1
General / Change in hardware leads to sparser depth maps
« on: March 01, 2021, 12:43:39 PM »
Hi all,
I've started using a Cloud service for my work and I also installed Metashape there. I ran a dataset both on the cloud and my local machine, using the exact same Metashape version (1.7.1. build 11797) and the exact same tweaks (BuildDenseCloud/max_neighbors = -1).
However, the generated depth maps in the Cloud are sparser than the depth maps built in the local machine and consequently, they lead to a much sparser pointcloud. Could you please help me understand what might be the issue? Could it be eg. because of the different GPU? Here is the hardware that I've used:
Local machine:
Processor Intel Core i7-7700k CPU @ 4.2 GHz
RAM 64 GB
GeForce GTX 1080 (20 compute units @ 1733 MHz, 8192 MB)
Cloud:
AMD EPYC 7V12 64-core @ 2.44 GHz
RAM 112 GB
Radeon Instinct MI25 MxGPU (gfx900) (64 compute units @ 1000MHz, 16064 MB)
Thank you in advance,
Alexandros
I've started using a Cloud service for my work and I also installed Metashape there. I ran a dataset both on the cloud and my local machine, using the exact same Metashape version (1.7.1. build 11797) and the exact same tweaks (BuildDenseCloud/max_neighbors = -1).
However, the generated depth maps in the Cloud are sparser than the depth maps built in the local machine and consequently, they lead to a much sparser pointcloud. Could you please help me understand what might be the issue? Could it be eg. because of the different GPU? Here is the hardware that I've used:
Local machine:
Processor Intel Core i7-7700k CPU @ 4.2 GHz
RAM 64 GB
GeForce GTX 1080 (20 compute units @ 1733 MHz, 8192 MB)
Cloud:
AMD EPYC 7V12 64-core @ 2.44 GHz
RAM 112 GB
Radeon Instinct MI25 MxGPU (gfx900) (64 compute units @ 1000MHz, 16064 MB)
Thank you in advance,
Alexandros