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Author Topic: Cylindrical UV Mapping (or Unwrap) with Relax solution and Blurry Texture issues  (Read 47059 times)

Infinite

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ermmm... recently I also get a lot of overlapping UV on complex models.. not good..  :-[

It might be good to post some examples of what you are finding. Images or files.
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FoodMan

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ok I will today

f/

eduardoestrada85

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+1

Improve Texture Feature.

Infinite

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+1

Improve Texture Feature.

Mosaic texturing has now been greatly improved. The issue currently, is better UV Mapping, which I believe Agisoft LLC are looking into.
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FoodMan

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hello.... see the overlapping polygons in red...



about everywhere

« Last Edit: November 18, 2012, 01:58:04 PM by FoodMan »

Infinite

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I think this is a known bug, I have also had this issue.
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navalguijo

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Learning a lot with this post!

Thanx Infinite!!!

JarkkoL

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The issue currently, is better UV Mapping, which I believe Agisoft LLC are looking into.
I would like more UV mapping options as well.
Cylindrical and cube or box map projection with relaxation would work very nicely for 'simple' objects.
Also orthophoto texturing could use uvw relax option.

Been trying to make proper textures from trees and cylindrical UV mapping would be very good for such work. (Easy to create looping textures.)
Also cube or box mapping would be very nice for a simple objects. (stones etc.)