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General / orthophoto doesn't look as good as texture
« on: April 17, 2012, 03:54:16 AM »
When I export an orthophoto from my project blending with 'mosaic', PS writes out a raster that looks markedly different from the view inside the program of the textured surface. Checking off the 'Fill holes' box produces a slightly better looking raster, but there are still mis-located features and weirdly sampled areas. And when I export using a blending method of 'average' or 'max intensity', the raster looks better, but, of course, it's lost some of it's realism. The best looking raster of all comes from exporting the texture, but that, of course, is not georeferenced.
Any suggestions?
Evan
Any suggestions?
Evan