Agisoft Metashape
Agisoft Metashape => General => Topic started by: Mfranquelo on January 20, 2014, 01:19:42 PM
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Dear all,
I ve imported my re-UV model and retopologized (from Zbrush) into agisoft, however the model is not on the original position so no texture can be generated.
- I know that the model shouldnt be moved, rotated or scaled on Zbrush. Im pretty sure i didn?t do this.
- Maybe im using something that is moving the model ? i dont understand it. :o
Thanks!
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If you have seeen Lee tutorials, he say sometimes its by the Zbrush self, so try watch both tutorials and correct it in the right panel inside Zbrush ( no guarantee ) im get this probme only once and must redo the whole model again.....
( http://www.triplegangers.com/index.php/blog/cat/tutorials/post/tutorial-series-part03-01/ )
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It might have to do with scale too. sometimes I edit my models in thirtd party software, and when I import the edited mesh, it comes scaled by 1000. You may try to open the file in meshlab and measure some a known distance to check if the model has diferent units than the original.
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As far as i know on the video he just mentions the scale and the position. I might be skipping something...
I will repeat the process again.