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General / How to get adaptive resolution of texture?
« on: April 26, 2021, 04:26:17 PM »
Hi!
Background: I need a high resolution texture of certain parts of a model. I was able to realice it by creating two chunks; one chunk as an overview of the overall model and the second chunk containing the close-up pictures of the details, then obviously aligning and merging the chunks together.
See an example here (credit for the pictures goes to Eugene Liscio): https://www.dropbox.com/s/mu4nh6zbclrqnlq/Animation_CoinCloseup2.mov?dl=0
Question: Is there a better way to let Metashape take over control of this for the texture? It made a very good job for the Mesh-resolution when using only one chunk, but I could not manage to get a high resolution of those parts in texture where I need more details. I already tried with bigger texture size and count and with tiled Model, but without getting the same results as shown above.
Thanks and kind regards
Sebastian
Background: I need a high resolution texture of certain parts of a model. I was able to realice it by creating two chunks; one chunk as an overview of the overall model and the second chunk containing the close-up pictures of the details, then obviously aligning and merging the chunks together.
See an example here (credit for the pictures goes to Eugene Liscio): https://www.dropbox.com/s/mu4nh6zbclrqnlq/Animation_CoinCloseup2.mov?dl=0
Question: Is there a better way to let Metashape take over control of this for the texture? It made a very good job for the Mesh-resolution when using only one chunk, but I could not manage to get a high resolution of those parts in texture where I need more details. I already tried with bigger texture size and count and with tiled Model, but without getting the same results as shown above.
Thanks and kind regards
Sebastian