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Messages - Alexey Pasumansky

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General / Re: Export Tiled Model slpk format Local coordinate
« on: March 26, 2019, 09:25:58 PM »
Hello Gauthier,

Thank you for additional information. We'll try to investigate, how soon we could implement the selection of geographic coordinate systems for the SLPK format export.

General / Re: Cannot import Metashape in python [No license found.]
« on: March 26, 2019, 07:54:03 PM »
Hello kaz,

According to the script code, there's only point cloud in the chunk, but you are trying to export model (which assumes mesh model). returns None since there's no active project. Use Metashape.Document() assignment instead to create a new project or open existing project.

General / Re: Cannot import Metashape in python [No license found.]
« on: March 26, 2019, 02:13:18 PM »
Hello kaz,

I can suggest to copy metashape.lic file from the application bundle contents ( to the Python module directory.

Or from Python IDLE console execute the following command with your trial key:
Code: [Select]

In the version 1.5.2 it is possible to create the fly through tracks manually via Animation pane. Currently it can be done by adding the current viewpoint to the camera track. Viewpoints (keyframes of the camera track) can be later reorders and their positions can be edited in the Model view or updating to the current viewpoint orientation.

Feature Requests / Re: Ability to Drag in Folders
« on: March 26, 2019, 12:29:26 PM »
Hello Dragline,

Drag and drop feature for the folders should be available in the version 1.5.2 update.

In the newly release Metashape Pro 1.5.2 Reduce Overlap command is now available from the Tools Menu.

Shutter lag option has been added to Pixhawk log file import in the version 1.5.2. Let me know, if it is working as expected.

Other Languages / Re: Железо для Photoscan
« on: March 26, 2019, 12:01:34 PM »
Тогда, если не требуется построение меша, конфигурация должна подойти. Рекомендуется включать опцию "тонкого разделения задач" в настройках программы, что позволит снизить потребление памяти для этапов построения плотного облака и ортофотоплана.

В моём понимании основные шаги обработки будут:
- выравнивание фотографий,
- оптимизация,
- построение плотного облака,
- построение ЦМР,
- построение ортофотоплана.

На что стоит обратить дополнительное внимание, так это на хорошую систему охлаждения и ёмкость батареи, если не планируется использование внешних источников подзарядки аккумуляторов. Обработка довольно ресурсоёмкая, в следствие чего расходование заряда будет повышенным, как и температура CPU и GPU.

Но в любом случае рекомендую предусмотреть возможность добавления планки памяти (если не сразу, то оставить место для её добавления).

Other Languages / Re: Железо для Photoscan
« on: March 26, 2019, 09:26:19 AM »
Добрый день,

Какого типа результаты Вы хотите получать? Плотное облако, ортофотоплан, полигональная модель?

В целом конфигурация хорошая, хотя, возможно, стоит расширить память до 32 GB.

General / Re: new agis 1.52
« on: March 26, 2019, 09:23:36 AM »
Hello zagnimarco1,

Can you provide any screenshots demonstrating the issue?

General / Re: Processing times version 1.5.2 vs 1.4
« on: March 25, 2019, 09:55:00 PM »
Hello Paul,

Old experimental meshing method could work faster on the small datasets, but it had poor scalability depending on the number of cameras and was relying on a single CPU core for the main processing step.

New method gives major speed up on high end GPU and on multi-GPU systems. Also behaves well on large datasets.

I've tried to run the new meshing method on desktop with single GTX 980 Ti (the alignment might be a bit different, but other settings were the same) and got 8.5 minutes for depth maps and 6.5 minutes for new mesh (with strict masks).

General / Re: Cannot import Metashape in python [No license found.]
« on: March 25, 2019, 04:56:19 PM »
Hello kaz,

Have you activate the GUI version using a trial license key on the same computer already?

General / Re: Poor Dense Cloud Generation - Metashape Pro 1.5.1
« on: March 25, 2019, 02:07:09 PM »
Hello GH3D,

If you have the depth maps stored in the project, you can re-use them and experiment with the max_neighbors parameter just re-using the depth. For example, setting the parameter value to 100 and check if it given you acceptable result.

In case you are mostly interested in mesh, rather than dense cloud, you can try mesh generation from the depth maps directly, skipping the dense cloud stage.

General / Re: General Info and questions about processing
« on: March 25, 2019, 02:04:38 PM »
Hello dovahkiin009087,

You can check the following instruction to get the general overview for network processing configuration:

The difference for Mac OS X is in starting commands used for the server/nodes and root paths, since they are OS specific. For example:
Code: [Select]
/Applications/ --server --dispatch --control
Code: [Select]
/Applications/ --node --dispatch --root "/Volumes/datasets/"
Each sub-job sent from the server to the certain node would involve the resources of the particular node only, which means that having, for example, 10 nodes with 8 GB RAM each would allow to pass the job that requires 80 GB from the single node.

General / Re: Scaled Muli-Camera System
« on: March 25, 2019, 01:56:28 PM »
Hello Relyew,

Can you please share a small image set consisting of the overlapping images to and the project file that you have create following this approach (re-saved in PSZ format)?

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