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General / Re: 3D viewer to be like any 3D program with rotate ball aligned to object ?
« on: October 22, 2021, 12:18:39 AM »The navigation rotation ball gizmo needs a reset button so that its red green blue lines are aligned when the model is in ortho view. I try to rotate the model in ortho and you think all is going well then it tumbles, if one can select the edge line of that little sphere it would rotate and keep its planar aspect the same, as such I then have to revisit the other two orthos and fix the alignment all over again., as there is no undo for any tumbling or rotation.Again, rotating/resizing/moving the region rotates/moves the gizmo...
Align your grass with the grid, then align the region with the grid too, using 1 and 3... then align the region with the x and y with top view, 7. You can then resize the region to place the gizmo in the middle of the object. Now the gizmo is will allow you to rotate is about the 3 axis.
I scale my model to a grid, as i know a distance between two rocks is 10 metres... So i just set the grid to 10m... then do the scaling first, placing the two rocks touching the grid, rotate to align them both with the grid, then scale, move, scale, move, scale, move, until you have the grid lines crossing on each rock... then i reorientate the model to where it actually needs to be, and the same with the region.
Sadly the grid size is only in whole metres, or pixels... so a bit of a bummer if you're doing smaller stuff...
We really need the basic referencing sytem feature in the Standard version, as i've requested.
As this is a PITA.