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Messages - Gazu

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General / Re: Avoid Unsharp/Stretched Textures?
« on: March 13, 2015, 10:43:52 PM »
Every Single Photo was taken on a Tripod and my lens is on every Picture maximum zoomed out.
I use a Canon G1X Mark 2 Camera.

What do you mean with only an angle?
As i said before i made 80 Pictures and so there are many pictures all around the rock.
I made one Round to take Photos of the Mid Section of The Rock, One Round for the Lower Section of the Rock and some Pictures from Above, but not as much as i have done for mid and low section.

Then i turned the rock and made the same for the other side.

General / Re: Avoid Unsharp/Stretched Textures?
« on: March 13, 2015, 08:55:41 PM »
80 Pictures, but i turned the Rock to the other Side to have it completely photographed.
So i must not close the hole in dynamesh and have diffuse informations on the "bottom" Side of the rock.

General / Avoid Unsharp/Stretched Textures?
« on: March 13, 2015, 07:52:06 PM »
Hi Community!

One question:
How to avoid Unsharp or Stretched Diffuse Textures?

The Rock was Photographed on a Tripod, but has still Unsharp and Stretched Spots on the Diffuse. But its only visible on a very big Zoom Level. But im perfectionist...
So, what can i do to improve the Texture Quality?


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