Agisoft Metashape

Agisoft Metashape => Texture De-Lighter => Topic started by: inugames on March 19, 2022, 09:01:45 PM

Title: Exclusion mask
Post by: inugames on March 19, 2022, 09:01:45 PM
Hi, I'm following the "stone wall "example on sketchfab, there are 2 steps

-Original model with shadow markup
-Original model with exclusion mask to prevent dark regions from being classified as shadow

I don't understand how can I make the exclusion mask without shadows and light marks? Is that a separate mask? I tried to paint extra color marks together with the light/shadow mask , but it doesn't seems to work, Could you explain those steps more in detail please?

https://sketchfab.com/3d-models/stone-wall-de-lighter-d08a5de8538c4852935667907e20d82a
Title: Re: Exclusion mask
Post by: inugames on March 19, 2022, 09:35:44 PM
Sorry, I didn't read the docs attentively, it's a new Shadow scale map.