Can You post some technical details regarding this site with numerous tombs? I suppose these are tombs, this model with central room and attached smaller chambers. I mean size and number of photos that You used, and the machine that You are working on. I am reconsidering the possibility to transfer concept of technical documentation to 3d models created in Photoscan, but can not create small model with enough detail even for one wall. Your input appreciated. Stefan
Hi Stefan, we used approximately 4500 photographs. There was much trial and error involved in learning the correct way to photograph the different elements of the cave. The rooms were produced as seperate chunks and then joined at the doorways using 5-6 ground control points (markers). Here are the relevant specs of the machine that was used for the Sanhedrin cave (which is the biggest project we have attempted thus far):
CPU Intel Core i7 6800K 6-Core 3.4 GHz 8MB Cache
GPU ASUS GeForce GTX 1070 8GB GDDR5
RAM 64 GB
Relevant Photoscan settings: medium accuracy alignment, pair preselection disabled, 40000/4000 key/tie point limit, medium quality mesh from dense cloud, texture size 8192.
I have checked now this video חורבת עדסה - בית בד מהתקופה הממלוכית
Obviously You are getting very high level of detail for the architecture and features within the trench, but what about profiles? Is it possible to get them also with enough detail in order to use this model as reference archaeological documentation instead of drawings? Thanks.
I believe the profiles are accurate and are well-suited for archaeological documentation. They are definitely superior to what we are currently using (hand-drawing based on points plotted with a Total Station). We are trying to streamline the process of producing archaeological plans and sections. So far the easiest method seems to be using Adobe Photoshop 3d, with sections produced using the cross-section tool. For the purpose of Photoshop I use the DAE COLLADA format. In the case of very large project mesh decimation is necessary.