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Messages - alexb

Pages: [1] 2
1
General / Re: Lytro ?
« on: May 04, 2014, 12:26:33 PM »
looking at the exemple of the image quality in the axemples, considering the result is a bad quality 2500*2000 image. what would be the advantage of the lytro compared to a good reflex closed a 22 ??

2
General / lytro kind of camera
« on: April 23, 2014, 11:52:28 AM »
to low rez?

3
General / Zbrush artist wanted (mesh cleaning and retopology)
« on: April 23, 2014, 11:40:01 AM »
Hello,
I'm working on a project where I will need somme mesh cleaning and retopology.
If interested in collaborating and wants more details, pleas PM me.


4
Feature Requests / saving batch settings.
« on: April 05, 2014, 08:51:05 PM »
I would would be nice to be able to save a batch sequence settings. calling it instead of recreating it each times.

5
hello 3DSportsMedia, nice job!
could you discribe the Zbrush process in more detail (for a noob) pleas?

6
Face and Body Scanning / Re: Syncing flashes turntable setup
« on: March 11, 2014, 04:02:36 PM »
not if the room is dark between flashs the flash light itselfs is around 1/1000 - 1/50000 depending the flash and the power.

7
Face and Body Scanning / Re: Syncing flashes turntable setup
« on: March 11, 2014, 02:14:21 PM »
if you shoot in a dark inought environement so that the ambiant light dont afect the shots, you can esealy go to 1/60 or less...

8
General / Re: parametrezing texture atlas freez at 70%
« on: January 22, 2014, 01:27:20 PM »
fixed the problem for me Alexey !

9
General / Re: parametrezing texture atlas freez at 70%
« on: January 08, 2014, 12:47:24 PM »
V1.0.0.1742 haven't got this probleme it apeared in 1795 (not the year ;D )

10
General / Re: parametrezing texture atlas freez at 70%
« on: January 07, 2014, 03:28:09 PM »
I too have the freeze at 70%

I currently have about 60 or 70 cameras active and built the texture at 32768 (1x) with a model with 300,000 faces, colour correction on. It takes a minute or so to get to 70% and then stays there for hours before completing, running at 19% CPU and using very little memory. Is the colour correction matching the various cameras so they blend nicely? (I can't find an explanation of what this is supposed to do).

Is there any way around this (both the "hanging" problem and building a bigger texture map)? I find the final texture is not a high enough resolution.

downgradedto previous vertion and no more problems...

11
General / Re: parametrezing texture atlas freez at 70%
« on: December 30, 2013, 12:35:22 AM »
well, downgradedto previous vertion and no more problems...

12
General / Re: parametrezing texture atlas freez at 70%
« on: December 29, 2013, 03:51:52 PM »
alexey, thanks for answering today.

13
General / Re: parametrezing texture atlas freez at 70%
« on: December 29, 2013, 03:31:40 PM »
and with fewer reference point on cameras...

14
General / Re: parametrezing texture atlas freez at 70%
« on: December 29, 2013, 02:16:11 PM »
argh!  :o I now get a full black map...

15
General / Re: parametrezing texture atlas freez at 70%
« on: December 28, 2013, 11:13:57 PM »
thanks i'll check!

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