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General / Memory consumption for EXPORT TILES
« on: November 16, 2014, 12:09:53 AM »
Hi,
I have produced ultra high quality dense cloud with 191.489.819 points. My configuration is 8 core AMD with 32 Gb RAM AND Nvidia GTX 970. Whatever setup of pixel or tile size I try the result is always the same "NOT ENOUGH MEMORY" message appears on the screen.
What is the memory configuration sufficient for this kind of job? Why it doesn't simply start to page to the disk instead of error reporting and stopping the process?
Can you, please, explain the affection of the tile and pixel size to the final quality of the model?
Best regards,
Darko
I have produced ultra high quality dense cloud with 191.489.819 points. My configuration is 8 core AMD with 32 Gb RAM AND Nvidia GTX 970. Whatever setup of pixel or tile size I try the result is always the same "NOT ENOUGH MEMORY" message appears on the screen.
What is the memory configuration sufficient for this kind of job? Why it doesn't simply start to page to the disk instead of error reporting and stopping the process?
Can you, please, explain the affection of the tile and pixel size to the final quality of the model?
Best regards,
Darko