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Messages - tweezlednutball

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16
Bug Reports / Importing Cameras XML issue
« on: September 09, 2018, 01:22:28 AM »
Hello,

Cameras from Syntheyes do not import into the latest version of Photoscan 1.4.3.

They import OK in 1.3.5.

I have attached the xml file for testing.


Thank you!

17
Bug Reports / CL_BUILD_PROGRAM_FAILURE(-11) at line 586
« on: September 09, 2018, 01:18:43 AM »
2018-09-08 15:17:01 Building kernels for Ellesmere...
2018-09-08 15:17:01 Device 1
2018-09-08 15:17:01    Program build log:
2018-09-08 15:17:01 Error: HSAIL doesn't support OpenCL extension spir.
2018-09-08 15:17:01 An invalid option was specified.
2018-09-08 15:17:01 Error: BRIG code generation failed.
2018-09-08 15:17:01
2018-09-08 15:17:01
2018-09-08 15:17:01 Building kernels for Ellesmere...
2018-09-08 15:17:01 Device 1
2018-09-08 15:17:01    Program build log:
2018-09-08 15:17:01 Error: HSAIL doesn't support OpenCL extension spir.
2018-09-08 15:17:01 An invalid option was specified.
2018-09-08 15:17:01 Error: BRIG code generation failed.
2018-09-08 15:17:01
2018-09-08 15:17:01
2018-09-08 15:17:01 Finished processing in 1.987 sec (exit code 0)
2018-09-08 15:17:01 Error: CL_BUILD_PROGRAM_FAILURE (-11) at line 586

Radeon Software Version
18.8.2

18
Feature Requests / Multi-thread Import Masks from Alpha
« on: May 30, 2018, 05:21:59 AM »
Hello,

currently importing  masks from alpha channel seems to only use 1 thread.  Would it be possible to run on multiple threads?  one thread per image.

Thank you.

19
Feature Requests / Re: Generating Dense Point Cloud - OpenCL Acceleration?
« on: November 28, 2017, 02:12:38 AM »
Hi tweezlednutball,

Indeed, since a while, the dense cloud generation (2d step of dense cloud stage) has changed a bit. The limit of simultaneous pictures taken into account for it (called depth filtering limit), which was 50 before, as been removed.
So if you handle modeling from a set of pictures with a high level of redundancy (number of pictures that look toward the same place), it increased a lot the calculation time because PhotoScan try to filter with a super high amount of data.

With the following piece of code (given by Alexey in another topic), you will be able to define your own limit (N) before starting the dense cloud processing. Be careful not to use a value lower than 50-60 to keep a correct filtering.
Code: [Select]
PhotoScan.app.settings.setValue('main/depth_filtering_limit', N)
Regards

Thank you very much for the tip!

As for my original question.  Is this step even possible to accelerate using OpenCL?

20
Bug Reports / Re: Import Cameras XML broken in 1.4.0 build 5310
« on: November 28, 2017, 02:08:39 AM »
Hello tweezlednutball,

Thanks for reporting.

It will be fixed in the next 1.4 update.

Hello!

You're welcome, looking forward to the next update!

21
Bug Reports / Import Cameras XML broken in 1.4.0 build 5310
« on: November 27, 2017, 09:36:56 AM »
Cannot import cameras in latest beta.  Works just fine in 1.3.4 build 5067.

22
Currently GPU can be utilized for image matching (first step of Align Photos stage - includes feature points detection, pre-selection and image matching itself) and depth maps reconstruction (first step of Dense Cloud Stage).

Version 1.4 is using GPU for Mesh Refinement operation and during the new Build Mesh method (also for depth maps reconstruction step).

Other processing steps are performed on CPU only.

Yes I understand.  What I mean is it possible to make the second step of Dense Cloud GPU accelerated?  This step has become by far the largest compute time of all regardless If the most high end CPU's are used.

23
Feature Requests / Generating Dense Point Cloud - OpenCL Acceleration?
« on: October 13, 2017, 05:22:25 PM »
Hello everyone.  As we all know the generating dense point cloud step is now the longest step regardless if you have 2X Xeons with much ram.  I was wondering if this step is possible to also run on GPU's?  Thanks!

24
General / Re: Cost of airborne LiDAR ?
« on: February 16, 2017, 08:40:44 AM »
ive scanned most of the major cities in the world using photoscan  ;D

"Scan" implies an active active sensing method, which is not an accurate term for photography. You computed a statistics based pixel matching model for those cities, you did not scan them.

Whatever you want to call it, if you know what you are doing the results can be amazing and guaranteed to be far less expensive.   ::)

25
General / Re: Cost of airborne LiDAR ?
« on: February 14, 2017, 07:01:56 AM »
ive scanned most of the major cities in the world using photoscan  ;D

26
General / Re: Agisoft PhotoScan 1.3.0 pre-release
« on: January 20, 2017, 11:28:19 AM »
There seems to be a bug when importing cameras from xml, setting the key and tie points always ignores the settings and defaults to 0,0.   :(

27
Feature Requests / 16 bit EXR image support Standard Edition
« on: November 19, 2013, 04:23:02 AM »
Seems a bit silly to have 16 bit tiffs supported but not EXR's.  I would prefer to use EXR because I can embed an alpha channel and the compression is much more efficient than anything when it comes to alpha channel and solid colors.  (when scanning objects im creating masks in nuke and also filling the masked areas black.  I was testing file sizes and my EXR's were roughly 10 times smaller file size with same bit depth.

Thanks keep it up!

28
General / Re: 3GB Radeon HD7970 only showing 2048MB?
« on: September 06, 2013, 11:23:05 AM »
Its been like this for as long as I can remember.  I also posted about it some time ago.  Not sure if it causes any performance decrease...

29
General / Re: How to overcome RAM Limitation
« on: August 13, 2013, 06:41:17 AM »
I have mentioned this in the feature request area where the bounding box could be subdivided and each piece process separately and then combined at the end.

30
What we are doing is manually creating separate chunks and creating a mesh for smaller areas of the entire mesh, then combining meshes afterwards.  Its slow annoying and clunky but it works.

There could be an option for creating blocks inside the bounding box to mesh separately and combine at the end batch style.  Would probably be a lot easier to program rather than adding new API's and changing the meshing algorithm.  I also noticed that OpenCL 2.0 has support for depth maps now so maybe we could see some implementation of GPU acceleration for meshing?  ;)

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