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Messages - tywoky

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Feature Requests / Easier manipulation of cameras in animation
« on: February 14, 2020, 09:07:53 AM »
Being able to modify groups of cameras or the whole circle of cameras would make for smoother modified animations. Manipulating the circles axis and shape.

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Bug Reports / Re: Bad allocation
« on: November 18, 2018, 12:16:11 PM »
Thats exactly what happened  ;)

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Bug Reports / Re: Bad allocation
« on: November 16, 2018, 04:21:10 PM »
Hi Alexey,

Seems to be self solved. I've just reinstalled PS and now everythings good.

Thanks for your reply.

Dave

4
Bug Reports / Re: Bad allocation
« on: November 16, 2018, 01:44:35 PM »
Script from one such failure:

2018-11-16 11:27:53 BuildTexture: mapping mode = Generic, texture count = 1, blending mode = Disabled, texture size = 4096, fill holes = 0, ghosting filter = 0
2018-11-16 11:27:53 Parameterizing texture atlas...
2018-11-16 11:28:33 Packing 31 charts
2018-11-16 11:28:44 Parameterizing done in 50.579 sec
2018-11-16 11:28:44 Blending textures...
2018-11-16 11:28:44 blending textures... ?????????*******Finished processing in 55.001 sec (exit code 0)
2018-11-16 11:28:48 Error: bad allocation

Not a big model. 108 cameras, 147228 points

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Bug Reports / Bad allocation
« on: November 16, 2018, 01:42:25 PM »
Hi,

New to PS and having problems.
I'm getting Bad allocation when trying to build texture. Searched a bit here and many say its lack of memory.
Really dont think this is a problem. 32Gb Ram, 2 x 4Gb RX 570 GPU. Alot of virtual memory allocated.
Is there some settings i'm missing?

Thanks for looking/replying

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