1
Feature Requests / multithread mesh generation
« on: June 30, 2011, 02:04:51 PM »
I've noticed that my mac pro is only using 1 proc to build my huge high-poly meshes. The alignment phase and point tracking is multithreaded though.
Seems like a waste of a lot of other threads, is this possible?
Seems like a waste of a lot of other threads, is this possible?