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Messages - Suesseng

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1
General / Re: Orthofoto with poor Geometry
« on: June 02, 2022, 09:34:42 AM »
Hello Paul,
 
this is a good idea, since a picture can better explain than many Words!

So i attached a Screenshot of two Orthofotos with more ore less the same Problem.

Orthofoto 1: It shows the Tower. As you can see it looks like it is tilted because we can see the south side of the wall of it but not the North side of the Wall. Yet the Wall of the tower is vertical so in an orthofoto we should just see the top of the tower and not one of the walls.
As i was writing in my first post, this problem increases when i use terrestric fotos and the fotos of the drone.

Orthofoto 2: The corner in the bedrock should have an angle of 90 degree, but it shows a lesser angle. Additionally, since the carving in the bedrock is vertical we should not see the inner part of the wall.

It looks like an systematic failure since both of the orthofotos are tilted in the north, so we can see the southern side of the vertical walls.

I attached also the reports for both of the Orthofotos.

Thank you for your concern and help!

PS: Since i can not attach the files here because of the restriction of the size, here is the Wetransfer Link: https://we.tl/t-iioRiL9dV6



2
General / Re: Orthofoto with poor Geometry
« on: June 01, 2022, 07:16:32 PM »
Hello There,

i processed again with optimized Cameras but it did not change anything.

Also i changed the coordinate System to UTM but the result was much worse then.

I don´t know what it is, it looks like one is looking not from above but a little bit from the side on the Orthofoto.

Am i the only person who recognised this?

Best regards,

thank you again Paul,

Suesseng

3
General / Re: Orthofoto with poor Geometry
« on: May 31, 2022, 03:57:10 PM »
Hello Paul,

Thanks for your Response!

okay, i will optimize the cameras and process it again.

The Exposure Time is between 1/2000 - 1/3000.

I use a DSM, so the height model of everything.

I will send you 2-3 flight lines!

Thanks for your Help!

Best Regards,

Suesseng


4
General / Orthofoto with poor Geometry
« on: May 31, 2022, 11:34:26 AM »
Hello There,

i have a problem and questions concerning the Geometry of Orthofotos.

My Project:

1) I took fotos of a Mountaintop with a DJI Air 2s Drone to generate a Model and a Orthofoto for being able to draw some Walls that are up there and make a plan of them.

2) The Fotos are automatically georeferenced through the  drone.

3) I Processed the Fotos directly in Agisoft, since the Programm itself make the camera calibration/rectification. Or should i rectify the fotos before in Lightroom?

4) Also i did not make the "optimize Alignement" function in Agisoft after aligning the fotos, since the Alignement looked fine.

5) The coordinate system is WGS 84.

6) When i look at the finished model in Orthografic view, or at the DGM or at the Orthomosaic, some walls, which should be perfectly straight, are a bit crooked. To explain in other words: it looks like i can see one of the sides of the wall, but since it is an Orthofoto which is directly from above, i should just see the top of the Wall and not the sides. Also this is important to draw an exact Plan.

7) On the same Mountaintop there is kind of an corner of a room in the bedrock, with a perfectly angle of 90 degree and vertically walls (so it is documented in the field). In the Orthomosaic the angle is less than 90 degree and the Walls are not vertical but crooked. It seems like the model is not planar but a litlle bit tilted.

8) Is this because i did not use GCP´s? Or do i have to rectify the Images before processing? Or is it because it is an steep environment, so the objects that are close to the camera are bigger on the Fotographs than the Objects which are more far away?

9) Or do i need to choose another Coordinate System like UTM?

10) In another project where i used some terrestical Photographs additionaly, i saw the Problem increasing. there the vertical wall of a Tower was more crooked in the Orthofoto when i used the Terrestial Images additional to the drone pictures.

I hope i could explain my Problem understandable, if not please ask.

Do you have any Explanaition or better Solution for this Issue?

Thanks in advance,

Best Regards,

Suesseng


5
Hello Alexey,

yes this worked, thank you so much!

Best Regards,
Riko

6
Well, in the cloud it finished the process, but due to the error i can not open it again.

it is really frustrating because the project was finished, i just wanted to do it in higher quality again.

Other projects i can open, but this one is gone. So i have to do all the work again.

What can cause this problem?

7
Hello Alexey,

now i have the same problem again but in a different manner.

I uploaded an project to process it in the cloud.
Because it is a rather big one it takes 5 more hours to process.

So i pressed "disconnect" in the hope, that it would continue processing in the cloud that i can shut dowm my computer and
open it again another day.

To look if it works i opened the file again but there is the same error again: Proxy denied connection.

2021-03-18 13:33:15 Agisoft Metashape Professional Version: 1.7.1 build 11797 (64 bit)
2021-03-18 13:33:15 Platform: Windows
2021-03-18 13:33:15 CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (desktop)
2021-03-18 13:33:15 CPU family: 6 model: 60 signature: 306C3h
2021-03-18 13:33:15 RAM: 15.9 GB
2021-03-18 13:33:15 OpenGL Vendor: NVIDIA Corporation
2021-03-18 13:33:15 OpenGL Renderer: GeForce GTX 750/PCIe/SSE2
2021-03-18 13:33:15 OpenGL Version: 4.6.0 NVIDIA 461.09
2021-03-18 13:33:15 Maximum Texture Size: 16384
2021-03-18 13:33:15 Quad Buffered Stereo: not enabled
2021-03-18 13:33:15 ARB_vertex_buffer_object: supported
2021-03-18 13:33:15 ARB_texture_non_power_of_two: supported
2021-03-18 13:33:15 Using simple console. Rich console can be enabled in Preferences dialog.
2021-03-18 13:33:15 Logging in to the cloud...
2021-03-18 13:33:16 Error: Proxy denied connection (UnknownNetworkError)
>>>

All the time i try to open the project the same error occures. Even i copied the project to another folder and changed the name, but it does not open.

So my question is: is my project now gone or should i wait until it finishes the process in the cloud?

Thank you in advance,

Best regards,

Riko S

8
Hello Alexey,

thank you for your reply

i changed the proxy settings to: "enable proxy server" and there i entered the proxy adress. Port number was 80 by default.

then this error came:

2021-02-11 09:00:41 Agisoft Metashape Professional Version: 1.7.1 build 11797 (64 bit)
2021-02-11 09:00:41 Platform: Windows
2021-02-11 09:00:41 CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (desktop)
2021-02-11 09:00:41 CPU family: 6 model: 60 signature: 306C3h
2021-02-11 09:00:41 RAM: 15.9 GB
2021-02-11 09:00:41 OpenGL Vendor: NVIDIA Corporation
2021-02-11 09:00:41 OpenGL Renderer: GeForce GTX 750/PCIe/SSE2
2021-02-11 09:00:41 OpenGL Version: 4.6.0 NVIDIA 461.09
2021-02-11 09:00:41 Maximum Texture Size: 16384
2021-02-11 09:00:41 Quad Buffered Stereo: not enabled
2021-02-11 09:00:41 ARB_vertex_buffer_object: supported
2021-02-11 09:00:41 ARB_texture_non_power_of_two: supported
2021-02-11 09:00:41 Using simple console. Rich console can be enabled in Preferences dialog.
2021-02-11 09:00:41 LoadProject: (...)
2021-02-11 09:00:41 Loading project...
2021-02-11 09:00:42 loaded project in 0.584 sec
2021-02-11 09:00:42 Finished processing in 0.588 sec (exit code 1)
2021-02-11 09:01:10 Analyzing dense cloud...
2021-02-11 09:01:10 Finished processing in 0.327 sec (exit code 1)
2021-02-11 09:01:12 saved project in 0.002 sec
2021-02-11 09:01:12 Finished processing in 0.003 sec (exit code 1)
2021-02-11 09:01:12 Logging in to the cloud...
2021-02-11 09:01:14 Saving project...
2021-02-11 09:01:14 Syncing project with cloud...
2021-02-11 09:01:14 checking for missing images...Checking for missing images...
2021-02-11 09:01:14  done in 0.046 sec
2021-02-11 09:01:14 Creating project in the cloud...
2021-02-11 09:01:14 Error: Proxy denied connection (UnknownNetworkError)


after i changed the settings to: "enable proxy server" and "Use system proxy settings"

...the same error occured.

after i changed something again, and i typed in my e-mail adress and passwort again...

the same error occured...

Then i disabled the proxy settings like it was in the beginning.

and now finally it works!

Thanks for your patience and help,

Riko


9
Hello Alexey,

so i installed the Version 1.7.1.

Now the error is: "proxy denied connection (unknownNetworkError)"

I changed some Proxy settings, but it did not change anything.

And there was no change in the internet connection, i still use the same computer and the same internet connection.

Is there anything i can do to use cloud processing again?

Thank you and best Regards,

Riko

10
Hello Alexey,

thank you for your respond!

When I installed the version 1.7.1 I will try it again
and let you know if it worked then.


11
Bug Reports / proxy denied connection (status code 0) - cloud processing
« on: February 04, 2021, 03:11:29 PM »
Hello Everybody,

i have an issue with cloud processing.

Some days ago i used the cloud processing feature the first time and it worked well.
Now i would like to use it again, but always when i press the button to launch the process there comes this error : "proxy denied connection (status code 0)" 

After this error i press "OK" and my project is gone so there is just a blank metashape Untitled project. This means i have to reopen the project again to work on it,
But still i can see the error in the console:

2021-02-04 12:48:48 Agisoft Metashape Professional Version: 1.6.2 build 10247 (64 bit)
2021-02-04 12:48:48 Platform: Windows
2021-02-04 12:48:48 CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (desktop)
2021-02-04 12:48:48 CPU family: 6 model: 60 signature: 306C3h
2021-02-04 12:48:48 RAM: 15.9 GB
2021-02-04 12:48:48 OpenGL Vendor: NVIDIA Corporation
2021-02-04 12:48:48 OpenGL Renderer: GeForce GTX 750/PCIe/SSE2
2021-02-04 12:48:48 OpenGL Version: 4.6.0 NVIDIA 461.09
2021-02-04 12:48:48 Maximum Texture Size: 16384
2021-02-04 12:48:48 Quad Buffered Stereo: not enabled
2021-02-04 12:48:48 ARB_vertex_buffer_object: supported
2021-02-04 12:48:48 ARB_texture_non_power_of_two: supported
2021-02-04 12:48:48 Using simple console. Rich console can be enabled in Preferences dialog.
.
.
.
2021-02-04 12:50:13 saved project in 0.002 sec
2021-02-04 12:50:13 Finished processing in 0.002 sec (exit code 1)
2021-02-04 12:50:14 checking for missing images...Checking for missing images...
2021-02-04 12:50:15  done in 0.114 sec
2021-02-04 12:50:15 Finished processing in 0.114 sec (exit code 1)
2021-02-04 12:50:15 Logging in to the cloud...
2021-02-04 12:50:16 Saving project...
2021-02-04 12:50:16 Syncing project with cloud...
2021-02-04 12:50:16 Creating project in the cloud...
2021-02-04 12:50:16 Error: Proxy denied connection (status code 0)


Do you have any idea how i could fix this, i really would appreciate to work more in the cloud since it worked two days ago.

Thank you and best regards,

Riko

12
Bug Reports / Re: Agisoft stucks when calculating the tiled model
« on: July 09, 2018, 01:59:20 PM »
Hello,

there are 46 Cameras with a resolution of 4896x3672


This is the log:

2018-07-09 10:20:25 Agisoft PhotoScan Professional Version: 1.3.4 build 5067 (64 bit)
2018-07-09 10:20:25 Platform: Windows
2018-07-09 10:20:25 OpenGL Vendor: NVIDIA Corporation
2018-07-09 10:20:25 OpenGL Renderer: GeForce GTX 750/PCIe/SSE2
2018-07-09 10:20:25 OpenGL Version: 4.4.0 NVIDIA 344.60
2018-07-09 10:20:25 Maximum Texture Size: 16384
2018-07-09 10:20:25 Quad Buffered Stereo: not enabled
2018-07-09 10:20:25 ARB_vertex_buffer_object: supported
2018-07-09 10:20:25 ARB_texture_non_power_of_two: supported
2018-07-09 10:20:25 Using simple console. Rich console can be enabled in Preferences dialog.
2018-07-09 10:20:26 LoadProject
2018-07-09 10:20:26 Loading project...
2018-07-09 10:20:26 loaded project in 0.656 sec
2018-07-09 10:20:26 Finished processing in 0.656 sec (exit code 1)
2018-07-09 11:46:28 Finished processing in 0 sec (exit code 1)
2018-07-09 11:46:35 BuildTiledModel: source data = Dense cloud, pixel size = 0.0275146, tile size = 512
2018-07-09 11:46:36 grid: 21x19x27 (6 levels)
2018-07-09 11:46:36 selected 36 cameras
2018-07-09 11:46:36 Preprocessing images...
2018-07-09 11:46:36 preprocessing images... done in 23.282 sec
2018-07-09 11:46:59 level 0
2018-07-09 11:46:59 Generating mesh...
2018-07-09 11:46:59 Grid size: 127 x 127 x 127
2018-07-09 11:46:59 Tree depth: 7
2018-07-09 11:46:59 Tree set in 0.055s (9408 points)
2018-07-09 11:46:59 Leaves/Nodes: 78282/89465
2018-07-09 11:46:59 Laplacian constraints set in 0.098s
2018-07-09 11:46:59 Depth[0/7]: 1
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0 / 0
2018-07-09 11:46:59 Depth[1/7]: 8
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0 / 0.000999928
2018-07-09 11:46:59 Depth[2/7]: 64
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0 / 0.00300002
2018-07-09 11:46:59 Depth[3/7]: 512
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0 / 0.00600004
2018-07-09 11:46:59 Depth[4/7]: 4096
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0.013 / 0.02
2018-07-09 11:46:59 Depth[5/7]: 32768
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0.04 / 0.02
2018-07-09 11:46:59 Depth[6/7]: 18256
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0.0139999 / 0.0209999
2018-07-09 11:46:59 Depth[7/7]: 33760
2018-07-09 11:46:59    Evaluated / Got / Solved in: 0 / 0.0310006 / 0.0289993
2018-07-09 11:46:59 Linear system solved in 0.212s
2018-07-09 11:46:59 Got Iso-value in 0.01s
2018-07-09 11:46:59 Iso-Value -0.134565
2018-07-09 11:46:59 21567 faces extracted in 0.104s
2018-07-09 11:46:59 Decimating mesh...
2018-07-09 11:46:59 decimating mesh (16888 -> 383)... done in 0.041 sec
2018-07-09 11:46:59 Parameterizing tiles...
2018-07-09 11:46:59 parameterizing tiles... done in 0.01 sec
2018-07-09 11:46:59 initializing selector... done in 0 sec
2018-07-09 11:46:59 selected 36 cameras in 0 sec
2018-07-09 11:46:59 selected 1 blocks in 0 sec
2018-07-09 11:46:59 initializing renderer... done in 0 sec
2018-07-09 11:46:59 Blending textures...
2018-07-09 11:46:59 calculating mesh connectivity... done in 0 sec
2018-07-09 11:46:59 estimating quality... ***********************************?Finished processing in 1431.15 sec (exit code 0)
2018-07-09 12:10:28 Error: bad allocation
>>>


Thanks for your help,

Riko

13
Bug Reports / Re: Problems with camera alignement
« on: July 09, 2018, 10:53:53 AM »
Hello,

yes there was a geo-information with the same coordinate for every camera, i disabled it and it worked out fine :)

Thanks a lot!

Best regards,

Riko

14
Bug Reports / Problems with camera alignement
« on: July 06, 2018, 11:22:12 AM »
Hello there,

i just had a problem aligning the cameras for an object in a museum.

I masked all cameras, when aligning them the process works out fine.

But after i cant view the model, it is jumping around but i cant move it in a logic manner.
Also the bounding box is not a square but a....i dont know how to call it....it seems like the geometry of the programm is
broken.

Does anyone had to face the same problem? Maybe it is relyed to the Cameras settings?

Does anybody knows a solution?

Best regards and thanks,

Riko

15
Bug Reports / Agisoft stucks when calculating the tiled model
« on: July 06, 2018, 11:15:41 AM »
Hello There,

usually when i m calculating the tiled model i just take the preferences as they come from agisoft
and when i start calculating it just goes fine.

I did this with models with up to 80 000 000 points in the dense point cloud without a problem.

Now i have a model (about 6 ooo ooo points in the dense point cloud) an when i start calculating the tiled model
the Computer stucks because all 16 GB memory is used....

I already changed the pixelsize from 0.0275146 (this is proposed by agisoft) to 2.75146 but again al my memory is used.

Could you help me out, i dont no how to solve the problem because usually it worked out just fine.

Thanks alot,

Riko

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