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Messages - bgreenstone

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1
Yes, that is exactly what I do now.  However, since each photo is from a different angle I would have to do that on many different photos in order to be sure that I’ve cut out all of that extra geometry.  It’s like trying to take a scan of a statue in the middle of a park. To isolate just the statue it would be great to just mask the statue. But the way it is now I have to select all of the background areas in all of the different photos from different angles to make sure that I eliminate those.

It would save a lot of time if I could simply select the subject that I want in a single photo rather than selecting what I don’t want in many photos.

2
Feature Requests / Masking what I "do" want instead of what I "don't want"
« on: February 15, 2024, 05:46:00 PM »
I just the masks for pretty much everything I scan.  However, it seems backwards to me because I have to select all of the areas that I do *not* want in my final model instead of just what I *do* want.  It's much harder to exclude all of those extra areas in the photos than it is to just find one good reference photo and say "here's the area I want, forget about everything else".

So, it would be great if the Masks feature would allow for this.

3
General / Re: RUCOM - what’s the future for Metashape
« on: March 10, 2022, 07:37:50 PM »
I've been rather worried about this too.  Metashape is, as far as I know, the only real photogrammetry software for MacOS.  I rely on it.

4
Bug Reports / Re: Mac NSView error message
« on: March 07, 2022, 09:03:32 PM »
I'm on MacOS 12.2.1.  I didn't do anything unusual.  I just set a batch to run 5 chunks, set my Mac to not sleep for 2 hours (because Metashape isn't telling MacOS not to sleep during processing, so my Mac sleeps otherwise).  I left the room, went to bed, and in the morning it was done and I saw that message.

I'm on a new MacBook Pro with the M1 Max chip.  It has never shown me this message before.


5
Bug Reports / Mac NSView error message
« on: March 07, 2022, 06:00:02 PM »
I just got an error message at the end of a Batch that I've never seen before:

Back buffer dpr of 1 doesn't match <_NSViewBackingLayer...

It looks like a MacOS NSView error dealing with the window system.  Didn't affect the results of the batch, but I figured I'd report it.


6
Bug Reports / Re: Metashape stops when Mac sleeps
« on: February 21, 2022, 11:22:40 PM »
This issue is still driving me crazy.  I cannot leave the room for long while Metashape is working because if my Mac goes to sleep it stops Metashape.  So, what should have been a 40 minutes process ends up taking hours because it only continues when I wake the Mac back up

As previously mentioned, there's a simple way for the application to prevent the Mac from auto-sleeping while Metashape is still working.

7
Bug Reports / Re: Console log stops updating after Minimize -> de-Minimize
« on: February 07, 2022, 05:12:24 PM »
I just use the built-in stuff as shown in the attached screenshots.

-Brian

8
Bug Reports / Console log stops updating after Minimize -> de-Minimize
« on: February 05, 2022, 12:10:30 AM »
Here's a very minor bug in 1.8.1.  If I Click the Minimize button in the progress window it makes the main window go away.  But if I then bring the main window back, the Console log still stop updating in that window.  It continues to update in the Progress window, but not the main workspace window.  It's just frozen where it was when I minimized the window.

Additionally, when processing is complete nothing in the main window responds.  I cannot select a chunk or the finished model or anything.  In other words:  minimizing the main window and then un-minimizaing it during processing causes it to become non-responsive.

This is on a MacBook Pro M1 Max.

9
Bug Reports / Re: VK Error when creating textures in 1.8
« on: January 08, 2022, 05:37:46 AM »
MacBook Pro M1 Max

10
Bug Reports / VK Error when creating textures in 1.8
« on: January 08, 2022, 02:04:04 AM »
I saw this problem in the beta, but it's still spitting out this error message in the 1.8 release:

Failed to initialize context. Reason: VK Error : VkResult is "ERROR_INITIALIZATION_FAILED" at line 66

The textures still get created just fine, but I see that error in the log pretty much every time.


11
General / Re: Agisoft Metashape 1.8.0 pre-release
« on: January 02, 2022, 12:57:51 AM »
Well, this is interesting. I just re-ran three chunks that failed miserably with the last 1.8 beta. I ran them with the release version of 1.8 and they all came out perfect. Same exact settings as I ran with the beta. The only difference is that when I did these with the beta I had multiple chunks running in the batch. This time I just did one chunk at a time with the same batch script.  I will have to check later if the problem was caused by having multiple chunks, or if that’s just coincidence and something major got fixed in the release version of 1.8.  Either way this was a very surprising result, because the difference between what I got a couple days ago and what I just got now is night and day.

12
General / Re: Agisoft Metashape 1.8.0 pre-release
« on: January 01, 2022, 06:37:56 PM »
Yep, Mesh from Depth Maps in 1.8 is still nowhere near as good as it was in 1.7.3, but the release version is definitely better than 1.7.4 thru earlier 1.8 betas.   I keep trying to use 1.8, but inevitably I have to go back to 1.7.3 to get usable results.

13
General / Re: Agisoft Metashape 1.8.0 pre-release
« on: December 30, 2021, 04:39:31 PM »
Alexey, I do see that the mesh generated by 1.7 is a little bit larger (less crop) than 1.8.  That is interesting that 1.8 cropped it in more than 1.7.  Any reason why it would be different?  I've had scans cropped pretty tight on 1.7 before and never had a problem with the projection mapping, however.  Is there anything I can do on my end to make this come out correctly on 1.8?

Thanks!


14
General / Re: Agisoft Metashape 1.8.0 pre-release
« on: December 30, 2021, 01:24:19 AM »
Thanks, Alexey!  I've always wondered how the orothophoto plane is determined.  How does Metashape determine where the Z-axis is to project the texture along?  I've done about 500 of these things, and previously it always managed to correctly project straight down the object's z-axis.  This is the first time it hasn't, and I don't know what is different that would cause it.  Also, why did it project correctly in 1.7.3? 

-Brian

15
General / Re: Agisoft Metashape 1.8.0 pre-release
« on: December 28, 2021, 07:53:45 PM »
Sorry, but another bug to report.  I normally do Orthophoto texture map generation at 8192x8192 for my scans.  Today I decided to try a Generic texture instead, and it froze up 73% of the way in.  The only way out is to Force-Quit Metashape.  I tried a 2nd time and the same thing happened but at 74%. 

Of course when I do it with 1.7.3 it works perfectly.   Only freezes up on 1.8 :(

I have uploaded the test project here:  http://gofile.me/61Yhd/xzM4z3TlE

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