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General / Re: Metashape to Substance Painter with UDIMs
« on: July 12, 2023, 06:14:21 PM »I had this problem and found the solution in editing the obj with udims from metashape in c4D with arnold. (redshift will work as well probably). Then the obj will be imported in Painter correctly.
I'm trying to import an obj which has 65x 8K textures from metashape 2.0.2 to substance painter and I get this error:
''Errors have been found while splitting meshes per UV tile: Mesh 'defaultobject' has faces in out of bounds UDIM indices: [10,5].''
Also I tried to delete all lines with mtl from the obj but still does the same. I can open the obj in 3dsmax or any other viewer without any errors and the model looks fine. I checked also the uv tiles and they seem fine. Can you describe what you did exactly in cinema4d or if there is any tutorial about how to fix udims in C4D with arnold please let me know.