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« on: April 10, 2019, 11:14:29 PM »
I use Agisoft Metashape and I took a series of photos of very high quality of a facade. The mesh model (dense cloud) comes perfect. Great results! After that I exported to points (.LAZ). I use local coordinates by default. (Anyway the options of the export are limited) . When I imported to Cinema 4d the geometry is very poor. The model is like pixelated! In the example of the photo attached the chunk is 39 photos , 50,448 points and 1) first align photos with the default settings , accuracy high, key point limit 40,000 and tie point limit 4,000. 2) then I built the dense cloud with high quality and depth filtering: moderate 3) at the end I build mesh with source data: dense cloud , arbitrary (3D), face count : high and interpolation enabled, point classes : all (there is no alternative about point classes). The final result is 2,120,120 faces and 1,065,792 vertices. The laz file is too heavy. Barely I could use Cinema 4d.
How could I solve these two problems?
The heavy file laz and the awful quality of the model when I imported to cinema 4d?