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Messages - Triplegangers

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16
Great, hope you can find the cause.
Thank you

17
Hello Alexey,

Did you find what causes those holes to appear?

Thank you

18
Hello Alexey,

Thank you for you reply. Same camera setup had no problems before, that is correct. Interesting thing is, that problem occurs only on some scans, most of them are fine. But if it does happen, its always with the back cameras.

Will it help if I send you the set and processed chunkes, so you can have a closer look to it and advise something?

Thank you!

19
It happens pretty much on all sets. When I process 360 degree array, it cuts out rectangular hole in the back of the model. But when I process just back cameras, that hole is not there anymore. Please see attached images, not that all cameras aligned just fine and it should work.

Thank you

20
Very cool, thank you Alexey

21
Just want to raise this one from the abyss of forgotten ideas. Alexey, do we have any chance this can be implemented?

Thanks

22
Bug Reports / Dense cloud action ignore (mesh webbings)
« on: February 15, 2014, 05:32:48 PM »
Hello guys,

This is getting very frustrating, not only it ignores masks, but also keep ignoring dense cloud editing, and we keep getting mesh webbings between legs, under arms and between fingers. Please see attached image.

Is there anything you can do about it?

23
Bug Reports / Re: Geometry arc form artifacts
« on: January 14, 2014, 11:55:51 AM »
Will be waiting. Thank you!

24
Bug Reports / Re: Geometry arc form artifacts
« on: January 14, 2014, 11:34:03 AM »
Hello Alexey,

Do we have this nasty bug fixed, can't update to the newest version if its still there?

Thank you!

25
Bug Reports / Re: Geometry arc form artifacts
« on: December 26, 2013, 07:36:13 PM »
Hello Alexey,

I will prepare some data later, for now I switched to version 1.0.0 build 1774 where I get nice results.

For now please those two images, same scan processed in two versions.

26
Bug Reports / Re: Geometry arc form artifacts
« on: December 23, 2013, 10:41:10 PM »
Another image with lots of them

27
Bug Reports / Geometry arc form artifacts
« on: December 23, 2013, 10:12:55 PM »
After updating to version 1.0.0 build 1789. I noticed that the mesh gained in sharpness, which is good. But strange artifacts in form of arcs started to appear all around the model which were never there. It causes lots complications in the post processing those scans. As there are thousands of them all over the model.  Please see attached images:

28
Bug Reports / Re: Build Texture artifacts
« on: November 08, 2013, 05:24:35 PM »
Amazing, yes its gone now. Thank you Alexey!

29
Bug Reports / Re: Build Texture artifacts
« on: October 31, 2013, 04:09:25 PM »
Amazing! Will wait  ;D
Thank you!

30
Bug Reports / Re: Build Texture artifacts
« on: October 31, 2013, 12:31:18 AM »
And please post the texture generation parameters.

Parameters attached.

Thanks Wishgranter, I will test your ideas.

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