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Messages - wojtek

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241
You can setup a log file in the preferences of Metashape.

You can also simply write your exception to a file:

log_file = open('C:/error_log.txt','w+')    (use 'a' to append an existing file)
                   
log_file.write("error happened")

log_file.close()

242
Python and Java API / Reading Mesh UV Stats from Python
« on: April 10, 2019, 06:32:43 PM »
Is it possible to read stats like Fill ratio or Overlap ratio through python?

Normally this is accessed through Tools -> Mesh -> View Mesh UVs

243
Python and Java API / Re: Addressing multiple Models and Dense clouds
« on: April 06, 2019, 11:42:58 AM »
Ah, derp.

Thanks a lot!

244
Python and Java API / Addressing multiple Models and Dense clouds
« on: April 05, 2019, 02:52:01 PM »
I'm struggling to figure out how to address 3D Models and Dense Clouds that are not "Set as Default"

Is there a method for addressing those in Python api that i missed?

For example there is no exportModel method for chunk.models list and I have not found a way to "Set as Default" from python.

245
Bug Reports / Importing 16bit texture converted to 8bit internally
« on: March 31, 2019, 11:10:36 PM »
When importing a 16bit (probably 32 as well) texture it is converted to an 8 bit image.

In all other instances textures maintain bit depth so I think this is worth fixing (particularly for my current workflow ;))


If i manually import the png into the model.zip it does work so I assume there are no hard problems here.


I'm on 1.5.1, if this was fixed in 1.5.2 i apologize

246
General / Gradual Selection Please select...
« on: January 27, 2019, 06:46:14 PM »
Any particular reason you guys added an extra step to using Gradual Selection?


I don't see a benefit other than adding another thing to click (having to select from the drop down instead of having the first function readily available).

247
General / Is Metashape uninstalling Photoscan?
« on: January 18, 2019, 12:49:36 AM »
I've installed Metashape to test and it seems that after a reboot my Photoscan installs are gone, can you confirm if this is intended behaviour or something else went wrong?

248
General / Re: Agisoft PhotoScan 1.4.0 pre-release
« on: October 23, 2017, 12:11:07 PM »
Hi All,

Am I blind or did the extremely useful "Gradual selection" option just vanish in the latest release?

Cheers,

Geert

They moved it to another tab (Model) I think.

I will repeat my humble request to add a keyboard shortcut for this option in here :)

249
General / Re: Agisoft PhotoScan 1.4.0 pre-release
« on: September 25, 2017, 01:27:04 PM »
Can you guys add a keyboard shortcut for Gradual Selection, now that you moved it to a new tab it's even more frustrating to access it multiple times (i keep going to Edit tab instead) :)

250
General / Re: Agisoft PhotoScan 1.4.0 pre-release
« on: September 20, 2017, 02:03:05 PM »
Congrats on the new release.

Can you guys provide some basic rundown on the new features? For instance, is the Refine Mesh command doing procedural detail extraction from the source images (like color to normal software) or is there some logic involved that actually improves upon the original result?

251
+1.

Also, a  keyboard shortcut for Gradual Selection would be welcome :)

252
Feature Requests / Mesh Export - UV coordinates
« on: June 11, 2017, 05:28:47 PM »
Currently, UV coordinates are only included if "Export Texture" is enabled.
 
In certain cases we are exporting a mesh, with UVs but no texture.

I believe that on export there should be an individual option for UVs.


Cheers!

253
Feature Requests / (Masking) - Ignore mask feature
« on: April 24, 2017, 11:39:40 AM »
I was thinking of a system where a special "Ignore Mask" could be created on one of the images in a chunk (or more). The idea is that points that pair with areas marked on this special mask would be automatically discarded across the entire chunk.

This way you could speed up the masking process, by removing unwanted features from processing using only a single or handful of masks.

Cheers

254
Feature Requests / (Mesh Gen) - Disable Vertex Color gen
« on: April 24, 2017, 11:26:22 AM »
Hey,

I'd like to request an option to toggle Vertex Color sampling off during mesh generation. For some of us it's an unnecessary step and takes a bit of calculation time :)

Cheers

255
Feature Requests / Keyboard shortcut for Gradual Selection
« on: March 15, 2017, 07:16:14 PM »
Pretty please :)

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