Forum

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mariusz_M

Pages: 1 2 [3]
31
Is there any tweak to temorarily bring back the old way of texture processing under 1.6? I have a project to finish within days.

32
Here you are. This is a log from my batch processing I set over night. Starts around 3:50. All previous actions were some final tests. As you can see 4 chunks in batch process took 9 hours so far and the last one is still going. Previous version could do it in 4-6 hours.


33
Just updated to the newest build 1.6. The chunks that needed 40 - 60 minutes for texture generation in the previous versions, now need over 2 hours. For some reason GPU accelerated process works slower than non-GPU before. I have Nvidia Geforce 980M and so far with every update all GPU-accelerated processes have always worked much faster than non-GPU. This time it is different. Why?

34
Hi. Sometimes I use 1000 of photos and when I see the sparse cloud I know that my model will look great and I do not need so many photos. I would probably do with 500 and it would decrese the time needed for processing.

So in that case instead of manually disabling every second photo, I would love to have a button that will open a window and let me select every second (third/forth/fifth.. etc.) photo for me, so I can disable them quickly. This would be very helpful for projects where I start with over 4000 photographs.

Pages: 1 2 [3]