61
Feature Requests / Re: Smooth Mesh
« on: April 28, 2012, 01:21:51 PM »
Hello Paulov!
I think it?s an issue with wrong camera-calibration, too much noise and less light. I`m just experimenting with denoising-filters, camera-calibration via PhotoShop/AEffects and it seems to be that the results are better in less time.
Hello Infinite!
In ZBrush you can use the "smooth creased-edges" brush or use the 2nd smoothing algorythm. Take a look at http://www.pixologic.com/docs/index.php/Smooth_Brushes .
Hello Markflorquin!
Yes. Or Alexey should built a "GoZ" for PhotoScan. In ZBrush you?re able to polish the whole mesh at once (or use the smooth-brushes) so that it looks much cleaner. But for natural stuff those noise could be very nice like applying some noise to renderings.
Greetings
tezen
I think it?s an issue with wrong camera-calibration, too much noise and less light. I`m just experimenting with denoising-filters, camera-calibration via PhotoShop/AEffects and it seems to be that the results are better in less time.
Hello Infinite!
In ZBrush you can use the "smooth creased-edges" brush or use the 2nd smoothing algorythm. Take a look at http://www.pixologic.com/docs/index.php/Smooth_Brushes .
Hello Markflorquin!
Yes. Or Alexey should built a "GoZ" for PhotoScan. In ZBrush you?re able to polish the whole mesh at once (or use the smooth-brushes) so that it looks much cleaner. But for natural stuff those noise could be very nice like applying some noise to renderings.
Greetings
tezen