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Topics - wojtek

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16
Python and Java API / Render Viewport with Matcap visible?
« on: August 09, 2021, 04:32:23 PM »
Is this possible? .renderImage only renders with the texture map enabled (black when there is no texture). Is there something I'm missing?

ps. .captureView is not right for the job as it's not rendering an image that aligns with any given camera/photo.

17
General / Face Count, VRAM and Model viewport display.
« on: August 08, 2021, 11:32:16 AM »
Hey,

Is what is possible to display in the viewport at one time dictated by the VRAM or some other internal limit as well? I'm on a 3090 and considering getting an A6000 for the extra memory.

I can currently display about ~300M face meshes with the 24Gb of VRAM 3090 has. Bigger meshes (400, 500M) display in fragmented way (ie only 10 is visible for example).


Alexey, can you advise?

18
Python and Java API / Best Way to edit Metashape.Image()
« on: July 07, 2021, 01:35:49 PM »
Hey Alexey,

Can you advise me what would be the best way to edit a Metashape.Image() that i get by using model.renderDepth()?

I'd like to replaces values below a certain F32 treshold with 0 and then convert to an 8bit Metashape.Image()

Many thanks in advance.


Edit: I just realized I can simply iterate over the Image() and copy values to a new numpy array then convert that to an image using PIL. If there are better solutions please advise though :)

19
Bug Reports / 1.7.3 - Sample Points Bug
« on: June 30, 2021, 08:37:21 AM »
Hey,

Thanks for adding the option to manually input the point count!

I'm attaching two screenshots of the popup, if i enter point spacing value then everything is fine. If i do the same number in the estimated points part the spacing turns to inf.

Sidenote: it would be nice to autoformat the estimated points part as it gets pretty tricky in billions :)

20
Feature Requests / BigTiff library for tiffs bigger than 4gb
« on: January 18, 2021, 02:36:38 PM »
I think it's worth looking at.

21
Python and Java API / Red Text in Console
« on: January 09, 2021, 06:27:52 PM »
Hey,

Which method do you guys use to print colored text (such as red error prints) in console?

Can you give us a small code snippet?


cheers

22
Feature Requests / Gradual Selection -> Model Confidence
« on: October 18, 2020, 11:09:49 AM »
We should be able to select parts of the model using the confidence values.

23
Feature Requests / Model.saveTexture(path) - add Udim formatting
« on: September 30, 2020, 03:44:15 PM »
Currently only non-udim formatting is possible with this function.

24
General / OOC version?
« on: July 02, 2020, 09:54:10 PM »
That seems new, what am I looking at?  :)

25
Bug Reports / Vertice merging too aggressive in Out of Core meshing
« on: May 20, 2020, 02:58:04 PM »
Hey,

It seems that the seam merging for each of the meshed regions in depth based meshing is a bit too aggressive, it creates a topology far sparser than the rest of the model. This makes the model pretty hard to smooth out afterwards for example (this topology will create visible errors).



26
Bug Reports / "Analyzing mesh..." takes very long
« on: May 20, 2020, 02:54:07 PM »
Hey,

It seems that this takes a bit longer than it used to/should. I haven't tested extensively in prior versions yet but I don't remember things taking this long before.

When it gets stuck like that it eventually completes but it might be taking hours (i haven't clocked it exactly)

I'm currently on latest 1.6.3 pre release build.

I've sent a test project to you via email to support@agisoft.com. To reproduce please decimate the provided model down to 50 000 000 or 40 000 000 and then try to do a gradual selection on it (Model before decimation shouldn't get stuck on the Analyzing step. I kept the original though so you can see what's going on)

27
When Metashape runs out of disk space during depth map based mesh reconstruction it will crash without any sort of warning or crash report.

I think ideally it should pause when disk space runs low, instead?


28
All in the description.

29
Feature Requests / Ignore backfaces in selection mode
« on: April 30, 2020, 02:33:33 PM »
Would be a nice addition, especially for those of us that do some cleanup tasks like Smoothing (of thin objects for example).

30
Feature Requests / Apply to: Enabled Chunks (pretty please!)
« on: April 14, 2020, 12:25:18 PM »
Hey,

When using "Entire Workspace" (which is essentially "All Chunks") if there is one chunk where the operation fails there is no way to exclude it other than moving it to the bottom of the chunk list and re-running the entire operation.

"Enabled Chunks" solves this pretty nicely as you could simply disable portion of the chunks before running the operation.


Thanks in advance :)

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