Forum

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mr.Vain

Pages: 1 [2] 3
16
General / Re: HELP wanted! (Dropbox link in the text)
« on: March 04, 2020, 01:56:08 PM »
I agree with Paul, the altitude information in the last chunk seems to be incorrect.

You may need to subtract 318 meters from the altitude values of the cameras in the third chunk and Update the reference.

Why 318m, how do i know that is 318m?

17
General / Re: HELP wanted! (Dropbox link in the text)
« on: February 12, 2020, 02:50:03 PM »
Thanks guys!! That was the problem. After fixing that it worked like a charm. :)

18
General / HELP wanted! (Dropbox link in the text)
« on: February 11, 2020, 11:15:32 PM »
Hi!
In the dropbox link below i have a project wich is from a phantom 4 and the first chunks was no problem but suddenly everything gets FU when i try to  use my gcp. The pointcloud goes twisted and the fault is a couple of hundred meters and i cant understand what i am doing wrong this time. If i have the photos checked and import my gcp they are placed correct but when i stat to place them everything goes bananas. Can anyone download the project and try do get it right and tell what i am doing wrong? This is from a regular phanthom 4 and i also have a P4 RTK and with that one is never any problems at all.

Thanks in advanced.

https://www.dropbox.com/sh/67zxg1fo455jl73/AABxv3FXyVAv6X_Mc4ZY27xUa?dl=0

19
General / Agisoft to Sketchup with KMZ, what defines the origo?
« on: May 11, 2019, 11:10:09 AM »
Hi!
I am using the kmz export to export from metashape to sketchup and when i import the file in sketchup the placement at north is correct but i want to find out what is controling the origo in sketchup?
I have been testing different things but i cant figure this out. I want to know because if i know what controls this i also can import other stuff to skechup that gets a correct placement. See the pictures

20
General / DJI P4 RTK Workflow
« on: March 02, 2019, 10:59:08 PM »
Hi guys!

I just bought a dji p4 RTK and have made 2 flights. I dont find so much information about using the photos in Agisoft (maybe i have been searching wrong) so i hope you can help me.
So, what is the best workflow?

This is what i did:

1. import photos
2. Align photos, highest
3. Import gcp and changing the settings for coordinate system. For me in sweden its: Project system, SWEREF99. Camera system, wgs84. gcp system SWEREF99. I had only 1 gcp for testing the RTK drone.
(the gcp does not show up in right place, maybe 4m beside but the photos has accuracy 10-40mm)
4. Place the gcp. The accuracy for the gcp will be like 1m
5. Optimize the pictures with both controlpoints and photos checked.
6. Import the exif data (the accuracy for gcp are under 10mm after that)
7. Build pointcloud and do the rest.

This gave me a really good result when comparing with a flight done with an regular P4 and 10 gcp:s. The result when only using 1 gcp was outstanding.

Back to the question, i relly did not know what i did but it seemed to work  :o so can anyone tell med how i acually should do?  ;D

Have a nice evening!

21
The issue appeared to be related to invalid values being estimated during the depth maps calculation.

The fix is included to the latest 1.5.0 pre-release update, but you will need to rebuild the depth maps.

Thanks!
An answer on Christmas eve was not what i was expecting, thanks!

Merry Christmas to you all!

22
Hello Mr.Vain,

Can you please save this only chunk with 182 cameras to separate PSZ file with the depth maps and send it to us?

I have sent ypu the project, crashreport and a video. :)

23
Sorry to but my nose in on this, but I think I can help;

I had a similar problem when we did the 9/11 museum.  What fixed it for me was using the python script called "split in chunks" which subdivides the chunk into more chunks in a grid with a small overlap.  Once the point cloud for each chunk was done, I then merged them back.  I'm sorry if this was just a distraction, but it worked for me.

The python script is part of this collection:  https://github.com/agisoft-llc/photoscan-scripts


Thanks, i will try anything. Im afraid i havent worked with script before, how does it work if i batch a process? All my project has always worked before this one (and after) but this one does not work. :(

24
Hello Mr.Vain,

"Empty point list" message means that the reconstructed dense cloud doesn't contain any points.

Can you, just for case, try to run the processing in Lowest, for example, for the same chunk from the PSZ project that you have sent to us? Maybe your project is corrupted for some reason, but re-saving fixed the issue.

Also you can try to use Reset Region option, if the PSZ processing fails as well.

You can keep an eye on the dense cloud filtering stage - if the working volume in the very beginning of the stage is again 0x0x0, then there might be no reason to wait.

Ok, this is what i did now.

Yesterday i did start the project with the .PSZ file and did the lowest cloud with the chunk of only 166 pics wich has crashed before, that worked.
When it worked (late on the night yesterday) i took a chance and did batch the process for the big chunk and was hoping it should work to this morning, it did not. Some screenshots are attached here.
This is what the log said:
Depth reconstruction devices performance:
- 8% done by CPU
- 21% done by Intel(R) HD Graphics 530
- 71% done by Quadro M2000M
Total time: 4372.9 seconds

Generating dense cloud...
Generating dense point cloud...
selected 998 cameras in 9.815 sec
working volume: 0x0x0
tiles: 1x1x1
selected 998 cameras in 0.006 sec
preloading data... done in 10.1 sec
filtering depth maps... done in 2233.35 sec
preloading data... done in 56.237 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data... done in 45.807 sec
building point cloud... done in 0 sec
0 points extracted
Error: Empty point list
Saving project...
saved project in 100.402 sec
ClassifyGroundPoints: max angle = 13, max distance = 0.3, cell size = 30
Error: Null dense cloud
Saving project...
saved project in 103.541 sec
ExportPoints: coordinates = SWEREF99 13 30, format = PointsFormatLAS, path = F:/Dropbox (FMT)/Fredriks Marktjänst/Jobb mm/FMT BC/MTIB/Sobacken/Sobacken/Punktmoln 181210.las
Error: Null dense cloud
Saving project...
saved project in 115.281 sec
BuildModel: surface type = Arbitrary, source data = Dense cloud, face count = Medium, interpolation = Enabled, vertex colors = 1
Error: Null dense cloud
Saving project...
saved project in 108.707 sec
BuildTexture: mapping mode = Generic, texture count = 1, blending mode = Mosaic, texture size = 20000, fill holes = 1, ghosting filter = 1
Error: Operation not applicable
Saving project...
saved project in 115.261 sec
BuildOrthomosaic: projection = SWEREF99 13 30, surface = Mesh, blending mode = Mosaic, resolution = 0.02
Generating orthomosaic...
Please save project in PSX format before processing
Error: Empty frame path
Saving project...
saved project in 98.246 sec
ExportOrthomosaic: image_format = TIFF, path = F:/Dropbox (FMT)/Fredriks Marktjänst/Jobb mm/FMT BC/MTIB/Sobacken/Sobacken/Ortofoto Sobacken 181210.tif, projection = SWEREF99 13 30, resolution = 0.05
Error: Null orthomosaic
Saving project...
saved project in 105.476 sec
Finished batch processing in 7863.38 sec (exit code 1)
 

Now, this morning i tried to make a lowes cloud of one of the other small chunks instead witch the -psz project, it did say 0x0x0x så i aborted it. The icons for depthmaps on the pics are shown all the time now, cant get rid of them.

After this i did "reset region" option and started it again, now it crashed and just turned of the program, no crash report.

25
Hello Mr.Vain,

We have received the project.

I've tried to create the full scale images from the thumbnails and started the dense cloud generation - but the log doesn't show the empty region, like in your logs:
Code: [Select]
working volume: 0x0x0Checked both versions 1.4.4 and 1.5.0.

Is that the same project that you have issues with? Do any special actions need to be applied?

Hmm, thats strange.  ??? The project name is "sobacken" right?  Thats the project.
I dont do anyting special with this project at all. Yesterday evening i did another project with 335 cameras and it worked just fine. Did nothing special at all.


I just tried to make a dense cloud (lowest) in one of the chunks and the project crashed again. This time it just turned of.
Here is a video what happend http://youtu.be/qGSbuTtVsKs?hd=1 and here is the chrash report:

ARB_texture_non_power_of_two: Yes
ARB_vertex_buffer_object: Yes
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
OpenGLMaxTextureSize: 16384
OpenGLRenderer: Quadro M2000M/PCIe/SSE2
OpenGLStereo: No
OpenGLVendor: NVIDIA Corporation
OpenGLVersion: 4.6.0 NVIDIA 411.95
ProductName: PhotoScan Pro
System: Windows 64bit
SystemMemory: 39.9 GB
Throttleable: 1
URL:
Vendor: Agisoft
Version: 1.4.4.6848
XLog: 8x8u tiles
timings: rectify: 0.002 disparity: 0.048 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 254x272x96 disparity using 254x272x8u tiles
timings: rectify: 0.003 disparity: 0.035 borders: 0.002 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.158 borders: 0.012 filter: 0.002 fill: 0
[GPU] estimating 240x227x96 disparity using 240x227x8u tiles
timings: rectify: 0.002 disparity: 0.047 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 163x181x96 disparity using 163x181x8u tiles
timings: rectify: 0.007 disparity: 0.158 borders: 0.001 filter: 0.005 fill: 0
[GPU] estimating 101x201x96 disparity using 101x201x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 100x191x96 disparity using 100x191x8u tiles
timings: rectify: 0.002 disparity: 0.019 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 119x252x96 disparity using 119x252x8u tiles
[GPU] estimating 117x211x96 disparity using 117x211x8u tiles
timings: rectify: 0.02 disparity: 0.371 borders: 0.01 filter: 0.011 fill: 0
timings: rectify: 0.002 disparity: 0.027 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.142 borders: 0.009 filter: 0.004 fill: 0
[GPU] estimating 192x301x96 disparity using 192x301x8u tiles
[GPU] estimating 250x254x96 disparity using 250x254x8u tiles
timings: rectify: 0.001 disparity: 0.033 borders: 0.004 filter: 0.001 fill: 0
[GPU] estimating 151x195x96 disparity using 151x195x8u tiles
[CPU] estimating 240x227x96 disparity using 240x227x8u tiles
timings: rectify: 0.002 disparity: 0.106 borders: 0.01 filter: 0.002 fill: 0
[GPU] estimating 104x149x96 disparity using 104x149x8u tiles
timings: rectify: 0.003 disparity: 0.042 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 175x288x96 disparity using 175x288x8u tiles
timings: rectify: 0.001 disparity: 0.042 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 188x199x96 disparity using 188x199x8u tiles
timings: rectify: 0.002 disparity: 0.042 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 130x268x96 disparity using 130x268x8u tiles
timings: rectify: 0.003 disparity: 0.045 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 243x250x96 disparity using 243x250x8u tiles
timings: rectify: 0.004 disparity: 0.135 borders: 0.006 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.036 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 203x267x96 disparity using 203x267x8u tiles
[GPU] estimating 80x242x96 disparity using 80x242x8u tiles
timings: rectify: 0.001 disparity: 0.121 borders: 0.002 filter: 0 fill: 0
[GPU] estimating 176x269x96 disparity using 176x269x8u tiles
timings: rectify: 0.003 disparity: 0.046 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 134x254x96 disparity using 134x254x8u tiles
timings: rectify: 0.002 disparity: 0.038 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.003 disparity: 0.026 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 185x282x96 disparity using 185x282x8u tiles
[GPU] estimating 137x205x96 disparity using 137x205x8u tiles
timings: rectify: 0.001 disparity: 0.029 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 179x277x96 disparity using 179x277x8u tiles
timings: rectify: 0.002 disparity: 0.027 borders: 0.002 filter: 0.005 fill: 0
timings: rectify: 0.005 disparity: 0.127 borders: 0.001 filter: 0.01 fill: 0
[GPU] estimating 121x217x96 disparity using 121x217x8u tiles
timings: rectify: 0.002 disparity: 0.04 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 121x268x96 disparity using 121x268x8u tiles
[GPU] estimating 131x243x96 disparity using 131x243x8u tiles
timings: rectify: 0.006 disparity: 0.035 borders: 0.004 filter: 0.003 fill: 0
timings: rectify: 0.009 disparity: 0.163 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 151x187x96 disparity using 151x187x8u tiles
timings: rectify: 0.001 disparity: 0.032 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 246x309x96 disparity using 246x309x8u tiles
timings: rectify: 0.015 disparity: 0.325 borders: 0.01 filter: 0.013 fill: 0
timings: rectify: 0.001 disparity: 0.025 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 113x123x96 disparity using 113x123x8u tiles
[CPU] estimating 167x200x96 disparity using 167x200x8u tiles
timings: rectify: 0.001 disparity: 0.019 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 188x182x96 disparity using 188x182x8u tiles
[GPU] estimating 106x149x96 disparity using 106x149x8u tiles
timings: rectify: 0.001 disparity: 0.028 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 222x215x96 disparity using 222x215x8u tiles
timings: rectify: 0.045 disparity: 0.101 borders: 0.011 filter: 0.002 fill: 0
[GPU] estimating 44x190x96 disparity using 44x190x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.007 filter: 0.006 fill: 0
[GPU] estimating 142x202x96 disparity using 142x202x8u tiles
timings: rectify: 0.003 disparity: 0.038 borders: 0.003 filter: 0.001 fill: 0
[GPU] estimating 250x222x96 disparity using 250x222x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 125x219x96 disparity using 125x219x8u tiles
timings: rectify: 0.002 disparity: 0.168 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 119x140x96 disparity using 119x140x8u tiles
timings: rectify: 0.001 disparity: 0.042 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 77x241x96 disparity using 77x241x8u tiles
timings: rectify: 0.001 disparity: 0.093 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 94x270x96 disparity using 94x270x8u tiles
timings: rectify: 0.005 disparity: 0.037 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 131x187x96 disparity using 131x187x8u tiles
timings: rectify: 0.002 disparity: 0.026 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 130x274x96 disparity using 130x274x8u tiles
timings: rectify: 0.001 disparity: 0.056 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 192x225x96 disparity using 192x225x8u tiles
timings: rectify: 0.004 disparity: 0.035 borders: 0.003 filter: 0.003 fill: 0
timings: rectify: 0.003 disparity: 0.036 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 96x152x96 disparity using 96x152x8u tiles
[GPU] estimating 180x277x96 disparity using 180x277x8u tiles
timings: rectify: 0.008 disparity: 0.256 borders: 0.002 filter: 0.011 fill: 0
timings: rectify: 0.001 disparity: 0.038 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.032 borders: 0.001 filter: 0.007 fill: 0
[GPU] estimating 171x270x96 disparity using 171x270x8u tiles
[GPU] estimating 131x129x96 disparity using 131x129x8u tiles
[CPU] estimating 197x206x96 disparity using 197x206x8u tiles
timings: rectify: 0.001 disparity: 0.103 borders: 0.039 filter: 0.007 fill: 0
timings: rectify: 0.001 disparity: 0.037 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 150x277x96 disparity using 150x277x8u tiles
timings: rectify: 0.002 disparity: 0.034 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 249x170x96 disparity using 249x170x8u tiles
timings: rectify: 0.001 disparity: 0.118 borders: 0.009 filter: 0.006 fill: 0
[GPU] estimating 244x250x96 disparity using 244x250x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 238x225x96 disparity using 238x225x8u tiles
timings: rectify: 0.003 disparity: 0.033 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 202x195x96 disparity using 202x195x8u tiles
[GPU] estimating 256x272x96 disparity using 256x272x8u tiles
timings: rectify: 0.003 disparity: 0.11 borders: 0.004 filter: 0.004 fill: 0
[GPU] estimating 197x286x96 disparity using 197x286x8u tiles
timings: rectify: 0.002 disparity: 0.053 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 168x200x96 disparity using 168x200x8u tiles
timings: rectify: 0.002 disparity: 0.059 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 73x268x96 disparity using 73x268x8u tiles
timings: rectify: 0.002 disparity: 0.03 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 111x219x96 disparity using 111x219x8u tiles
timings: rectify: 0.002 disparity: 0.156 borders: 0.001 filter: 0.004 fill: 0
timings: rectify: 0.002 disparity: 0.035 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 122x268x96 disparity using 122x268x8u tiles
[GPU] estimating 249x222x96 disparity using 249x222x8u tiles
timings: rectify: 0.004 disparity: 0.032 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 192x275x96 disparity using 192x275x8u tiles
timings: rectify: 0.003 disparity: 0.034 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 170x270x96 disparity using 170x270x8u tiles
timings: rectify: 0.003 disparity: 0.04 borders: 0.007 filter: 0.003 fill: 0
[GPU] estimating 192x301x96 disparity using 192x301x8u tiles
timings: rectify: 0.002 disparity: 0.045 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.001 disparity: 0.163 borders: 0.004 filter: 0.001 fill: 0
[GPU] estimating 118x252x96 disparity using 118x252x8u tiles
timings: rectify: 0.013 disparity: 0.366 borders: 0.003 filter: 0.006 fill: 0
timings: rectify: 0.002 disparity: 0.039 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 230x306x96 disparity using 230x306x8u tiles
[CPU] estimating 197x225x96 disparity using 197x225x8u tiles
[GPU] estimating 184x223x96 disparity using 184x223x8u tiles
timings: rectify: 0.015 disparity: 0.147 borders: 0.005 filter: 0.004 fill: 0
[GPU] estimating 255x272x96 disparity using 255x272x8u tiles
timings: rectify: 0.002 disparity: 0.04 borders: 0.005 filter: 0.004 fill: 0
[GPU] estimating 181x290x96 disparity using 181x290x8u tiles
timings: rectify: 0.002 disparity: 0.045 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 196x206x96 disparity using 196x206x8u tiles
timings: rectify: 0.002 disparity: 0.126 borders: 0.012 filter: 0 fill: 0
timings: rectify: 0.005 disparity: 0.041 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 193x275x96 disparity using 193x275x8u tiles
[GPU] estimating 131x267x96 disparity using 131x267x8u tiles
timings: rectify: 0.003 disparity: 0.043 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 155x194x96 disparity using 155x194x8u tiles
timings: rectify: 0.005 disparity: 0.03 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.004 disparity: 0.035 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 109x263x96 disparity using 109x263x8u tiles
timings: rectify: 0.001 disparity: 0.023 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 184x278x96 disparity using 184x278x8u tiles
[GPU] estimating 143x214x96 disparity using 143x214x8u tiles
timings: rectify: 0.002 disparity: 0.177 borders: 0.001 filter: 0.008 fill: 0
timings: rectify: 0.002 disparity: 0.042 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 258x286x96 disparity using 258x286x8u tiles
timings: rectify: 0.003 disparity: 0.041 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 198x225x96 disparity using 198x225x8u tiles
timings: rectify: 0.005 disparity: 0.173 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 257x286x96 disparity using 257x286x8u tiles
timings: rectify: 0.007 disparity: 0.274 borders: 0.005 filter: 0.007 fill: 0
[CPU] estimating 144x214x96 disparity using 144x214x8u tiles
timings: rectify: 0.001 disparity: 0.054 borders: 0.002 filter: 0.003 fill: 0
timings: rectify: 0.003 disparity: 0.057 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 175x288x96 disparity using 175x288x8u tiles
[GPU] estimating 206x202x96 disparity using 206x202x8u tiles
[GPU] estimating 151x210x96 disparity using 151x210x8u tiles
timings: rectify: 0.002 disparity: 0.037 borders: 0.006 filter: 0.005 fill: 0
[GPU] estimating 231x306x96 disparity using 231x306x8u tiles
timings: rectify: 0.002 disparity: 0.049 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 143x191x96 disparity using 143x191x8u tiles
timings: rectify: 0.002 disparity: 0.128 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 267x212x96 disparity using 267x212x8u tiles
timings: rectify: 0.002 disparity: 0.043 borders: 0.001 filter: 0.008 fill: 0
timings: rectify: 0.003 disparity: 0.047 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 224x303x96 disparity using 224x303x8u tiles
[GPU] estimating 81x173x96 disparity using 81x173x8u tiles
timings: rectify: 0.003 disparity: 0.136 borders: 0.014 filter: 0.001 fill: 0
[GPU] estimating 144x214x96 disparity using 144x214x8u tiles
timings: rectify: 0.001 disparity: 0.029 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 108x267x96 disparity using 108x267x8u tiles
timings: rectify: 0.005 disparity: 0.044 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 181x280x96 disparity using 181x280x8u tiles
timings: rectify: 0.01 disparity: 0.223 borders: 0.005 filter: 0.005 fill: 0
timings: rectify: 0.001 disparity: 0.036 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 187x279x96 disparity using 187x279x8u tiles
timings: rectify: 0.002 disparity: 0.055 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.137 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 268x243x96 disparity using 268x243x8u tiles
timings: rectify: 0.002 disparity: 0.043 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 263x283x96 disparity using 263x283x8u tiles
timings: rectify: 0.001 disparity: 0.125 borders: 0.012 filter: 0 fill: 0
[GPU] estimating 189x227x96 disparity using 189x227x8u tiles
timings: rectify: 0.003 disparity: 0.042 borders: 0.004 filter: 0.007 fill: 0
[GPU] estimating 267x212x96 disparity using 267x212x8u tiles
timings: rectify: 0.003 disparity: 0.031 borders: 0.002 filter: 0.004 fill: 0
[GPU] estimating 130x268x96 disparity using 130x268x8u tiles
timings: rectify: 0.001 disparity: 0.025 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 182x290x96 disparity using 182x290x8u tiles
timings: rectify: 0.001 disparity: 0.16 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.002 disparity: 0.029 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 225x303x96 disparity using 225x303x8u tiles
timings: rectify: 0.004 disparity: 0.154 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 169x215x96 disparity using 169x215x8u tiles
timings: rectify: 0.003 disparity: 0.035 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 232x294x96 disparity using 232x294x8u tiles
timings: rectify: 0.001 disparity: 0.034 borders: 0.002 filter: 0.005 fill: 0
timings: rectify: 0.002 disparity: 0.07 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 130x195x96 disparity using 130x195x8u tiles
timings: rectify: 0.001 disparity: 0.054 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 98x247x96 disparity using 98x247x8u tiles
timings: rectify: 0.001 disparity: 0.054 borders: 0.003 filter: 0.001 fill: 0
[GPU] estimating 173x254x96 disparity using 173x254x8u tiles
timings: rectify: 0.001 disparity: 0.088 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 255x272x96 disparity using 255x272x8u tiles
timings: rectify: 0.004 disparity: 0.123 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 266x218x96 disparity using 266x218x8u tiles
timings: rectify: 0.002 disparity: 0.113 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 269x243x96 disparity using 269x243x8u tiles
timings: rectify: 0.002 disparity: 0.124 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 131x267x96 disparity using 131x267x8u tiles
timings: rectify: 0.002 disparity: 0.073 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 182x280x96 disparity using 182x280x8u tiles
timings: rectify: 0.005 disparity: 0.092 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 233x294x96 disparity using 233x294x8u tiles
timings: rectify: 0.001 disparity: 0.122 borders: 0.001 filter: 0.003 fill: 0

Depth reconstruction devices performance:
 - 4%    done by CPU
 - 24%    done by Intel(R) HD Graphics 530
 - 72%    done by Quadro M2000M
Total time: 42.069 seconds

Generating dense cloud...
Generating dense point cloud...
selected 169 cameras in 0.153 sec
working volume: 0x0x0
tiles: 1x1x1
selected 169 cameras in 0.002 sec
preloading data... done in 0.162 sec
filtering depth maps... done in 129.858 sec
preloading data... done in 8.301 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data...

This report also contains technical information about

26
Hello Mr.Vain,

We have received the project.

I've tried to create the full scale images from the thumbnails and started the dense cloud generation - but the log doesn't show the empty region, like in your logs:
Code: [Select]
working volume: 0x0x0Checked both versions 1.4.4 and 1.5.0.

Is that the same project that you have issues with? Do any special actions need to be applied?

Hmm, thats strange.  ??? The project name is "sobacken" right?  Thats the project.
I dont do anyting special with this project at all. Yesterday evening i did another project with 335 cameras and it worked just fine. Did nothing special at all.

27
Hello Mr. Vain,

Are you observing the crashes in the latest PhotoScan version (1.4.4)? Also according to your log the application is running in ANGLE mode - do you have any issues using Quardo card as a primary rendering device?

I can recommend to install latest NVIDIA drivers for your graphic card and use it as primary device for OpenGL rendering (can be set in NVIDIA control panel):
https://www.nvidia.com/Download/driverResults.aspx/140131/en-us
Also please check the RAM modules using Memtest86 utility.

Also according to the log I see that working volume is set to 0x0x0 - is the bounding box properly positioned in this project?
[/b][/b]

Thanks for aswering! :)

Yes, i have the same problem in 1.4.4.
I have to use ANGLE mode othervise the pics wont show and the behaviour is strange. 
I will install the latest drivers now and test.
My RAM should not be the problem i think because over this weekend i did 4 other colplete projects in Agisoft, the biggest one 350 pics, an it works perfectly, it is just this onte that is crashing all the time. In this project i have a earlier chunk with 850+ pics and that also worked well but now it does not work. I also started a new project and made the 1000 pics into 5 chunks and it still crashes.

With bounding box, do you mean region? otherwise i dont know what you mean, and if the program is trying to use 0,0,0 coordinates that could be the issue. Where do i find the settings for that?

ANd sometimes when the project doesent crash, it stops when its done and says "Empty point list". Any ideas of that?

28
General / All projects works, one is crashing when genereting pointcloud
« on: December 16, 2018, 08:41:07 PM »
Hi!

I have a huge problem, the last week i have tried everything (i think) when genereating a pointcloud in a sertain project and it crashes every time. I have dine 6 other projects this week and none of them has crashed, but this one does not work.  :(
Here is the crash report, can anyone see the problem?

ARB_texture_non_power_of_two: Yes
ARB_vertex_buffer_object: Yes
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
OpenGLMaxTextureSize: 16384
OpenGLRenderer: ANGLE (NVIDIA Quadro M2000M Direct3D9Ex vs_3_0 ps_3_0)
OpenGLStereo: No
OpenGLVendor: Google Inc.
OpenGLVersion: OpenGL ES 2.0 (ANGLE 2.1.99f075dade7c)
ProductName: PhotoScan Pro
System: Windows 64bit
SystemMemory: 39.9 GB
Throttleable: 1
URL:
Vendor: Agisoft
Version: 1.4.2.6205
XLog: imings: rectify: 0.005 disparity: 0.029 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 228x304x96 disparity using 228x304x8u tiles
timings: rectify: 0.002 disparity: 0.043 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 247x245x96 disparity using 247x245x8u tiles
timings: rectify: 0.003 disparity: 0.044 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 191x215x96 disparity using 191x215x8u tiles
timings: rectify: 0.003 disparity: 0.057 borders: 0.008 filter: 0.007 fill: 0
[GPU] estimating 227x307x96 disparity using 227x307x8u tiles
timings: rectify: 0.003 disparity: 0.052 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 248x149x96 disparity using 248x149x8u tiles
timings: rectify: 0.002 disparity: 0.058 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 176x296x96 disparity using 176x296x8u tiles
[GPU] estimating 115x228x96 disparity using 115x228x8u tiles
timings: rectify: 0.002 disparity: 0.046 borders: 0.005 filter: 0.005 fill: 0
[GPU] estimating 132x287x96 disparity using 132x287x8u tiles
timings: rectify: 0.002 disparity: 0.052 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 238x159x96 disparity using 238x159x8u tiles
timings: rectify: 0.002 disparity: 0.081 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 131x283x96 disparity using 131x283x8u tiles
timings: rectify: 0.002 disparity: 0.036 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.045 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 167x291x96 disparity using 167x291x8u tiles
[GPU] estimating 135x264x96 disparity using 135x264x8u tiles
timings: rectify: 0.02 disparity: 0.334 borders: 0.003 filter: 0.007 fill: 0
timings: rectify: 0.002 disparity: 0.088 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 160x165x96 disparity using 160x165x8u tiles
timings: rectify: 0.003 disparity: 0.039 borders: 0.001 filter: 0.005 fill: 0
timings: rectify: 0.002 disparity: 0.046 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 228x307x96 disparity using 228x307x8u tiles
[GPU] estimating 143x166x96 disparity using 143x166x8u tiles
[CPU] estimating 243x248x96 disparity using 243x248x8u tiles
timings: rectify: 0.001 disparity: 0.092 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 80x48x96 disparity using 80x48x8u tiles
timings: rectify: 0.002 disparity: 0.04 borders: 0 filter: 0.003 fill: 0
[GPU] estimating 165x207x96 disparity using 165x207x8u tiles
timings: rectify: 0.002 disparity: 0.045 borders: 0.001 filter: 0.005 fill: 0
[GPU] estimating 210x306x96 disparity using 210x306x8u tiles
timings: rectify: 0.006 disparity: 0.087 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 170x163x96 disparity using 170x163x8u tiles
timings: rectify: 0.001 disparity: 0.046 borders: 0.001 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.033 borders: 0.005 filter: 0.004 fill: 0
[GPU] estimating 213x215x96 disparity using 213x215x8u tiles
timings: rectify: 0.002 disparity: 0.046 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 214x278x96 disparity using 214x278x8u tiles
timings: rectify: 0.001 disparity: 0.052 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 287x296x96 disparity using 287x296x8u tiles
timings: rectify: 0.004 disparity: 0.033 borders: 0.007 filter: 0.007 fill: 0
timings: rectify: 0.003 disparity: 0.046 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 211x227x96 disparity using 211x227x8u tiles
timings: rectify: 0.001 disparity: 0.033 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 211x213x96 disparity using 211x213x8u tiles
timings: rectify: 0.001 disparity: 0.025 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 258x169x96 disparity using 258x169x8u tiles
timings: rectify: 0.002 disparity: 0.126 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 241x218x96 disparity using 241x218x8u tiles
timings: rectify: 0.001 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 104x152x96 disparity using 104x152x8u tiles
timings: rectify: 0.002 disparity: 0.073 borders: 0 filter: 0.003 fill: 0
[GPU] estimating 232x183x96 disparity using 232x183x8u tiles
[GPU] estimating 82x232x96 disparity using 82x232x8u tiles
timings: rectify: 0.02 disparity: 0.351 borders: 0.02 filter: 0.011 fill: 0
timings: rectify: 0.001 disparity: 0.017 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 128x275x96 disparity using 128x275x8u tiles
[GPU] estimating 52x185x96 disparity using 52x185x8u tiles
timings: rectify: 0.001 disparity: 0.051 borders: 0.002 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.018 borders: 0 filter: 0.005 fill: 0
[CPU] estimating 179x221x96 disparity using 179x221x8u tiles
[GPU] estimating 121x275x96 disparity using 121x275x8u tiles
timings: rectify: 0.002 disparity: 0.032 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 66x161x96 disparity using 66x161x8u tiles
[GPU] estimating 141x179x96 disparity using 141x179x8u tiles
timings: rectify: 0.001 disparity: 0.085 borders: 0.001 filter: 0.008 fill: 0
[GPU] estimating 65x229x96 disparity using 65x229x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 155x269x96 disparity using 155x269x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 131x176x96 disparity using 131x176x8u tiles
timings: rectify: 0.031 disparity: 0.051 borders: 0 filter: 0.001 fill: 0
[GPU] estimating 174x214x96 disparity using 174x214x8u tiles
timings: rectify: 0.002 disparity: 0.029 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.039 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 225x252x96 disparity using 225x252x8u tiles
[GPU] estimating 206x209x96 disparity using 206x209x8u tiles
timings: rectify: 0.001 disparity: 0.058 borders: 0.006 filter: 0.002 fill: 0
[GPU] estimating 131x287x96 disparity using 131x287x8u tiles
timings: rectify: 0.001 disparity: 0.047 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.049 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 148x208x96 disparity using 148x208x8u tiles
[GPU] estimating 243x230x96 disparity using 243x230x8u tiles
timings: rectify: 0.002 disparity: 0.09 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 258x255x96 disparity using 258x255x8u tiles
timings: rectify: 0.001 disparity: 0.043 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.046 borders: 0.003 filter: 0.001 fill: 0
[GPU] estimating 142x157x96 disparity using 142x157x8u tiles
[GPU] estimating 196x214x96 disparity using 196x214x8u tiles
timings: rectify: 0.009 disparity: 0.206 borders: 0.005 filter: 0.006 fill: 0
timings: rectify: 0.002 disparity: 0.105 borders: 0.001 filter: 0.012 fill: 0
timings: rectify: 0.001 disparity: 0.025 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 143x166x96 disparity using 143x166x8u tiles
[GPU] estimating 210x306x96 disparity using 210x306x8u tiles
timings: rectify: 0.002 disparity: 0.041 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 169x167x96 disparity using 169x167x8u tiles
[CPU] estimating 91x186x96 disparity using 91x186x8u tiles
timings: rectify: 0.006 disparity: 0.037 borders: 0.004 filter: 0.003 fill: 0
[GPU] estimating 210x227x96 disparity using 210x227x8u tiles
timings: rectify: 0.002 disparity: 0.031 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 152x150x96 disparity using 152x150x8u tiles
timings: rectify: 0.002 disparity: 0.136 borders: 0.001 filter: 0.012 fill: 0
[GPU] estimating 265x234x96 disparity using 265x234x8u tiles
timings: rectify: 0.001 disparity: 0.037 borders: 0.001 filter: 0.002 fill: 0
timings: rectify: 0.002 disparity: 0.035 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 220x231x96 disparity using 220x231x8u tiles
[GPU] estimating 121x213x96 disparity using 121x213x8u tiles
timings: rectify: 0.023 disparity: 0.101 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.001 disparity: 0.038 borders: 0.001 filter: 0.004 fill: 0
[CPU] estimating 78x182x96 disparity using 78x182x8u tiles
timings: rectify: 0.002 disparity: 0.042 borders: 0.006 filter: 0.002 fill: 0
[GPU] estimating 274x225x96 disparity using 274x225x8u tiles
[GPU] estimating 165x207x96 disparity using 165x207x8u tiles
timings: rectify: 0.012 disparity: 0.158 borders: 0.002 filter: 0.011 fill: 0
[GPU] estimating 270x313x96 disparity using 270x313x8u tiles
timings: rectify: 0.006 disparity: 0.039 borders: 0.005 filter: 0.005 fill: 0
[GPU] estimating 202x299x96 disparity using 202x299x8u tiles
timings: rectify: 0.002 disparity: 0.049 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 210x213x96 disparity using 210x213x8u tiles
timings: rectify: 0.004 disparity: 0.074 borders: 0 filter: 0 fill: 0
[CPU] estimating 134x217x96 disparity using 134x217x8u tiles
timings: rectify: 0.001 disparity: 0.039 borders: 0.005 filter: 0.005 fill: 0
[GPU] estimating 147x273x96 disparity using 147x273x8u tiles
timings: rectify: 0.003 disparity: 0.046 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 265x226x96 disparity using 265x226x8u tiles
timings: rectify: 0.002 disparity: 0.166 borders: 0.013 filter: 0.003 fill: 0
[GPU] estimating 219x187x96 disparity using 219x187x8u tiles
timings: rectify: 0.003 disparity: 0.031 borders: 0.002 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.048 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 239x241x96 disparity using 239x241x8u tiles
timings: rectify: 0.005 disparity: 0.121 borders: 0.003 filter: 0.003 fill: 0
[GPU] estimating 181x276x96 disparity using 181x276x8u tiles
timings: rectify: 0.001 disparity: 0.038 borders: 0.003 filter: 0.002 fill: 0
[GPU] estimating 202x299x96 disparity using 202x299x8u tiles
timings: rectify: 0.002 disparity: 0.188 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 219x231x96 disparity using 219x231x8u tiles
[CPU] estimating 195x275x96 disparity using 195x275x8u tiles
timings: rectify: 0.012 disparity: 0.039 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 117x155x96 disparity using 117x155x8u tiles
timings: rectify: 0.002 disparity: 0.049 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0.002 disparity: 0.133 borders: 0.002 filter: 0.008 fill: 0
[GPU] estimating 191x286x96 disparity using 191x286x8u tiles
[GPU] estimating 134x264x96 disparity using 134x264x8u tiles
timings: rectify: 0.007 disparity: 0.021 borders: 0.002 filter: 0.002 fill: 0
[GPU] estimating 53x91x96 disparity using 53x91x8u tiles
timings: rectify: 0.001 disparity: 0.04 borders: 0.001 filter: 0.004 fill: 0
timings: rectify: 0.004 disparity: 0.029 borders: 0.001 filter: 0 fill: 0
[GPU] estimating 64x127x96 disparity using 64x127x8u tiles
timings: rectify: 0.001 disparity: 0.011 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 117x148x96 disparity using 117x148x8u tiles
timings: rectify: 0.001 disparity: 0.131 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 266x226x96 disparity using 266x226x8u tiles
timings: rectify: 0.001 disparity: 0.021 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 213x175x96 disparity using 213x175x8u tiles
timings: rectify: 0.001 disparity: 0.024 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 285x239x96 disparity using 285x239x8u tiles
timings: rectify: 0.002 disparity: 0.118 borders: 0.003 filter: 0.008 fill: 0
[GPU] estimating 214x278x96 disparity using 214x278x8u tiles
timings: rectify: 0.001 disparity: 0.037 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 260x231x96 disparity using 260x231x8u tiles
timings: rectify: 0.021 disparity: 0.226 borders: 0.004 filter: 0.005 fill: 0
timings: rectify: 0.001 disparity: 0.029 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 110x132x96 disparity using 110x132x8u tiles
[CPU] estimating 208x291x96 disparity using 208x291x8u tiles
timings: rectify: 0.004 disparity: 0.13 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 185x237x96 disparity using 185x237x8u tiles
timings: rectify: 0.001 disparity: 0.017 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 120x169x96 disparity using 120x169x8u tiles
timings: rectify: 0 disparity: 0.017 borders: 0.002 filter: 0.001 fill: 0
[GPU] estimating 167x144x96 disparity using 167x144x8u tiles
timings: rectify: 0.001 disparity: 0.019 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 148x112x96 disparity using 148x112x8u tiles
timings: rectify: 0.002 disparity: 0.153 borders: 0.002 filter: 0.007 fill: 0
[GPU] estimating 269x313x96 disparity using 269x313x8u tiles
timings: rectify: 0.001 disparity: 0.014 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 154x55x96 disparity using 154x55x8u tiles
timings: rectify: 0.001 disparity: 0.011 borders: 0.001 filter: 0.001 fill: 0
[GPU] estimating 160x256x96 disparity using 160x256x8u tiles
timings: rectify: 0.002 disparity: 0.028 borders: 0.001 filter: 0.003 fill: 0
[GPU] estimating 213x215x96 disparity using 213x215x8u tiles
timings: rectify: 0.001 disparity: 0.148 borders: 0.001 filter: 0.003 fill: 0
timings: rectify: 0 disparity: 0.026 borders: 0.002 filter: 0.003 fill: 0
[GPU] estimating 258x169x96 disparity using 258x169x8u tiles
timings: rectify: 0.001 disparity: 0.026 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 185x237x96 disparity using 185x237x8u tiles
timings: rectify: 0.011 disparity: 0.214 borders: 0.005 filter: 0.006 fill: 0
timings: rectify: 0.001 disparity: 0.025 borders: 0.002 filter: 0 fill: 0
[CPU] estimating 162x286x96 disparity using 162x286x8u tiles
[GPU] estimating 139x253x96 disparity using 139x253x8u tiles
timings: rectify: 0.002 disparity: 0.157 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 273x225x96 disparity using 273x225x8u tiles
timings: rectify: 0.002 disparity: 0.023 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 147x273x96 disparity using 147x273x8u tiles
timings: rectify: 0.001 disparity: 0.026 borders: 0.001 filter: 0.004 fill: 0
[GPU] estimating 190x286x96 disparity using 190x286x8u tiles
timings: rectify: 0.002 disparity: 0.088 borders: 0.002 filter: 0.001 fill: 0
timings: rectify: 0.002 disparity: 0.027 borders: 0.001 filter: 0.002 fill: 0
[GPU] estimating 238x241x96 disparity using 238x241x8u tiles
timings: rectify: 0.011 disparity: 0.132 borders: 0.004 filter: 0.004 fill: 0
[CPU] estimating 117x270x96 disparity using 117x270x8u tiles
timings: rectify: 0.002 disparity: 0.084 borders: 0 filter: 0.002 fill: 0
[GPU] estimating 139x253x96 disparity using 139x253x8u tiles
timings: rectify: 0.004 disparity: 0.094 borders: 0.002 filter: 0.002 fill: 0
timings: rectify: 0.002 disparity: 0.055 borders: 0.001 filter: 0.002 fill: 0
[CPU] estimating 141x227x96 disparity using 141x227x8u tiles
timings: rectify: 0.004 disparity: 0.071 borders: 0.002 filter: 0.002 fill: 0
[CPU] estimating 185x206x96 disparity using 185x206x8u tiles
timings: rectify: 0.005 disparity: 0.086 borders: 0.002 filter: 0.002 fill: 0
[CPU] estimating 258x185x96 disparity using 258x185x8u tiles
timings: rectify: 0.005 disparity: 0.126 borders: 0.003 filter: 0.003 fill: 0
[CPU] estimating 270x196x96 disparity using 270x196x8u tiles
timings: rectify: 0.007 disparity: 0.114 borders: 0.004 filter: 0.004 fill: 0
[CPU] estimating 178x234x96 disparity using 178x234x8u tiles
timings: rectify: 0.004 disparity: 0.105 borders: 0.005 filter: 0.005 fill: 0
[CPU] estimating 138x203x96 disparity using 138x203x8u tiles
timings: rectify: 0.003 disparity: 0.062 borders: 0.003 filter: 0.003 fill: 0
[CPU] estimating 94x144x96 disparity using 94x144x8u tiles
timings: rectify: 0.002 disparity: 0.038 borders: 0.001 filter: 0.001 fill: 0
[CPU] estimating 51x57x96 disparity using 51x57x8u tiles
timings: rectify: 0.001 disparity: 0.007 borders: 0 filter: 0 fill: 0

Depth reconstruction devices performance:
 - 5%    done by CPU
 - 27%    done by Intel(R) HD Graphics 530
 - 69%    done by Quadro M2000M
Total time: 410.602 seconds

Generating dense cloud...
Generating dense point cloud...
selected 998 cameras in 0.817 sec
working volume: 0x0x0
tiles: 1x1x1
selected 998 cameras in 0.007 sec
preloading data... done in 0.786 sec
filtering depth maps... done in 3128.16 sec
preloading data... done in 40.677 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data...

This report also contains technical information about the state of the application when it crashed.

29
Bug Reports / Re: Continual crashing on build dense cloud
« on: December 16, 2018, 03:05:58 AM »
Have the same problem here, started to crash with a large photoset, do you think it will work with a smaller amount of photos?   :(
Crash report  here:



ARB_texture_non_power_of_two: Yes
ARB_vertex_buffer_object: Yes
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
OpenGLMaxTextureSize: 16384
OpenGLRenderer: ANGLE (NVIDIA Quadro M2000M Direct3D9Ex vs_3_0 ps_3_0)
OpenGLStereo: No
OpenGLVendor: Google Inc.
OpenGLVersion: OpenGL ES 2.0 (ANGLE 2.1.99f075dade7c)
ProductName: PhotoScan Pro
System: Windows 64bit
SystemMemory: 39.9 GB
Throttleable: 1
URL:
Vendor: Agisoft
Version: 1.4.2.6205
XLog: y: 0.376 borders: 0.016 filter: 0.035 fill: 0
[GPU] estimating 396x606x128 disparity using 396x606x8u tiles
timings: rectify: 0.082 disparity: 1.406 borders: 0.028 filter: 0.028 fill: 0
timings: rectify: 0.014 disparity: 0.403 borders: 0.009 filter: 0.023 fill: 0
[GPU] estimating 708x827x160 disparity using 708x827x8u tiles
timings: rectify: 0.05 disparity: 0.164 borders: 0.009 filter: 0.011 fill: 0
[GPU] estimating 372x862x160 disparity using 372x862x8u tiles
timings: rectify: 0.023 disparity: 0.31 borders: 0.014 filter: 0.04 fill: 0
[GPU] estimating 799x780x160 disparity using 799x780x8u tiles
timings: rectify: 0.024 disparity: 0.328 borders: 0.006 filter: 0.013 fill: 0
timings: rectify: 0.011 disparity: 0.561 borders: 0.146 filter: 0.158 fill: 0
[GPU] estimating 597x936x160 disparity using 597x936x8u tiles
timings: rectify: 0.014 disparity: 0.866 borders: 0.007 filter: 0.013 fill: 0
[GPU] estimating 953x847x128 disparity using 953x847x8u tiles
[CPU] estimating 475x740x128 disparity using 475x740x8u tiles
timings: rectify: 0.023 disparity: 0.382 borders: 0.052 filter: 0.051 fill: 0
[GPU] estimating 653x795x128 disparity using 653x795x8u tiles
timings: rectify: 0.021 disparity: 0.467 borders: 0.008 filter: 0.02 fill: 0
[GPU] estimating 748x1068x128 disparity using 748x1068x8u tiles
timings: rectify: 0.014 disparity: 0.306 borders: 0.026 filter: 0.028 fill: 0
[GPU] estimating 381x830x128 disparity using 381x830x8u tiles
timings: rectify: 0.031 disparity: 0.491 borders: 0.024 filter: 0.052 fill: 0
timings: rectify: 0.015 disparity: 1.014 borders: 0.009 filter: 0.028 fill: 0
[GPU] estimating 899x900x128 disparity using 899x900x8u tiles
[GPU] estimating 982x1183x128 disparity using 982x1183x8u tiles
timings: rectify: 0.017 disparity: 0.293 borders: 0.009 filter: 0.03 fill: 0
[GPU] estimating 591x935x128 disparity using 591x935x8u tiles
[GPU] estimating 509x756x128 disparity using 509x756x8u tiles
timings: rectify: 0.024 disparity: 0.562 borders: 0.013 filter: 0.093 fill: 0
timings: rectify: 0.015 disparity: 0.602 borders: 0.009 filter: 0.018 fill: 0
[GPU] estimating 997x1185x128 disparity using 997x1185x8u tiles
[GPU] estimating 1041x916x160 disparity using 1041x916x8u tiles
timings: rectify: 0.078 disparity: 1.6 borders: 0.03 filter: 0.039 fill: 0
[CPU] estimating 326x557x128 disparity using 326x557x8u tiles
timings: rectify: 0.016 disparity: 1.076 borders: 0.02 filter: 0.151 fill: 0
[GPU] estimating 813x1036x128 disparity using 813x1036x8u tiles
timings: rectify: 0.02 disparity: 0.733 borders: 0.017 filter: 0.047 fill: 0
timings: rectify: 0.014 disparity: 0.794 borders: 0.012 filter: 0.031 fill: 0
timings: rectify: 0.023 disparity: 1.29 borders: 0.01 filter: 0.067 fill: 0
[GPU] estimating 709x1061x128 disparity using 709x1061x8u tiles
[GPU] estimating 981x882x128 disparity using 981x882x8u tiles
[GPU] estimating 390x722x128 disparity using 390x722x8u tiles
timings: rectify: 0.059 disparity: 0.937 borders: 0.019 filter: 0.028 fill: 0
[CPU] estimating 266x405x96 disparity using 266x405x8u tiles
timings: rectify: 0.017 disparity: 0.656 borders: 0.01 filter: 0.023 fill: 0
timings: rectify: 0.017 disparity: 0.654 borders: 0.011 filter: 0.024 fill: 0
[GPU] estimating 505x806x128 disparity using 505x806x8u tiles
[GPU] estimating 821x1045x128 disparity using 821x1045x8u tiles
timings: rectify: 0.034 disparity: 0.484 borders: 0.011 filter: 0.021 fill: 0
timings: rectify: 0.032 disparity: 1.42 borders: 0.019 filter: 0.075 fill: 0
[CPU] estimating 368x605x96 disparity using 368x605x8u tiles
timings: rectify: 0.014 disparity: 0.347 borders: 0.057 filter: 0.043 fill: 0
timings: rectify: 0.014 disparity: 0.542 borders: 0.009 filter: 0.026 fill: 0
[GPU] estimating 349x716x128 disparity using 349x716x8u tiles
[GPU] estimating 598x683x128 disparity using 598x683x8u tiles
timings: rectify: 0.152 disparity: 1.216 borders: 0.005 filter: 0.012 fill: 0
[GPU] estimating 452x843x128 disparity using 452x843x8u tiles
timings: rectify: 0.007 disparity: 0.128 borders: 0.005 filter: 0.011 fill: 0
[GPU] estimating 520x975x160 disparity using 520x975x8u tiles
timings: rectify: 0.01 disparity: 0.239 borders: 0.005 filter: 0.017 fill: 0
[GPU] estimating 720x1066x128 disparity using 720x1066x8u tiles
timings: rectify: 0.012 disparity: 0.309 borders: 0.009 filter: 0.023 fill: 0
timings: rectify: 0.014 disparity: 0.71 borders: 0.006 filter: 0.041 fill: 0
[GPU] estimating 953x1178x128 disparity using 953x1178x8u tiles
timings: rectify: 0.061 disparity: 0.94 borders: 0.023 filter: 0.024 fill: 0
[CPU] estimating 520x768x128 disparity using 520x768x8u tiles
[GPU] estimating 417x468x128 disparity using 417x468x8u tiles
timings: rectify: 0.022 disparity: 0.972 borders: 0.006 filter: 0.013 fill: 0
[GPU] estimating 949x898x160 disparity using 949x898x8u tiles
timings: rectify: 0.017 disparity: 0.428 borders: 0.012 filter: 0.033 fill: 0
[GPU] estimating 960x1179x128 disparity using 960x1179x8u tiles
[GPU] estimating 481x380x320 disparity using 481x380x8u tiles
timings: rectify: 0.01 disparity: 0.368 borders: 0.002 filter: 0.018 fill: 0
[GPU] estimating 395x754x128 disparity using 395x754x8u tiles
timings: rectify: 0.023 disparity: 0.481 borders: 0.012 filter: 0.043 fill: 0
timings: rectify: 0.011 disparity: 0.471 borders: 0.004 filter: 0.008 fill: 0
[GPU] estimating 432x741x160 disparity using 432x741x8u tiles
[GPU] estimating 761x1068x128 disparity using 761x1068x8u tiles
timings: rectify: 0.009 disparity: 0.292 borders: 0.061 filter: 0.043 fill: 0
[GPU] estimating 470x794x192 disparity using 470x794x8u tiles
timings: rectify: 0.013 disparity: 0.481 borders: 0.025 filter: 0.031 fill: 0
timings: rectify: 0.017 disparity: 1.293 borders: 0.013 filter: 0.063 fill: 0
[GPU] estimating 596x936x160 disparity using 596x936x8u tiles
[GPU] estimating 635x888x320 disparity using 635x888x8u tiles
timings: rectify: 0.02 disparity: 0.184 borders: 0.007 filter: 0.02 fill: 0
[GPU] estimating 165x399x96 disparity using 165x399x8u tiles
timings: rectify: 0.011 disparity: 0.113 borders: 0.012 filter: 0.011 fill: 0
timings: rectify: 0.032 disparity: 1.001 borders: 0.031 filter: 0.012 fill: 0
[GPU] estimating 436x642x192 disparity using 436x642x8u tiles
timings: rectify: 0.068 disparity: 1.847 borders: 0.034 filter: 0.047 fill: 0
timings: rectify: 0.043 disparity: 0.32 borders: 0.021 filter: 0.019 fill: 0
[GPU] estimating 505x806x128 disparity using 505x806x8u tiles
[GPU] estimating 380x846x160 disparity using 380x846x8u tiles
timings: rectify: 0.009 disparity: 0.144 borders: 0.009 filter: 0.012 fill: 0
[GPU] estimating 599x1022x224 disparity using 599x1022x8u tiles
[CPU] estimating 547x850x128 disparity using 547x850x8u tiles
timings: rectify: 0.012 disparity: 0.225 borders: 0.021 filter: 0.025 fill: 0
timings: rectify: 0.04 disparity: 0.341 borders: 0.008 filter: 0.018 fill: 0
[GPU] estimating 859x925x192 disparity using 859x925x8u tiles
timings: rectify: 0.022 disparity: 1.126 borders: 0.005 filter: 0.036 fill: 0
timings: rectify: 0.012 disparity: 0.349 borders: 0.009 filter: 0.022 fill: 0
[GPU] estimating 761x1002x224 disparity using 761x1002x8u tiles
[GPU] estimating 544x1050x160 disparity using 544x1050x8u tiles
timings: rectify: 0.041 disparity: 1.144 borders: 0.007 filter: 0.045 fill: 0
[GPU] estimating 833x1064x160 disparity using 833x1064x8u tiles
timings: rectify: 0.011 disparity: 0.326 borders: 0.006 filter: 0.023 fill: 0
[GPU] estimating 670x966x160 disparity using 670x966x8u tiles
timings: rectify: 0.011 disparity: 0.281 borders: 0.015 filter: 0.018 fill: 0
[GPU] estimating 376x563x96 disparity using 376x563x8u tiles
[GPU] estimating 829x1021x224 disparity using 829x1021x8u tiles
timings: rectify: 0.009 disparity: 0.123 borders: 0.036 filter: 0.023 fill: 0
[GPU] estimating 411x398x96 disparity using 411x398x8u tiles
timings: rectify: 0.127 disparity: 0.955 borders: 0.007 filter: 0.155 fill: 0
timings: rectify: 0.095 disparity: 1.941 borders: 0.041 filter: 0.058 fill: 0
timings: rectify: 0.034 disparity: 0.235 borders: 0.004 filter: 0.019 fill: 0
timings: rectify: 0.017 disparity: 0.438 borders: 0.018 filter: 0.043 fill: 0
[GPU] estimating 557x756x128 disparity using 557x756x8u tiles
[GPU] estimating 995x1183x128 disparity using 995x1183x8u tiles
[GPU] estimating 997x1187x128 disparity using 997x1187x8u tiles
[CPU] estimating 680x829x128 disparity using 680x829x8u tiles
timings: rectify: 0.009 disparity: 0.42 borders: 0.074 filter: 0.088 fill: 0
[GPU] estimating 642x586x128 disparity using 642x586x8u tiles
timings: rectify: 0.015 disparity: 0.625 borders: 0.03 filter: 0.049 fill: 0
[GPU] estimating 997x1187x128 disparity using 997x1187x8u tiles
timings: rectify: 0.01 disparity: 0.183 borders: 0.009 filter: 0.02 fill: 0
timings: rectify: 0.109 disparity: 1.736 borders: 0.021 filter: 0.059 fill: 0
[GPU] estimating 642x647x128 disparity using 642x647x8u tiles
[GPU] estimating 992x1187x128 disparity using 992x1187x8u tiles
timings: rectify: 0.083 disparity: 0.517 borders: 0.014 filter: 0.086 fill: 0
timings: rectify: 0.028 disparity: 0.542 borders: 0.009 filter: 0.02 fill: 0
[GPU] estimating 618x784x128 disparity using 618x784x8u tiles
[GPU] estimating 523x609x128 disparity using 523x609x8u tiles
timings: rectify: 0.012 disparity: 0.331 borders: 0.005 filter: 0.021 fill: 0
timings: rectify: 0.011 disparity: 0.35 borders: 0.005 filter: 0.012 fill: 0
[GPU] estimating 424x957x128 disparity using 424x957x8u tiles
timings: rectify: 0.009 disparity: 0.185 borders: 0.005 filter: 0.014 fill: 0
[GPU] estimating 796x1032x160 disparity using 796x1032x8u tiles
timings: rectify: 0.108 disparity: 2.069 borders: 0.052 filter: 0.067 fill: 0
timings: rectify: 0.229 disparity: 2.159 borders: 0.012 filter: 0.211 fill: 0
timings: rectify: 0.013 disparity: 0.364 borders: 0.009 filter: 0.028 fill: 0
[GPU] estimating 1000x640x128 disparity using 1000x640x8u tiles
[CPU] estimating 768x799x128 disparity using 768x799x8u tiles
[GPU] estimating 978x1187x128 disparity using 978x1187x8u tiles
[GPU] estimating 230x333x96 disparity using 230x333x8u tiles
timings: rectify: 0.011 disparity: 0.296 borders: 0.023 filter: 0.023 fill: 0
timings: rectify: 0.008 disparity: 0.036 borders: 0.004 filter: 0.003 fill: 0
[GPU] estimating 618x784x128 disparity using 618x784x8u tiles
[GPU] estimating 369x675x128 disparity using 369x675x8u tiles
timings: rectify: 0.01 disparity: 0.232 borders: 0.038 filter: 0.038 fill: 0
[GPU] estimating 410x625x128 disparity using 410x625x8u tiles
timings: rectify: 0.015 disparity: 0.332 borders: 0.008 filter: 0.018 fill: 0
[GPU] estimating 978x1187x128 disparity using 978x1187x8u tiles
timings: rectify: 0.009 disparity: 0.138 borders: 0.014 filter: 0.018 fill: 0
[GPU] estimating 444x587x128 disparity using 444x587x8u tiles
timings: rectify: 0.036 disparity: 2.558 borders: 0.012 filter: 0.208 fill: 0
timings: rectify: 0.035 disparity: 0.572 borders: 0.01 filter: 0.059 fill: 0
timings: rectify: 0.063 disparity: 0.478 borders: 0.006 filter: 0.011 fill: 0
[GPU] estimating 487x799x96 disparity using 487x799x8u tiles
[GPU] estimating 914x1189x128 disparity using 914x1189x8u tiles
[GPU] estimating 995x1183x128 disparity using 995x1183x8u tiles
timings: rectify: 0.009 disparity: 0.192 borders: 0.034 filter: 0.039 fill: 0
[GPU] estimating 521x741x128 disparity using 521x741x8u tiles
timings: rectify: 0.016 disparity: 0.561 borders: 0.05 filter: 0.032 fill: 0
timings: rectify: 0.044 disparity: 0.373 borders: 0.006 filter: 0.014 fill: 0
[GPU] estimating 651x800x128 disparity using 651x800x8u tiles
timings: rectify: 0.01 disparity: 0.235 borders: 0.007 filter: 0.016 fill: 0
[GPU] estimating 761x728x128 disparity using 761x728x8u tiles
timings: rectify: 0.104 disparity: 2.452 borders: 0.055 filter: 0.068 fill: 0
timings: rectify: 0.276 disparity: 2.229 borders: 0.02 filter: 0.228 fill: 0
timings: rectify: 0.009 disparity: 0.243 borders: 0.006 filter: 0.017 fill: 0
[GPU] estimating 635x726x128 disparity using 635x726x8u tiles
[CPU] estimating 643x758x160 disparity using 643x758x8u tiles
[GPU] estimating 804x988x128 disparity using 804x988x8u tiles
timings: rectify: 0.009 disparity: 0.237 borders: 0.005 filter: 0.014 fill: 0
[GPU] estimating 369x766x128 disparity using 369x766x8u tiles
timings: rectify: 0.006 disparity: 0.134 borders: 0.003 filter: 0.009 fill: 0
[GPU] estimating 181x497x96 disparity using 181x497x8u tiles
timings: rectify: 0.005 disparity: 0.04 borders: 0.002 filter: 0.005 fill: 0
[GPU] estimating 345x785x128 disparity using 345x785x8u tiles
timings: rectify: 0.007 disparity: 0.13 borders: 0.003 filter: 0.01 fill: 0
[GPU] estimating 477x1019x160 disparity using 477x1019x8u tiles
timings: rectify: 0.009 disparity: 0.223 borders: 0.005 filter: 0.014 fill: 0
[GPU] estimating 770x1036x128 disparity using 770x1036x8u tiles
timings: rectify: 0.248 disparity: 2.23 borders: 0.024 filter: 0.154 fill: 0
timings: rectify: 0.011 disparity: 0.329 borders: 0.009 filter: 0.024 fill: 0
[GPU] estimating 1004x880x128 disparity using 1004x880x8u tiles
[GPU] estimating 544x1050x160 disparity using 544x1050x8u tiles
timings: rectify: 0.125 disparity: 1.61 borders: 0.021 filter: 0.031 fill: 0
timings: rectify: 0.012 disparity: 0.363 borders: 0.009 filter: 0.019 fill: 0
[GPU] estimating 613x963x128 disparity using 613x963x8u tiles
[CPU] estimating 366x736x128 disparity using 366x736x8u tiles
timings: rectify: 0.009 disparity: 0.259 borders: 0.007 filter: 0.019 fill: 0
[GPU] estimating 804x988x128 disparity using 804x988x8u tiles
timings: rectify: 0.044 disparity: 1.845 borders: 0.062 filter: 0.067 fill: 0
timings: rectify: 0.012 disparity: 0.329 borders: 0.009 filter: 0.024 fill: 0
[GPU] estimating 913x1189x128 disparity using 913x1189x8u tiles
timings: rectify: 0.038 disparity: 0.856 borders: 0.038 filter: 0.085 fill: 0
timings: rectify: 0.038 disparity: 1.343 borders: 0.007 filter: 0.021 fill: 0
timings: rectify: 0.018 disparity: 0.408 borders: 0.009 filter: 0.028 fill: 0
[CPU] estimating 583x935x128 disparity using 583x935x8u tiles
timings: rectify: 0.062 disparity: 1.489 borders: 0.031 filter: 0.039 fill: 0
[CPU] estimating 840x1021x160 disparity using 840x1021x8u tiles
timings: rectify: 0.074 disparity: 1.736 borders: 0.045 filter: 0.048 fill: 0
[CPU] estimating 999x890x128 disparity using 999x890x8u tiles
timings: rectify: 0.085 disparity: 1.667 borders: 0.071 filter: 0.067 fill: 0
[CPU] estimating 819x1046x128 disparity using 819x1046x8u tiles
timings: rectify: 0.084 disparity: 1.762 borders: 0.056 filter: 0.059 fill: 0
[CPU] estimating 599x946x128 disparity using 599x946x8u tiles
timings: rectify: 0.062 disparity: 1.134 borders: 0.03 filter: 0.032 fill: 0
[CPU] estimating 174x440x96 disparity using 174x440x8u tiles
timings: rectify: 0.007 disparity: 0.154 borders: 0.004 filter: 0.004 fill: 0
[CPU] estimating 551x957x128 disparity using 551x957x8u tiles
timings: rectify: 0.047 disparity: 1.07 borders: 0.028 filter: 0.031 fill: 0
[CPU] estimating 750x1069x128 disparity using 750x1069x8u tiles
timings: rectify: 0.081 disparity: 1.648 borders: 0.051 filter: 0.052 fill: 0
[CPU] estimating 960x1179x128 disparity using 960x1179x8u tiles
timings: rectify: 0.121 disparity: 2.041 borders: 0.061 filter: 0.088 fill: 0
[CPU] estimating 945x1180x128 disparity using 945x1180x8u tiles
timings: rectify: 0.114 disparity: 1.889 borders: 0.069 filter: 0.082 fill: 0
[CPU] estimating 749x1068x128 disparity using 749x1068x8u tiles
timings: rectify: 0.069 disparity: 1.575 borders: 0.049 filter: 0.055 fill: 0
[CPU] estimating 579x973x160 disparity using 579x973x8u tiles
timings: rectify: 0.054 disparity: 1.21 borders: 0.024 filter: 0.034 fill: 0

Depth reconstruction devices performance:
 - 6%    done by CPU
 - 21%    done by Intel(R) HD Graphics 530
 - 72%    done by Quadro M2000M
Total time: 2655.05 seconds

Generating dense cloud...
Generating dense point cloud...
selected 571 cameras in 6.176 sec
working volume: 0x0x0
tiles: 1x1x1
selected 571 cameras in 0.004 sec
preloading data... done in 6.366 sec
filtering depth maps... done in 1611.05 sec
preloading data... done in 33.297 sec
working volume: 0x0x0
tiles: 1x1x1
accumulating data...

This report also contains technical information about the state of the application when it crashed.

30
How do i delete this?

Pages: 1 [2] 3