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General / Balancing dense cloud specs vs mesh specs
« on: August 17, 2018, 06:32:46 AM »
I was producing an orthophoto from about 260 aerial photos.
I ran out of memory creating the mesh from the dense cloud.
I lowered the mesh face count down to low (2.7 million), but still ran out of memory.
Then I disabled interpolation. This then worked.
1. What is the effective of disabling interpolation?
2(a). Should I have used Medium Quality, instead of High when building the dense cloud?
2(b). Would that affect how many faces the mesh could have?
2(c). If so, could I (somehow) thin down the dense cloud a certain amount?
3. What does Calculate vertex colors do; and does this take much memory?
I ran out of memory creating the mesh from the dense cloud.
I lowered the mesh face count down to low (2.7 million), but still ran out of memory.
Then I disabled interpolation. This then worked.
1. What is the effective of disabling interpolation?
2(a). Should I have used Medium Quality, instead of High when building the dense cloud?
2(b). Would that affect how many faces the mesh could have?
2(c). If so, could I (somehow) thin down the dense cloud a certain amount?
3. What does Calculate vertex colors do; and does this take much memory?