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Messages - doppelganger

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Hello, i'm using many software to get the best final result possible. Most of the time, the best is coming from acute3D, but not all the time. The two other i use are capturing reality and Agisoft Photoscan. I just need a final orthomosaic.

I get the place an orientation of eatch pictures from Capturing Reality , (X,Y,Z and rotation of the camera). I want to use it in Photoscan.

When i'm importing the text file in référence i get the localisation, but if i use 0 for Accuracy i dont have any align of image, and if i let like it is 10 m in accuracy, i dont have any orientation.

Can you help me ?

General / Re: Orthophoto in a room
« on: September 17, 2014, 05:09:43 PM »
Thanks for your help

General / Re: Orthophoto in a room
« on: September 17, 2014, 05:09:02 PM »
same view made with autopano giga 3.6

General / Re: Orthophoto in a room
« on: September 17, 2014, 05:00:57 PM »
The full view and a detail with probl?me

General / Orthophoto in a room
« on: September 17, 2014, 04:53:41 PM »
Hello, i'm new with this sofware.

I'm making orthophoto of room, the project is to be able to see the intimate of an bedroom from vertical view in high resolution.

I was using autopano giga, the final pictures are great but i took time to correct paralax problem.
I have try photoscan, it make some good result, but i'm not very good to optimise the process :
I want to have a perfect orthophoto like that i can make a big print, and look a the details, discover intimity.

I have read several tutorial, here is my process :

Align Photos :
Accuracy: High / Pair preselection : Generic / Point limit: 40000
1) What the fonction of point limit ? The number of alignment point ?
2) What can i do if i have some moving pepole in the room on the picture, and if i want to keep them in the final picture ?

Build Dense Point Cloud :
Quality : Medium or High
Depth filtering: Aggressive or Mild
3) What is the best ? I don't want a 3D model, i want a perfect orthophot well textured, my pictures are verticals? Did i loose time ? Did i make a to sophistical model with finaly make a bad textured surface ?

Pages: 1 [2]