1
Bug Reports / Re: Build Mesh: Custom Face Count (Pro version) - being ignored
« on: August 31, 2022, 05:24:26 PM »
Hey Alexey,
if I use BuildModel/tvl1_mesh = True and a custom face count of 10 mio. I end up with a model with about 5 mio. faces. Looks quite a bit better then the one with face count set to high. But as I thought, the wings are more or less completely gone (only a few veins are left). See also the attached images.
if I use BuildModel/tvl1_mesh = True and a custom face count of 10 mio. I end up with a model with about 5 mio. faces. Looks quite a bit better then the one with face count set to high. But as I thought, the wings are more or less completely gone (only a few veins are left). See also the attached images.