Agisoft Metashape
Agisoft Metashape => General => Topic started by: ffn293 on February 14, 2020, 12:21:27 AM
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I'm currently using Agisoft Standard to create a model and import it into Unity but whenever I import it I get a different texture? I'm not quite sure what the problem is. I've used Delighter but it didn't do much. am I doing anything wrong? Any help is appreciated. Thanks
(https://i.imgur.com/aHPa2H8.png)
(https://i.imgur.com/zToxn1S.png)
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Hello ffn293,
What is the texture atlas resolution and how many pages are in the atlas?
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Texture 4,096 x 4,096 x 2, 4 bands, uint8
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Is it possible that Unity shows only single page of the texture atlas or the texture page is interpreted incorrectly (as rotated by 90% or flipped)? Are you observing similar issues, if the single page texture is generated?
Also please specify the version of Metashape used and export format used.
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Metashape Standard, It is possible because the carpet does apply on a little section of the seats. How can I fix it?
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Update: I figured out the problem. I was using JPEG instead of Raw data. :) ;D