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Bug Reports / Re: Texture artifacts after mesh decimation
« on: March 16, 2023, 05:52:38 PM »
Hello,
Thank you for reply.
Original model: 33,079,455 faces
Decimated model: 7,500,000 faces
Texture:
- Type: Diffuse map
- Source data: Images
- Mapping mode: Generic
- Blending mode: Mosaic
- Texture size/count: 8192x3
hole filling and ghosting filter enabled
I did many models like that, so I was suprised what happend
Thank you for reply.
Original model: 33,079,455 faces
Decimated model: 7,500,000 faces
Texture:
- Type: Diffuse map
- Source data: Images
- Mapping mode: Generic
- Blending mode: Mosaic
- Texture size/count: 8192x3
hole filling and ghosting filter enabled
I did many models like that, so I was suprised what happend