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Bug Reports / Exporting GLB with no textures is twice the size of model with texture...
« on: June 06, 2023, 12:58:56 PM »
Hi,
I have a model with approx. 3million triangles and 4x8k textures. When I export the model as Binary gITF (.glb), the model size is 140MB.
If I export the same model in the same format, but without the textures, the size is 347MB. This is the same whether I export the model with the 'export texture' option unchecked, or first remove the textures from the model and then export it.
The same thing happens with other models as well.
FYI, the same model exported as OBJ and then all files zipped is 110MB with texture, 55MB without.
Thanks,
John
I have a model with approx. 3million triangles and 4x8k textures. When I export the model as Binary gITF (.glb), the model size is 140MB.
If I export the same model in the same format, but without the textures, the size is 347MB. This is the same whether I export the model with the 'export texture' option unchecked, or first remove the textures from the model and then export it.
The same thing happens with other models as well.
FYI, the same model exported as OBJ and then all files zipped is 110MB with texture, 55MB without.
Thanks,
John