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Messages - sibmaster

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1
Hey Alexey,

if I use BuildModel/tvl1_mesh = True and a custom face count of 10 mio. I end up with a model with about 5 mio. faces. Looks quite a bit better then the one with face count set to high. But as I thought, the wings are more or less completely gone (only a few veins are left). See also the attached images.

2
Hey Alexey,

I get a lower face count. With ultra high settings I get about 1.3 million faces. So I put in 10 million, but again get 1.3 million. 

Disabling the tweak, i.e., setting BuildModel/tvl1_mesh = True, will probably not work for us, since this is a hoverfly with very fragile wings and without the tweak the wings are usually just gone. But I will try.

3
Hey Alexey! Thank you for the fast reply.

I used Metashape Professional Version 1.8.3 build 14331. And I put the custom face count into the GUI.

4
Hey there,

we use depth maps and the "BuildModel/tvl1_mesh = false" tweak for mesh generation. Since I just wanted to use the custom face count feature and noticed that it still doesn't work, are you planning to fix this problem? And if so, any estimate on when?

All the best,

Sebastian

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