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Topics - mondog

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Bug Reports / Build Texture Not working in 0.8.5
« on: May 06, 2012, 02:20:01 PM »

I've just updated to 0.8.5 (Mac OSX 10.7.3), built a 1.4m poly object from 18 images without issue. Images are TIFF at about 52mb each.

When I try to build a texture at any resolution (size), using 'Generic'  I get a super-low res mosaic effect on the mesh. In v 0.8.4 this works just fine.


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