Agisoft Metashape > Feature Requests
Dense cloud to low poly mesh displacement texture baker
(1/1)
kirk:
Would love to see such a feature. Maybe even without hi poly mesh generating. Just a way to bake dense cloud or depth maps into a height/displacement/. vector displacement texture for a low res model generated quickly from sparse cloud.
Kind of a second texture beyond usual color one. Representing a distance in between surface of a low poly mesh generated from sparse cloud and points of the dense mesh
Navigation
[0] Message Index
Go to full version