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Author Topic: Masking  (Read 7173 times)

George

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Masking
« on: February 23, 2013, 07:55:02 PM »
Hi all,
Could you please explanr what does exactly masking mean?
How that affects exported DEM, mosaic, point cloud, 3d model?
In what cases do you normally use masking?
Thanks.
George

RalfH

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Re: Masking
« Reply #1 on: February 24, 2013, 07:00:01 PM »
Masking is used to tell PhotoScan which parts of the photographs to ignore. This is most important when the background of your object changes (e.g., if it is on a rotating platform) or if you have things moving in the photographs that would mess up your 3D processing (e.g., the shoes or shadows of the photographer who walks around an object on the ground). Often, it makes sense to mask the background even if it is static - in that case, the background would not disturb the 3D processing but simply become part of the generated model, but it may be easier to mask the background in the photographs than to delete superfluous parts of the final model.
« Last Edit: February 24, 2013, 07:15:13 PM by RalfH »

tincansassoc

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Re: Masking
« Reply #2 on: February 25, 2013, 04:47:48 AM »
If your object doesn't move, not masking during alignment and then using the mask during model generation may be helpful to speed things up, but it depends on your object & photos. Masking can also let you move the object (such as flipping it over), but then even lighting becomes an issue for textures.

George

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Re: Masking
« Reply #3 on: February 26, 2013, 01:21:46 AM »
Nice explanations! Thanks.
What about channels to chose?