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Messages - Skel

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General / Exporting Scale Bars and Viewing on Different 3D Viewer
« on: July 20, 2023, 08:18:14 PM »
Hey everyone,

I scale my models via two points, "create scale bar" and manually entering my measurements. When the model is exported as a .obj, will the scale bars still be present and viewable in a different 3D model viewer? If so, which viewer is the best to functionally use the scale bars to take even more measurements?

If the scale bars do not automatically export with the model, are there other steps I can take to export the scale bars?

For a use case, someone wants to use the model I am working on to take more measurements of the object since they cannot check it out for loan, and can no longer visit in person.

Any advice/tips are truly appreciated!

Thanks everone!

2
General / Re: Navigating in photo while masking
« on: May 16, 2023, 05:25:10 PM »
Hello!

 I have a mouse with a button enabled scroller. I am able to use that button within the scroller as the one to move the image while I am masking without messing up or adding weird points to the mask.

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General / Re: Cleaning your sparse cloud via gradual selection
« on: April 04, 2023, 05:59:48 PM »
I have seen the same thing. I recommend not cleaning the sparse cloud, I usually jump right to the dense cloud and clean that instead. With the 2.0 version, I have noticed that sometime the cleaning you do in dense cloud will show up in the mesh again, but I have not experimented with it too much to know what settings you need to have to keep it reading the cleaned dense cloud.

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Hey everyone!

I had this same problem, also with bat skulls. What works for me is using the 60mm macro lens, and stacking the photos. I was able to get clear photos and successfully made models. The photography process takes much longer (about an hour for each angle you do), but you get good quality models out of it!

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