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Bug Reports / texture creation fails to exclude masked areas
« on: November 28, 2017, 08:19:02 PM »
Hi guys,
I'm suddenly encountering a scene where - despite all the images being masked - the masked areas are still appearing on the generated texture. I've seen old thread issues with this, I'm on 1.3.4 build 5067.
Is this a known issue? Other things I can try?
I'm suddenly encountering a scene where - despite all the images being masked - the masked areas are still appearing on the generated texture. I've seen old thread issues with this, I'm on 1.3.4 build 5067.
Is this a known issue? Other things I can try?