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Topics - RobertMarshall

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1
General / Texture selection
« on: June 21, 2024, 10:58:57 AM »
Apologies if this has already been asked.

I remember reading about how image selection for texturing is handled in Metashape but I cannot recall the details.

I want to prioritise sets of images to be used as texture-sets for specific areas of a model, these image sets are only created for specific areas in the model, buildings and such like.

Is there an algorithm designed to detect if the GPS coordinates in the images places those images closer to the geometry being textured, and therefore they are selected for texturing those areas as a result?

I scan using a drone + RTK, image positions in the scene\model is therefore known, and I want Metashape to select those images for texturing purposes based on their proximity to the item being rendered, and for those areas that do not have close-up images to fall back to the other image sets.

I scan from several feet above ground level and several feet away from the item of interest to get good quality imagery, as well as to help firm up geometry in those areas. That's my goal in Metashape.

Thanks in advance,

2
General / Product release thread for notification purposes
« on: June 10, 2024, 06:50:34 PM »
Alexey you posted pre-release information in that thread so I naturally asked about it. Here's a distinct thread so I can ask more.

How would one know a pre-release or minor version has been released?

And no, I'm not F5'ing the download page daily, or camping out in your offices on the off chance I might overhear you talking about it.

I'd prefer if you created and curated a thread for this purpose, so we can subscribe too it and get notifications. Work smarter not harder.

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Hello Robert,

This thread is related only to the block mode texturing issue.

2.1.2 will be released soon (a couple of weeks or so) and since it is a minor update there is no particular thread related to it.
Logged
Best regards,
Alexey Pasumansky,
Agisoft LLC

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Alexey is there a thread that you update for release information? So I can subscribe to it and get notifications.

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Latest pre-release version (build 18315 published yesterday) is available by the direct download links:
https://s3-eu-west-1.amazonaws.com/download.agisoft.com/metashape-pro_2_1_2_x64.msi
https://s3-eu-west-1.amazonaws.com/download.agisoft.com/metashape-pro_2_1_2.dmg
https://s3-eu-west-1.amazonaws.com/download.agisoft.com/metashape-pro_2_1_2_amd64.tar.gz


ilia, if you have replaced some model blocks and would like to rebuild the texture only for them, you can use "skip textured blocks" option in the Build Texture dialog. In this case the texture will be preserved in those blocks that have already a texture applied.
Logged
Best regards,
Alexey Pasumansky,
Agisoft LLC

3
General / Model Texture oddities
« on: April 16, 2024, 02:21:06 PM »
Hello,

Am looking for general advice on how to deal with model texture oddities such as that shown in the attached picture.

You can see a racing track and a part of a solar panel is embedded in it, the actual panels are in-field some distance away.

What kind of things should I look out for to make sure this doesn't happen.

I read that it could be inverted normals, incorrectly positioned cameras, any tips would be warmly received!

4
Feature Requests / Total selected photos or items shown as an integer
« on: April 16, 2024, 01:41:00 PM »
Simple feature request.

When I multiple-select individual items in the photos panels, I'd like to see how many I have selected shown somewhere as an integer, something like X out of Y (10 out of 100, or 10/100).

An ideal place to put the selected\total text would be in the panels header text as a suggestion.

Mocked it up in a picture, treated you by making it in Paint.Net instead of MSPaint :-)

Could apply this to many of the panels in the product where applicable\suitable.

Thanks for creating such an amazing product.

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