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General / Re: Texture scanning function
« on: January 04, 2020, 11:11:18 PM »
Sure you can use photogrammetry to scan an object and then make textures from an othographic view but for me it's also important to take into account the time it takes to make a texture. The way you describe it takes much longer than having a 3d scanner where you can just lay out the material you need and take 8 photo's. Processing them in Substance or dabarti takes relatively little time.
@MikeZ I haven't been able to find the open source version you talked about earlier. Do you have a name for me? And did you talk to the guy yet?
@MikeZ I haven't been able to find the open source version you talked about earlier. Do you have a name for me? And did you talk to the guy yet?
