Agisoft Metashape

Agisoft Metashape => General => Topic started by: llus on July 06, 2012, 07:09:16 PM

Title: Import into Blender
Post by: llus on July 06, 2012, 07:09:16 PM
After to read all the topics of this forum about to import a mesh into Blender, I'm still not able to import the texture.
Could you please explain step by step (for a new user) how to do it please?

Thanks
Title: Re: Import into Blender
Post by: fpbv on July 09, 2012, 04:21:50 PM
I tried this but my mesh didn?t work any good. I would like to more about that.
Title: Re: Import into Blender
Post by: akemono on July 10, 2012, 01:07:00 PM
Hi guys,
Importing it into blender is not that hard. Getting the texture to show can be a bit of a hassle.

If you just want blender to show you your texture in the view port try the following:
Now your should see your textured mesh. If this isnt working for you let me know, i will try to explain it better.

Best Mike
Title: Re: Import into Blender
Post by: fpbv on July 10, 2012, 06:37:42 PM
Hi Mike

I tried without luck... ;D
I need to know more about how to handle Blender and those other mesh editing softwares...
Title: Re: Import into Blender
Post by: llus on July 11, 2012, 02:47:53 PM
Thanks akemono, it works for me.
Now I can see the mesh textured.

Thanks a lot
Title: Re: Import into Blender
Post by: gatsri on December 03, 2013, 12:55:43 PM
I still can't see the texture...

the model is in the Blender (img 1)
but I cant see the textur, its all black (img 2)
does any body know this problem?
Thx
Title: Re: Import into Blender
Post by: Alexey Pasumansky on December 03, 2013, 01:33:39 PM
Hello ristag,

Please check that lamp is not beneath the model.
Title: Re: Import into Blender
Post by: bisenberger on December 06, 2013, 09:00:26 PM
The script mentioned on this thread worked great for me.
http://www.agisoft.ru/forum/index.php?topic=111.0 (http://www.agisoft.ru/forum/index.php?topic=111.0)