Agisoft Metashape

Agisoft Metashape => Bug Reports => Topic started by: augeaz on January 07, 2016, 03:50:32 AM

Title: Build Texture... 1.1.6 vs 1.2.1
Post by: augeaz on January 07, 2016, 03:50:32 AM
Hi Alexey

It took me a while before I decided to call it a bug.
I tested the problem on a different workstations.
And I cannot justify (quality wise) more than a 10 times longer blending process.

Am I missing something?

Please advise.

Below just a couple of lines to compare but you can find a full logs attached.

Agisoft PhotoScan Version: 1.1.6 build 2038 (64 bit)
...
blending textures... **************************************************************** done in 86.067 sec

VS

2016-01-06 23:36:11 Agisoft PhotoScan Version: 1.2.1 build 2278 (64 bit)
...
2016-01-06 23:42:59 blending textures... **************************************************************** done in 1037.24 sec

Regards
Marcin

Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: Alexey Pasumansky on January 07, 2016, 11:45:05 AM
Hello Marcin,

So it is the same model and the same texturing parameters are used? Maybe you can provide this project with the original images for testing to support@agisoft.com?
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: sc on January 11, 2016, 04:18:32 PM
We've also experienced much longer processing time for texture generation with 1.2
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: augeaz on January 11, 2016, 04:25:15 PM
I shared pictures and project file with Alexey and awaiting his reply.

Hope it will be back to normal any time soon.

Regards
Marcin
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: Alexey Pasumansky on January 11, 2016, 04:47:28 PM
Hello Marcin,

We've received the data, thanks for providing it.

So is it correct that we can run texturing process using the same options (Generic + Mosaic, as I assume) in both versions (1.1.6 and 1.2.2) and see the difference? No other operations with the project are required?
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: augeaz on January 11, 2016, 04:52:48 PM
Hi Alexey

Yes that is correct.
Just a standard default settings.

Regards
Marcin
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: Alexey Pasumansky on January 14, 2016, 07:41:55 PM
Hello Marcin,

We were able to reproduce the problem and I think that in the next update it will be fixed.
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: sc on January 18, 2016, 12:37:53 PM
Great to hear. Is this something that will speed up texture generation on all projects or is it just an edge case? Texture generation was estimated for 5 hours on a project with 436 cameras with 1.2. But only took 15min on 1.1.6 on the same project
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: Alexey Pasumansky on January 18, 2016, 12:47:59 PM
The processing time will come to the similar numbers as in the version 1.1.6 for all projects.
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: sc on January 20, 2016, 12:40:15 PM
Is this solved in Version 1.2.3 build 2331?
Title: Re: Build Texture... 1.1.6 vs 1.2.1
Post by: Alexey Pasumansky on January 20, 2016, 01:04:23 PM
Hello Marcin,

Yes, it should be fixed now.