 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0 disparity: 0.026 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 258x169x96 disparity using 258x169x8u tiles
timings: rectify: 0.001 disparity: 0.026 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 185x237x96 disparity using 185x237x8u tiles
timings: rectify: 0.011 disparity: 0.214 borders: 0.005 filter: 0.006 fill: 0
timings: rectify: 0.001 disparity: 0.025 borders: 0.002 filter: 0 fill: 0
[CPU] estimating 162x286x96 disparity using 162x286x8u tiles
[GPU] estimating 139x253x96 disparity using 139x253x8u tiles
timings: rectify: 0.002 disparity: 0.157 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 273x225x96 disparity using 273x225x8u tiles
timings: rectify: 0.002 disparity: 0.023 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 147x273x96 disparity using 147x273x8u tiles
timings: rectify: 0.001 disparity: 0.026 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 190x286x96 disparity using 190x286x8u tiles
timings: rectify: 0.002 disparity: 0.088 borders: 0.002 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.027 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 238x241x96 disparity using 238x241x8u tiles
timings: rectify: 0.011 disparity: 0.132 borders: 0.004 filter: 0.004 fill: 0
[CPU] estimating 117x270x96 disparity using 117x270x8u tiles
timings: rectify: 0.002 disparity: 0.084 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 139x253x96 disparity using 139x253x8u tiles
timings: rectify: 0.004 disparity: 0.094 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.002 disparity: 0.055 borders: 0.001 filter: 0.002 fill: 0
[CPU] estimating 141x227x96 disparity using 141x227x8u tiles
timings: rectify: 0.004 disparity: 0.071 borders: 0.002 filter: 0.002 fill: 0
[CPU] estimating 185x206x96 disparity using 185x206x8u tiles
timings: rectify: 0.005 disparity: 0.086 borders: 0.002 filter: 0.002 fill: 0
[CPU] estimating 258x185x96 disparity using 258x185x8u tiles
timings: rectify: 0.005 disparity: 0.126 borders: 0.003 filter: 0.003 fill: 0
[CPU] estimating 270x196x96 disparity using 270x196x8u tiles
timings: rectify: 0.007 disparity: 0.114 borders: 0.004 filter: 0.004 fill: 0
[CPU] estimating 178x234x96 disparity using 178x234x8u tiles
timings: rectify: 0.004 disparity: 0.105 borders: 0.005 filter: 0.005 fill: 0
[CPU] estimating 138x203x96 disparity using 138x203x8u tiles
timings: rectify: 0.003 disparity: 0.062 borders: 0.003 filter: 0.003 fill: 0
[CPU] estimating 94x144x96 disparity using 94x144x8u tiles
timings: rectify: 0.002 disparity: 0.038 borders: 0.001 filter: 0.001 fill: 0
[CPU] estimating 51x57x96 disparity using 51x57x8u tiles
timings: rectify: 0.001 disparity: 0.007 borders: 0 filter: 0 fill: 0

Depth reconstruction devices performance:
 - 5%    done by CPU
 - 27%    done by Intel(R) HD Graphics 530
 - 69%    done by Quadro M2000M
Total time: 410.602 seconds

Generating dense cloud...
Generating dense point cloud...
selected 998 cameras in 0.817 sec
working volume: 0x0x0
tiles: 1x1x1
selected 998 cameras in 0.007 sec
preloading data... done in 0.786 sec
filtering depth maps... done in 3128.16 sec
preloading data... done in 40.677 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data...

This report also contains technical information about the state of the application when it crashed.
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Alexey Pasumansky on December 17, 2018, 01:17:16 PM
Hello Mr. Vain,

Are you observing the crashes in the latest PhotoScan version (1.4.4)? Also according to your log the application is running in ANGLE mode - do you have any issues using Quardo card as a primary rendering device?

I can recommend to install latest NVIDIA drivers for your graphic card and use it as primary device for OpenGL rendering (can be set in NVIDIA control panel):
https://www.nvidia.com/Download/driverResults.aspx/140131/en-us
Also please check the RAM modules using Memtest86 utility.

Also according to the log I see that working volume is set to 0x0x0 - is the bounding box properly positioned in this project?
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 17, 2018, 01:47:33 PM
Hello Mr. Vain,

Are you observing the crashes in the latest PhotoScan version (1.4.4)? Also according to your log the application is running in ANGLE mode - do you have any issues using Quardo card as a primary rendering device?

I can recommend to install latest NVIDIA drivers for your graphic card and use it as primary device for OpenGL rendering (can be set in NVIDIA control panel):
https://www.nvidia.com/Download/driverResults.aspx/140131/en-us
Also please check the RAM modules using Memtest86 utility.

Also according to the log I see that working volume is set to 0x0x0 - is the bounding box properly positioned in this project?
[/b][/b]

Thanks for aswering! :)

Yes, i have the same problem in 1.4.4.
I have to use ANGLE mode othervise the pics wont show and the behaviour is strange. 
I will install the latest drivers now and test.
My RAM should not be the problem i think because over this weekend i did 4 other colplete projects in Agisoft, the biggest one 350 pics, an it works perfectly, it is just this onte that is crashing all the time. In this project i have a earlier chunk with 850+ pics and that also worked well but now it does not work. I also started a new project and made the 1000 pics into 5 chunks and it still crashes.

With bounding box, do you mean region? otherwise i dont know what you mean, and if the program is trying to use 0,0,0 coordinates that could be the issue. Where do i find the settings for that?

ANd sometimes when the project doesent crash, it stops when its done and says "Empty point list". Any ideas of that?
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Alexey Pasumansky on December 17, 2018, 03:52:54 PM
Hello Mr.Vain,

Maybe you can re-save the project in PSZ format and send to support@agisoft.com, so that we could check, what's wrong with the bounding box and whether there are any other issues with the particular project?

I think that the driver update should also fix the problems with the proper image display in the Photo view.
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Alexey Pasumansky on December 17, 2018, 08:39:21 PM
Hello Mr.Vain,

We have received the project.

I've tried to create the full scale images from the thumbnails and started the dense cloud generation - but the log doesn't show the empty region, like in your logs:
Code: [Select]
working volume: 0x0x0Checked both versions 1.4.4 and 1.5.0.

Is that the same project that you have issues with? Do any special actions need to be applied?
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 18, 2018, 02:43:45 PM
Hello Mr.Vain,

We have received the project.

I've tried to create the full scale images from the thumbnails and started the dense cloud generation - but the log doesn't show the empty region, like in your logs:
Code: [Select]
working volume: 0x0x0Checked both versions 1.4.4 and 1.5.0.

Is that the same project that you have issues with? Do any special actions need to be applied?

Hmm, thats strange.  ??? The project name is "sobacken" right?  Thats the project.
I dont do anyting special with this project at all. Yesterday evening i did another project with 335 cameras and it worked just fine. Did nothing special at all.
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 18, 2018, 03:11:46 PM
Hello Mr.Vain,

We have received the project.

I've tried to create the full scale images from the thumbnails and started the dense cloud generation - but the log doesn't show the empty region, like in your logs:
Code: [Select]
working volume: 0x0x0Checked both versions 1.4.4 and 1.5.0.

Is that the same project that you have issues with? Do any special actions need to be applied?

Hmm, thats strange.  ??? The project name is "sobacken" right?  Thats the project.
I dont do anyting special with this project at all. Yesterday evening i did another project with 335 cameras and it worked just fine. Did nothing special at all.


I just tried to make a dense cloud (lowest) in one of the chunks and the project crashed again. This time it just turned of.
Here is a video what happend http://youtu.be/qGSbuTtVsKs?hd=1 and here is the chrash report:

ARB_texture_non_power_of_two: Yes
ARB_vertex_buffer_object: Yes
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
OpenGLMaxTextureSize: 16384
OpenGLRenderer: Quadro M2000M/PCIe/SSE2
OpenGLStereo: No
OpenGLVendor: NVIDIA Corporation
OpenGLVersion: 4.6.0 NVIDIA 411.95
ProductName: PhotoScan Pro
System: Windows 64bit
SystemMemory: 39.9 GB
Throttleable: 1
URL:
Vendor: Agisoft
Version: 1.4.4.6848
XLog: 8x8u tiles
timings: rectify: 0.002 disparity: 0.048 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 254x272x96 disparity using 254x272x8u tiles
timings: rectify: 0.003 disparity: 0.035 borders: 0.002 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.158 borders: 0.012 filter: 0.002 fill: 0
[GPU] estimating 240x227x96 disparity using 240x227x8u tiles
timings: rectify: 0.002 disparity: 0.047 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 163x181x96 disparity using 163x181x8u tiles
timings: rectify: 0.007 disparity: 0.158 borders: 0.001 filter: 0.005 fill: 0
[GPU] estimating 101x201x96 disparity using 101x201x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 100x191x96 disparity using 100x191x8u tiles
timings: rectify: 0.002 disparity: 0.019 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 119x252x96 disparity using 119x252x8u tiles
[GPU] estimating 117x211x96 disparity using 117x211x8u tiles
timings: rectify: 0.02 disparity: 0.371 borders: 0.01 filter: 0.011 fill: 0
timings: rectify: 0.002 disparity: 0.027 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.142 borders: 0.009 filter: 0.004 fill: 0
[GPU] estimating 192x301x96 disparity using 192x301x8u tiles
[GPU] estimating 250x254x96 disparity using 250x254x8u tiles
timings: rectify: 0.001 disparity: 0.033 borders: 0.004 filter: 0.001 fill: 0
[GPU] estimating 151x195x96 disparity using 151x195x8u tiles
[CPU] estimating 240x227x96 disparity using 240x227x8u tiles
timings: rectify: 0.002 disparity: 0.106 borders: 0.01 filter: 0.002 fill: 0
[GPU] estimating 104x149x96 disparity using 104x149x8u tiles
timings: rectify: 0.003 disparity: 0.042 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 175x288x96 disparity using 175x288x8u tiles
timings: rectify: 0.001 disparity: 0.042 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 188x199x96 disparity using 188x199x8u tiles
timings: rectify: 0.002 disparity: 0.042 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 130x268x96 disparity using 130x268x8u tiles
timings: rectify: 0.003 disparity: 0.045 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 243x250x96 disparity using 243x250x8u tiles
timings: rectify: 0.004 disparity: 0.135 borders: 0.006 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.036 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 203x267x96 disparity using 203x267x8u tiles
[GPU] estimating 80x242x96 disparity using 80x242x8u tiles
timings: rectify: 0.001 disparity: 0.121 borders: 0.002 filter: 0 fill: 0
[GPU] estimating 176x269x96 disparity using 176x269x8u tiles
timings: rectify: 0.003 disparity: 0.046 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 134x254x96 disparity using 134x254x8u tiles
timings: rectify: 0.002 disparity: 0.038 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.003 disparity: 0.026 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 185x282x96 disparity using 185x282x8u tiles
[GPU] estimating 137x205x96 disparity using 137x205x8u tiles
timings: rectify: 0.001 disparity: 0.029 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 179x277x96 disparity using 179x277x8u tiles
timings: rectify: 0.002 disparity: 0.027 borders: 0.002 filter: 0.005 fill: 0
timings: rectify: 0.005 disparity: 0.127 borders: 0.001 filter: 0.01 fill: 0
[GPU] estimating 121x217x96 disparity using 121x217x8u tiles
timings: rectify: 0.002 disparity: 0.04 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 121x268x96 disparity using 121x268x8u tiles
[GPU] estimating 131x243x96 disparity using 131x243x8u tiles
timings: rectify: 0.006 disparity: 0.035 borders: 0.004 filter: 0.003 fill: 0
timings: rectify: 0.009 disparity: 0.163 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 151x187x96 disparity using 151x187x8u tiles
timings: rectify: 0.001 disparity: 0.032 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 246x309x96 disparity using 246x309x8u tiles
timings: rectify: 0.015 disparity: 0.325 borders: 0.01 filter: 0.013 fill: 0
timings: rectify: 0.001 disparity: 0.025 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 113x123x96 disparity using 113x123x8u tiles
[CPU] estimating 167x200x96 disparity using 167x200x8u tiles
timings: rectify: 0.001 disparity: 0.019 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 188x182x96 disparity using 188x182x8u tiles
[GPU] estimating 106x149x96 disparity using 106x149x8u tiles
timings: rectify: 0.001 disparity: 0.028 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 222x215x96 disparity using 222x215x8u tiles
timings: rectify: 0.045 disparity: 0.101 borders: 0.011 filter: 0.002 fill: 0
[GPU] estimating 44x190x96 disparity using 44x190x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.007 filter: 0.006 fill: 0
[GPU] estimating 142x202x96 disparity using 142x202x8u tiles
timings: rectify: 0.003 disparity: 0.038 borders: 0.003 filter: 0.001 fill: 0
[GPU] estimating 250x222x96 disparity using 250x222x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 125x219x96 disparity using 125x219x8u tiles
timings: rectify: 0.002 disparity: 0.168 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 119x140x96 disparity using 119x140x8u tiles
timings: rectify: 0.001 disparity: 0.042 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 77x241x96 disparity using 77x241x8u tiles
timings: rectify: 0.001 disparity: 0.093 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 94x270x96 disparity using 94x270x8u tiles
timings: rectify: 0.005 disparity: 0.037 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 131x187x96 disparity using 131x187x8u tiles
timings: rectify: 0.002 disparity: 0.026 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 130x274x96 disparity using 130x274x8u tiles
timings: rectify: 0.001 disparity: 0.056 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 192x225x96 disparity using 192x225x8u tiles
timings: rectify: 0.004 disparity: 0.035 borders: 0.003 filter: 0.003 fill: 0
timings: rectify: 0.003 disparity: 0.036 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 96x152x96 disparity using 96x152x8u tiles
[GPU] estimating 180x277x96 disparity using 180x277x8u tiles
timings: rectify: 0.008 disparity: 0.256 borders: 0.002 filter: 0.011 fill: 0
timings: rectify: 0.001 disparity: 0.038 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.032 borders: 0.001 filter: 0.007 fill: 0
[GPU] estimating 171x270x96 disparity using 171x270x8u tiles
[GPU] estimating 131x129x96 disparity using 131x129x8u tiles
[CPU] estimating 197x206x96 disparity using 197x206x8u tiles
timings: rectify: 0.001 disparity: 0.103 borders: 0.039 filter: 0.007 fill: 0
timings: rectify: 0.001 disparity: 0.037 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 150x277x96 disparity using 150x277x8u tiles
timings: rectify: 0.002 disparity: 0.034 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 249x170x96 disparity using 249x170x8u tiles
timings: rectify: 0.001 disparity: 0.118 borders: 0.009 filter: 0.006 fill: 0
[GPU] estimating 244x250x96 disparity using 244x250x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 238x225x96 disparity using 238x225x8u tiles
timings: rectify: 0.003 disparity: 0.033 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 202x195x96 disparity using 202x195x8u tiles
[GPU] estimating 256x272x96 disparity using 256x272x8u tiles
timings: rectify: 0.003 disparity: 0.11 borders: 0.004 filter: 0.004 fill: 0
[GPU] estimating 197x286x96 disparity using 197x286x8u tiles
timings: rectify: 0.002 disparity: 0.053 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 168x200x96 disparity using 168x200x8u tiles
timings: rectify: 0.002 disparity: 0.059 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 73x268x96 disparity using 73x268x8u tiles
timings: rectify: 0.002 disparity: 0.03 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 111x219x96 disparity using 111x219x8u tiles
timings: rectify: 0.002 disparity: 0.156 borders: 0.001 filter: 0.004 fill: 0
timings: rectify: 0.002 disparity: 0.035 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 122x268x96 disparity using 122x268x8u tiles
[GPU] estimating 249x222x96 disparity using 249x222x8u tiles
timings: rectify: 0.004 disparity: 0.032 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 192x275x96 disparity using 192x275x8u tiles
timings: rectify: 0.003 disparity: 0.034 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 170x270x96 disparity using 170x270x8u tiles
timings: rectify: 0.003 disparity: 0.04 borders: 0.007 filter: 0.003 fill: 0
[GPU] estimating 192x301x96 disparity using 192x301x8u tiles
timings: rectify: 0.002 disparity: 0.045 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.001 disparity: 0.163 borders: 0.004 filter: 0.001 fill: 0
[GPU] estimating 118x252x96 disparity using 118x252x8u tiles
timings: rectify: 0.013 disparity: 0.366 borders: 0.003 filter: 0.006 fill: 0
timings: rectify: 0.002 disparity: 0.039 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 230x306x96 disparity using 230x306x8u tiles
[CPU] estimating 197x225x96 disparity using 197x225x8u tiles
[GPU] estimating 184x223x96 disparity using 184x223x8u tiles
timings: rectify: 0.015 disparity: 0.147 borders: 0.005 filter: 0.004 fill: 0
[GPU] estimating 255x272x96 disparity using 255x272x8u tiles
timings: rectify: 0.002 disparity: 0.04 borders: 0.005 filter: 0.004 fill: 0
[GPU] estimating 181x290x96 disparity using 181x290x8u tiles
timings: rectify: 0.002 disparity: 0.045 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 196x206x96 disparity using 196x206x8u tiles
timings: rectify: 0.002 disparity: 0.126 borders: 0.012 filter: 0 fill: 0
timings: rectify: 0.005 disparity: 0.041 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 193x275x96 disparity using 193x275x8u tiles
[GPU] estimating 131x267x96 disparity using 131x267x8u tiles
timings: rectify: 0.003 disparity: 0.043 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 155x194x96 disparity using 155x194x8u tiles
timings: rectify: 0.005 disparity: 0.03 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.004 disparity: 0.035 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 109x263x96 disparity using 109x263x8u tiles
timings: rectify: 0.001 disparity: 0.023 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 184x278x96 disparity using 184x278x8u tiles
[GPU] estimating 143x214x96 disparity using 143x214x8u tiles
timings: rectify: 0.002 disparity: 0.177 borders: 0.001 filter: 0.008 fill: 0
timings: rectify: 0.002 disparity: 0.042 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 258x286x96 disparity using 258x286x8u tiles
timings: rectify: 0.003 disparity: 0.041 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 198x225x96 disparity using 198x225x8u tiles
timings: rectify: 0.005 disparity: 0.173 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 257x286x96 disparity using 257x286x8u tiles
timings: rectify: 0.007 disparity: 0.274 borders: 0.005 filter: 0.007 fill: 0
[CPU] estimating 144x214x96 disparity using 144x214x8u tiles
timings: rectify: 0.001 disparity: 0.054 borders: 0.002 filter: 0.003 fill: 0
timings: rectify: 0.003 disparity: 0.057 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 175x288x96 disparity using 175x288x8u tiles
[GPU] estimating 206x202x96 disparity using 206x202x8u tiles
[GPU] estimating 151x210x96 disparity using 151x210x8u tiles
timings: rectify: 0.002 disparity: 0.037 borders: 0.006 filter: 0.005 fill: 0
[GPU] estimating 231x306x96 disparity using 231x306x8u tiles
timings: rectify: 0.002 disparity: 0.049 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 143x191x96 disparity using 143x191x8u tiles
timings: rectify: 0.002 disparity: 0.128 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 267x212x96 disparity using 267x212x8u tiles
timings: rectify: 0.002 disparity: 0.043 borders: 0.001 filter: 0.008 fill: 0
timings: rectify: 0.003 disparity: 0.047 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 224x303x96 disparity using 224x303x8u tiles
[GPU] estimating 81x173x96 disparity using 81x173x8u tiles
timings: rectify: 0.003 disparity: 0.136 borders: 0.014 filter: 0.001 fill: 0
[GPU] estimating 144x214x96 disparity using 144x214x8u tiles
timings: rectify: 0.001 disparity: 0.029 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 108x267x96 disparity using 108x267x8u tiles
timings: rectify: 0.005 disparity: 0.044 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 181x280x96 disparity using 181x280x8u tiles
timings: rectify: 0.01 disparity: 0.223 borders: 0.005 filter: 0.005 fill: 0
timings: rectify: 0.001 disparity: 0.036 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 187x279x96 disparity using 187x279x8u tiles
timings: rectify: 0.002 disparity: 0.055 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.137 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 268x243x96 disparity using 268x243x8u tiles
timings: rectify: 0.002 disparity: 0.043 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 263x283x96 disparity using 263x283x8u tiles
timings: rectify: 0.001 disparity: 0.125 borders: 0.012 filter: 0 fill: 0
[GPU] estimating 189x227x96 disparity using 189x227x8u tiles
timings: rectify: 0.003 disparity: 0.042 borders: 0.004 filter: 0.007 fill: 0
[GPU] estimating 267x212x96 disparity using 267x212x8u tiles
timings: rectify: 0.003 disparity: 0.031 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 130x268x96 disparity using 130x268x8u tiles
timings: rectify: 0.001 disparity: 0.025 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 182x290x96 disparity using 182x290x8u tiles
timings: rectify: 0.001 disparity: 0.16 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.002 disparity: 0.029 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 225x303x96 disparity using 225x303x8u tiles
timings: rectify: 0.004 disparity: 0.154 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 169x215x96 disparity using 169x215x8u tiles
timings: rectify: 0.003 disparity: 0.035 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 232x294x96 disparity using 232x294x8u tiles
timings: rectify: 0.001 disparity: 0.034 borders: 0.002 filter: 0.005 fill: 0
timings: rectify: 0.002 disparity: 0.07 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 130x195x96 disparity using 130x195x8u tiles
timings: rectify: 0.001 disparity: 0.054 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 98x247x96 disparity using 98x247x8u tiles
timings: rectify: 0.001 disparity: 0.054 borders: 0.003 filter: 0.001 fill: 0
[GPU] estimating 173x254x96 disparity using 173x254x8u tiles
timings: rectify: 0.001 disparity: 0.088 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 255x272x96 disparity using 255x272x8u tiles
timings: rectify: 0.004 disparity: 0.123 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 266x218x96 disparity using 266x218x8u tiles
timings: rectify: 0.002 disparity: 0.113 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 269x243x96 disparity using 269x243x8u tiles
timings: rectify: 0.002 disparity: 0.124 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 131x267x96 disparity using 131x267x8u tiles
timings: rectify: 0.002 disparity: 0.073 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 182x280x96 disparity using 182x280x8u tiles
timings: rectify: 0.005 disparity: 0.092 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 233x294x96 disparity using 233x294x8u tiles
timings: rectify: 0.001 disparity: 0.122 borders: 0.001 filter: 0.003 fill: 0

Depth reconstruction devices performance:
 - 4%    done by CPU
 - 24%    done by Intel(R) HD Graphics 530
 - 72%    done by Quadro M2000M
Total time: 42.069 seconds

Generating dense cloud...
Generating dense point cloud...
selected 169 cameras in 0.153 sec
working volume: 0x0x0
tiles: 1x1x1
selected 169 cameras in 0.002 sec
preloading data... done in 0.162 sec
filtering depth maps... done in 129.858 sec
preloading data... done in 8.301 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data...

This report also contains technical information about
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Alexey Pasumansky on December 18, 2018, 07:30:55 PM
Hello Mr.Vain,

"Empty point list" message means that the reconstructed dense cloud doesn't contain any points.

Can you, just for case, try to run the processing in Lowest, for example, for the same chunk from the PSZ project that you have sent to us? Maybe your project is corrupted for some reason, but re-saving fixed the issue.

Also you can try to use Reset Region option, if the PSZ processing fails as well.

You can keep an eye on the dense cloud filtering stage - if the working volume in the very beginning of the stage is again 0x0x0, then there might be no reason to wait.
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: taudronis on December 19, 2018, 12:55:36 AM
Sorry to but my nose in on this, but I think I can help;

I had a similar problem when we did the 9/11 museum.  What fixed it for me was using the python script called "split in chunks" which subdivides the chunk into more chunks in a grid with a small overlap.  Once the point cloud for each chunk was done, I then merged them back.  I'm sorry if this was just a distraction, but it worked for me.

The python script is part of this collection:  https://github.com/agisoft-llc/photoscan-scripts
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 19, 2018, 08:20:10 AM
Hello Mr.Vain,

"Empty point list" message means that the reconstructed dense cloud doesn't contain any points.

Can you, just for case, try to run the processing in Lowest, for example, for the same chunk from the PSZ project that you have sent to us? Maybe your project is corrupted for some reason, but re-saving fixed the issue.

Also you can try to use Reset Region option, if the PSZ processing fails as well.

You can keep an eye on the dense cloud filtering stage - if the working volume in the very beginning of the stage is again 0x0x0, then there might be no reason to wait.

Ok, this is what i did now.

Yesterday i did start the project with the .PSZ file and did the lowest cloud with the chunk of only 166 pics wich has crashed before, that worked.
When it worked (late on the night yesterday) i took a chance and did batch the process for the big chunk and was hoping it should work to this morning, it did not. Some screenshots are attached here.
This is what the log said:
Depth reconstruction devices performance:
- 8% done by CPU
- 21% done by Intel(R) HD Graphics 530
- 71% done by Quadro M2000M
Total time: 4372.9 seconds

Generating dense cloud...
Generating dense point cloud...
selected 998 cameras in 9.815 sec
working volume: 0x0x0
tiles: 1x1x1
selected 998 cameras in 0.006 sec
preloading data... done in 10.1 sec
filtering depth maps... done in 2233.35 sec
preloading data... done in 56.237 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data... done in 45.807 sec
building point cloud... done in 0 sec
0 points extracted
Error: Empty point list
Saving project...
saved project in 100.402 sec
ClassifyGroundPoints: max angle = 13, max distance = 0.3, cell size = 30
Error: Null dense cloud
Saving project...
saved project in 103.541 sec
ExportPoints: coordinates = SWEREF99 13 30, format = PointsFormatLAS, path = F:/Dropbox (FMT)/Fredriks Marktjänst/Jobb mm/FMT BC/MTIB/Sobacken/Sobacken/Punktmoln 181210.las
Error: Null dense cloud
Saving project...
saved project in 115.281 sec
BuildModel: surface type = Arbitrary, source data = Dense cloud, face count = Medium, interpolation = Enabled, vertex colors = 1
Error: Null dense cloud
Saving project...
saved project in 108.707 sec
BuildTexture: mapping mode = Generic, texture count = 1, blending mode = Mosaic, texture size = 20000, fill holes = 1, ghosting filter = 1
Error: Operation not applicable
Saving project...
saved project in 115.261 sec
BuildOrthomosaic: projection = SWEREF99 13 30, surface = Mesh, blending mode = Mosaic, resolution = 0.02
Generating orthomosaic...
Please save project in PSX format before processing
Error: Empty frame path
Saving project...
saved project in 98.246 sec
ExportOrthomosaic: image_format = TIFF, path = F:/Dropbox (FMT)/Fredriks Marktjänst/Jobb mm/FMT BC/MTIB/Sobacken/Sobacken/Ortofoto Sobacken 181210.tif, projection = SWEREF99 13 30, resolution = 0.05
Error: Null orthomosaic
Saving project...
saved project in 105.476 sec
Finished batch processing in 7863.38 sec (exit code 1)
 

Now, this morning i tried to make a lowes cloud of one of the other small chunks instead witch the -psz project, it did say 0x0x0x så i aborted it. The icons for depthmaps on the pics are shown all the time now, cant get rid of them.

After this i did "reset region" option and started it again, now it crashed and just turned of the program, no crash report.
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 19, 2018, 08:23:45 AM
Sorry to but my nose in on this, but I think I can help;

I had a similar problem when we did the 9/11 museum.  What fixed it for me was using the python script called "split in chunks" which subdivides the chunk into more chunks in a grid with a small overlap.  Once the point cloud for each chunk was done, I then merged them back.  I'm sorry if this was just a distraction, but it worked for me.

The python script is part of this collection:  https://github.com/agisoft-llc/photoscan-scripts


Thanks, i will try anything. Im afraid i havent worked with script before, how does it work if i batch a process? All my project has always worked before this one (and after) but this one does not work. :(
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Alexey Pasumansky on December 20, 2018, 03:36:04 PM
Hello Mr.Vain,

Can you please save this only chunk with 182 cameras to separate PSZ file with the depth maps and send it to us?
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 20, 2018, 10:11:14 PM
Hello Mr.Vain,

Can you please save this only chunk with 182 cameras to separate PSZ file with the depth maps and send it to us?

I have sent ypu the project, crashreport and a video. :)
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Alexey Pasumansky on December 24, 2018, 05:42:51 PM
The issue appeared to be related to invalid values being estimated during the depth maps calculation.

The fix is included to the latest 1.5.0 pre-release update, but you will need to rebuild the depth maps.
Title: Re: All projects works, one is crashing when genereting pointcloud
Post by: Mr.Vain on December 24, 2018, 05:46:04 PM
The issue appeared to be related to invalid values being estimated during the depth maps calculation.

The fix is included to the latest 1.5.0 pre-release update, but you will need to rebuild the depth maps.

Thanks!
An answer on Christmas eve was not what i was expecting, thanks!

Merry Christmas to you all!