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Topics - taran

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Bug Reports / 2.0.2 Standard: Displacement maps not exporting
« on: July 12, 2023, 01:08:25 PM »
After generating a displacement map, when I export a model as OBJ, all maps *except* displacement are exported. I can verify the displacement map in the viewport as well as unwrapped in the mesh UV inspector.

However, exporting the displacement map via the UV inspector just exports the diffuse map.

Exporting via Export > Export Textures and selecting Displacement results in a black square if JPEG is selected and the default "Preserve Alpha" is ticked. Changing the export format to PNG exports the UV islands but they are completely black.

This happens to any model I have made in 2.0.2 or earlier.

Does this happen to anyone else in 2.0.2 Standard (build 16404) the latest release in July 2023?

General / Face count
« on: November 09, 2018, 06:27:31 PM »
 I'm using 1.4.4 build 6848 on macOS. In previous builds of PhotoScan I used to be able to set my own custom face count when at the 'build mesh' stage for Arbitrary (3D) surface type.

The 'custom' face count option is now only available if I choose the hight field 2.5D option, which isn't appropriate for object scans.

Am I missing something?

I'm using the latest build - (using MacOS, 24GB RAM, AMD Radeon R9 M295X 4096 MB GPU) and I am unable to build dense clouds. The error dialogue reads "Another GPU context is already active". I have restarted and tried again, with no success.

Has anyone else encountered this error?

General / 1.1.5 update - change log
« on: April 06, 2015, 10:15:53 PM »

I've noticed that the 1.1.4 and now 1.1.5 updates aren't in the current change log. I've no idea what things were fixed/added but have dutifully updated. Maybe the change log could be updated?



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