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Face and Body Scanning / Re: More megapixels or better optics?
« on: April 11, 2015, 04:38:40 AM »
The needs for clothing modelling is quite different from what most people on this site seems to be doing. I only need the mesh, and only of half the body at a time. I can do lower body in one shoot, and upper body in another. I don't need texture, or any of the difficult parts, face, hair or the hands.
But the mesh must be pretty accurate for dimensions, that is the important part. It would be great if the waist and should circumferences were accurate to 1/2 inch, for instance.
On an extremely small budget, would it be better to go for structured light with 4 XGA projectors and 8 cameras, rather than trying to cobble together an array of 12-20 point-and-shoot Powershots, albeit with a painted body grid?
But the mesh must be pretty accurate for dimensions, that is the important part. It would be great if the waist and should circumferences were accurate to 1/2 inch, for instance.
On an extremely small budget, would it be better to go for structured light with 4 XGA projectors and 8 cameras, rather than trying to cobble together an array of 12-20 point-and-shoot Powershots, albeit with a painted body grid?