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Messages - admir

Pages: 1 ... 5 6 [7]
91
General / Re: About automatic masking
« on: August 28, 2013, 04:50:50 PM »
What tutorial do is show you how to use different types of selection to create masks inside Photoscan.
At 3.10 and later, masks are imported from files (made in Photoshop or similar) instead of manually created in Photoscan. In any case if you need masks, you can create them manually or "import" them from mesh (you need to check other tutorials on that).

HTH,
Admir

92
General / Re: About automatic masking
« on: August 28, 2013, 09:53:53 AM »
You should do masking for all added images, not just one. Double click on each image in Photos window (you can open it from View menu) you want to mask and using masking options (Magic wand, etc...) you can generate masks.

Hope it helps,

Admir

93
General / Re: Keep UV with ZRemesher?
« on: July 21, 2013, 09:33:45 PM »
UVs are lost when new mesh is generated using Zremesher, What you can do is: export mesh from Photoscan, clean/remesh whatever you plan to do with it. Make new UV with UV master and then project original mesh to remeshed. Or you can import uv mapped remeshed model in Photoscan. You will have better flow mesh on which you can generate new Texture using Keep UV option in build texture Requester.

If you want Normal map to gain small details, the best would be to generate them from diffuse map.
If you want to project high poly mesh on low poly to get larger details, best is to bake those in XNormal or any 3d app of your choice.

I have tried importing uv mapped low poly mesh to Photoscan to generate diffuse map but since silhouette is not the same there are errors in diffuse map.

Hope it helps.

Admir

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