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Messages - glennn

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16
General / Re: Yet again out of Memory
« on: July 29, 2012, 02:45:14 AM »
Hi Dmitry
I always set the bounding box to a tight close fit to the final mesh I need. 
Does deleting the point cloud data in the distance effect anything?  I sometimes just delete a lot of stray points outside the bounding box.
Cheers

17
General / Re: Agisoft PhotoScan 0.9.0 pre-release
« on: July 29, 2012, 02:42:47 AM »
Hey WG
I am running
i7-3820 @3.6GHz ..overclocked to 4.0GHz
32GB RAM
win7 64 version of 0.9.0 pre release

3 images and set to High Arbitrary  Smooth (100,000 polys)

Device 1 performance: 118.964 million samples/sec (CPU)
Device 2 performance: 199.001 million samples/sec (GeForce GTX 680)
Total performance: 317.964 million samples/sec

18
General / Re: Agisoft PhotoScan 0.9.0 pre-release
« on: July 28, 2012, 03:50:27 AM »
OpenCL
I am presuming the openCL drivers come with nvidia drivers as standard and AGI automatically picks up your device in the preferences ?
Do I have to install seperate openCL drivers or anything like that?
I have a single GTX680 OC 2GB card.
So turning openCL on and setting 7/8 cores would be the correct setup ?
Im still not sure if there is a noticable improvement with a scene yet.  I am still running more tests.

19
General / Re: Agisoft PhotoScan 0.9.0 pre-release
« on: July 28, 2012, 02:59:52 AM »
Is there any noticable speed differences etc with standard edition and professional edition ?
Cheers
Glen

20
General / Re: Yet again out of Memory
« on: July 28, 2012, 02:46:25 AM »
I was considering running out to buy more Ram today but even WickedAndy is running out of ram with much higher quality images and 196gb of ram.  So I dont think buying more ram will help me.

21
General / Re: Yet again out of Memory
« on: July 28, 2012, 01:40:40 AM »
I am processing geo with arbitrary, smooth High 600k polys filter at .2
Also using the latest build 0.9.0 wich i tried last night.
I have reduced it too 97 cameras

Im processing a tree where I have just stepped around the object.

I had done a number of trees before and they all worked great.  This scene was a little more complicated and needed more pictures. 

22
General / Re: Yet again out of Memory
« on: July 27, 2012, 08:43:17 AM »
I too constantly run out of memory at the end of each process.  I am pushing it very hard with 112 images at 5000x4000.  Sometimes I get lucky and it works.  Other times it just falls over at end of processing and sits there all night processing at 46% going no further.
I am processing 2million polys from 112 images at high quality./

23
General / Re: Graphics cards and memory
« on: June 27, 2012, 03:54:22 AM »
Has anyone tried this with a GTX680 yet ?
Is there any benefit to getting a 4gb version 680 over a 2GB 680?
I'm considering buying the Asus GTX680 DirectCU II Top Edition PCI-E 3.0, 2GB 256-bit DDR5
Im still getting long processing speeds after upgrading to a 3.6 and 32gb ram.
Im hoping the 680 may reduce processing time.

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