3
« on: October 27, 2020, 05:07:35 PM »
hi,
occlusion map generation takes for ever
2020-10-27 13:37:53 postprocessing atlas... done in 5.486 sec
2020-10-27 13:38:02 Finished processing in 200.162 sec (exit code 1)
2020-10-27 13:38:51 BuildTexture: mapping mode = Keep uv, page count = 1, texture size = 8192, texture type = Normal map, source data = Model, transfer_texture = 0
2020-10-27 13:38:51 Generating textures...
2020-10-27 13:38:51 Initializing...
2020-10-27 13:40:10 Baking textures...
2020-10-27 13:40:10 Computing tangent vectors...
2020-10-27 13:40:11 Computing normals for baking...
2020-10-27 13:40:11 Transferring attributes...
2020-10-27 13:40:23 Applying textures...
2020-10-27 13:40:32 Finished processing in 101.502 sec (exit code 1)
2020-10-27 13:45:29 BuildTexture: mapping mode = Keep uv, page count = 1, texture size = 8192, texture type = Occlusion map, source data = Model, transfer_texture = 0
2020-10-27 13:45:29 Generating textures...
2020-10-27 13:45:29 Initializing...
2020-10-27 13:46:36 Calculating ambient occlusion...
2020-10-27 15:04:31 Finished processing in 4742.23 sec (exit code 0)
2020-10-27 15:04:31 Error: Aborted by user