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« on: December 16, 2014, 06:19:11 PM »
Thanks Karsten. What I do to minimize reshooting is that I overshoot. For this project I ended up shooting everything about four times. Processing this much data in the field is problematic. Most of the processing ends up happening when I get back. A reshoot would involve traveling thousands of mines and a lot of cash. In this particular model, one side of the mound was very sparsely mapped. The angle was just too steep to safely walk with a pole (and poisonous snakes).
The new fisheye support is amazing. We collected a bunch of data in Peru a while back that was barely useable. After processing it with the new settings we had greatly improved results.
As for the texture, I typically break the model into several seamlessly OBJs and render a texture of 29k x 29k. Yes, it chokes my computer but works.
Take care,
Mark