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General / Re: Diffuse Texture isn't "seamless" after Photoshop adjustments...?
« on: April 21, 2024, 06:10:28 PM »
I now think its because shadow and highlights doesnt work equally on the whol image :-(...
Do i understand it correct, that the proper workflow for this would be to make a separate set of original photos JUST for the diffuse texture generation in Metashape...? This 2nd set of photos (JUST for texture generation, not point cloud, mesh etc., generation, JUST for the texture) should have shadows and highlights reduced even more (from the RAW photos)...? (that means reduce the highlkights and shadows on PHOTOS (via lightroom for example or Adobe Camera Raw) from which you generate the texture, NOT on the texture itself...?) Correct?
Do i understand it correct, that the proper workflow for this would be to make a separate set of original photos JUST for the diffuse texture generation in Metashape...? This 2nd set of photos (JUST for texture generation, not point cloud, mesh etc., generation, JUST for the texture) should have shadows and highlights reduced even more (from the RAW photos)...? (that means reduce the highlkights and shadows on PHOTOS (via lightroom for example or Adobe Camera Raw) from which you generate the texture, NOT on the texture itself...?) Correct?